Source 2 Viewer
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointOrient
CPointPrefab
CPointPrefabAPI
CPointPush
CPointTemplate
CPointTemplateAPI
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitationVData
CPropDataComponent
CPulseFuncs_GameParticleManager
CPushable
CQuickBuyController
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRoshanPhaseInfo
CRotatorTarget
CSceneCriteria
CSceneEntity
CSceneEntityAlias_logic_choreographed_scene
CSceneListManager
CSceneOpportunity
CScenePayloadVData
CSceneRequest
CScriptItem
CScriptNavBlocker
CScriptTriggerHurt
CScriptTriggerMultiple
CScriptTriggerOnce
CScriptTriggerPush
CScriptedSequence
CSequenceTransitioner2
CServerOnlyEntity
CServerOnlyModelEntity
CServerOnlyPointEntity
CServerRagdollTrigger
CShower
CSimpleMarkupVolumeTagged
CSingleplayRules
CSkeletonInstance
CSkyCamera
CSkyboxReference
CSmoothFunc
CSoundAreaEntityBase
CSoundAreaEntityOrientedBox
CSoundAreaEntitySphere
CSoundEventAABBEntity
CSoundEventConeEntity
CSoundEventEntity
CSoundEventEntityAlias_snd_event_point
CSoundEventOBBEntity
CSoundEventParameter
CSoundEventPathCornerEntity
CSoundEventSphereEntity
CSoundOpvarSetAABBEntity
CSoundOpvarSetAutoRoomEntity
CSoundOpvarSetEntity
CSoundOpvarSetOBBEntity
CSoundOpvarSetOBBWindEntity
CSoundOpvarSetPathCornerEntity
CSoundOpvarSetPointBase
CSoundOpvarSetPointEntity
CSoundStackSave
Type
/
to search
Dota 2
server
CPhysConstraint
CRagdollConstraint
CRagdollConstraint
Inherits from (102 fields)
CPhysConstraint
CLogicalEntity
CServerOnlyEntity
CBaseEntity
CEntityInstance
expand fields
m_xmin
:
float32
1272 (0x04F8)
m_xmax
:
float32
1276 (0x04FC)
m_ymin
:
float32
1280 (0x0500)
m_ymax
:
float32
1284 (0x0504)
m_zmin
:
float32
1288 (0x0508)
m_zmax
:
float32
1292 (0x050C)
m_xfriction
:
float32
1296 (0x0510)
m_yfriction
:
float32
1300 (0x0514)
m_zfriction
:
float32
1304 (0x0518)
Also in
Counter-Strike 2
Deadlock