Source 2 Viewer
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointAngularVelocitySensor
CPointCamera
CPointCameraVFOV
CPointChildModifier
CPointClientUIDialog
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointOrient
CPointPrefab
CPointPush
CPointTemplate
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitationVData
CPropDataComponent
CPushable
CQuickBuyController
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRoshanPhaseInfo
CRotatorTarget
CSceneEntity
CSceneEntityAlias_logic_choreographed_scene
CSceneListManager
CScriptItem
CScriptNavBlocker
CScriptTriggerHurt
CScriptTriggerMultiple
CScriptTriggerOnce
CScriptTriggerPush
CScriptedSequence
CSequenceTransitioner2
CServerOnlyEntity
CServerOnlyModelEntity
CServerOnlyPointEntity
CServerRagdollTrigger
CShower
CSimpleMarkupVolumeTagged
CSingleplayRules
CSkeletonInstance
CSkyCamera
CSkyboxReference
CSmoothFunc
CSoundAreaEntityBase
CSoundAreaEntityOrientedBox
CSoundAreaEntitySphere
CSoundEventAABBEntity
CSoundEventBoxEntity
CSoundEventBoxHelper
CSoundEventConeEntity
CSoundEventEntity
CSoundEventEntityAlias_snd_event_point
CSoundEventMultiPointEntity
CSoundEventOBBEntity
CSoundEventParameter
CSoundEventPathCornerEntity
Type
/
to search
Dota 2
server
CServerOnlyPointEntity
CPointPrefab
CPointPrefab
Inherits from (87 fields)
CServerOnlyPointEntity
CServerOnlyEntity
CBaseEntity
CEntityInstance
expand fields
m_targetMapName
:
CUtlSymbolLarge
1176 (0x0498)
m_forceWorldGroupID
:
CUtlSymbolLarge
1184 (0x04A0)
m_associatedRelayTargetName
:
CUtlSymbolLarge
1192 (0x04A8)
m_fixupNames
:
bool
1200 (0x04B0)
m_bLoadDynamic
:
bool
1201 (0x04B1)
m_associatedRelayEntity
:
CHandle
<
CPointPrefab
>
1204 (0x04B4)
m_ProceduralRelaySources
:
CUtlVector
<
CHandle
<
CBaseEntity
>
>
1208 (0x04B8)
Also in
Counter-Strike 2
Deadlock