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CPhysBallSocket
CPhysBox
CPhysConstraint
CPhysExplosion
CPhysFixed
CPhysForce
CPhysHinge
CPhysHingeAlias_phys_hinge_local
CPhysImpact
CPhysLength
CPhysMagnet
CPhysMotor
CPhysMotorAPI
CPhysPulley
CPhysSlideConstraint
CPhysThruster
CPhysTorque
CPhysWheelConstraint
CPhysicsEntitySolver
CPhysicsProp
CPhysicsProp::CrateType_t
CPhysicsPropOverride
CPhysicsPropRespawnable
CPhysicsShake
CPhysicsSpring
CPlatTrigger
CPlayerTrackedStatsEntity
CPlayerVisibility
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointAngularVelocitySensor
CPointCamera
CPointCameraVFOV
CPointChildModifier
CPointClientUIDialog
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointOrient
CPointPrefab
CPointPrefabAPI
CPointPush
CPointTemplate
CPointTemplateAPI
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitationVData
CPropDataComponent
CPulseFuncs_GameParticleManager
CPushable
CQuickBuyController
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRoshanPhaseInfo
CRotatorTarget
CSceneCriteria
CSceneEntity
Type
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Dota 2
server
CBreakableProp
CPhysicsProp
CPhysicsProp
Inherits from (173 fields)
CBreakableProp
CBaseProp
CBaseAnimatingActivity
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_MotionEnabled
:
CEntityIOOutput
2336 (0x0920)
m_OnAwakened
:
CEntityIOOutput
2360 (0x0938)
m_OnAwake
:
CEntityIOOutput
2384 (0x0950)
m_OnAsleep
:
CEntityIOOutput
2408 (0x0968)
m_OnPlayerUse
:
CEntityIOOutput
2432 (0x0980)
m_OnOutOfWorld
:
CEntityIOOutput
2456 (0x0998)
m_OnPlayerPickup
:
CEntityIOOutput
2480 (0x09B0)
m_bForceNavIgnore
:
bool
2504 (0x09C8)
m_bNoNavmeshBlocker
:
bool
2505 (0x09C9)
m_bForceNpcExclude
:
bool
2506 (0x09CA)
m_massScale
:
float32
2508 (0x09CC)
m_buoyancyScale
:
float32
2512 (0x09D0)
m_damageType
:
int32
2516 (0x09D4)
m_damageToEnableMotion
:
int32
2520 (0x09D8)
m_flForceToEnableMotion
:
float32
2524 (0x09DC)
m_bThrownByPlayer
:
bool
2528 (0x09E0)
m_bDroppedByPlayer
:
bool
2529 (0x09E1)
m_bTouchedByPlayer
:
bool
2530 (0x09E2)
m_bFirstCollisionAfterLaunch
:
bool
2531 (0x09E3)
m_bHasBeenAwakened
:
bool
2532 (0x09E4)
MNotSaved
m_bIsOverrideProp
:
bool
2533 (0x09E5)
MNotSaved
m_flLastBurn
:
GameTime_t
2536 (0x09E8)
m_nDynamicContinuousContactBehavior
:
DynamicContinuousContactBehavior_t
2540 (0x09EC)
m_fNextCheckDisableMotionContactsTime
:
GameTime_t
2544 (0x09F0)
MNotSaved
m_iInitialGlowState
:
int32
2548 (0x09F4)
m_nGlowRange
:
int32
2552 (0x09F8)
m_nGlowRangeMin
:
int32
2556 (0x09FC)
m_glowColor
:
Color
2560 (0x0A00)
m_bShouldAutoConvertBackFromDebris
:
bool
2564 (0x0A04)
m_bMuteImpactEffects
:
bool
2565 (0x0A05)
m_nNavObstacleType
:
INavObstacle::NavObstacleType_t
2568 (0x0A08)
m_bUpdateNavWhenMoving
:
bool
2572 (0x0A0C)
m_bForceNavObstacleCut
:
bool
2573 (0x0A0D)
m_bAllowObstacleConvexHullMerging
:
bool
2574 (0x0A0E)
m_bAcceptDamageFromHeldObjects
:
bool
2575 (0x0A0F)
m_bEnableUseOutput
:
bool
2576 (0x0A10)
m_CrateType
:
CPhysicsProp::CrateType_t
2580 (0x0A14)
m_strItemClass
:
CUtlSymbolLarge
[4]
2584 (0x0A18)
m_nItemCount
:
int32
[4]
2616 (0x0A38)
m_bRemovableForAmmoBalancing
:
bool
2632 (0x0A48)
m_bAwake
:
bool
2633 (0x0A49)
m_bAttachedToReferenceFrame
:
bool
2634 (0x0A4A)
Referenced by (2)
CPhysicsPropOverride
CPhysicsPropRespawnable
Also in
client.dll
Counter-Strike 2
Deadlock