Source 2 Viewer
CPointCameraVFOV
CPointChildModifier
CPointClientUIDialog
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CPointPrefab
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CPostProcessingVolume
CPrecipitationVData
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CQuickBuyController
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRoshanPhaseInfo
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CSceneListManager
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CScriptedSequence
CSequenceTransitioner2
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CSingleplayRules
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CSoundEventParameter
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CSoundOpvarSetPointEntity
Type
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to search
Dota 2
server
CQuickBuyController
CQuickBuyController
m_nPlayerID
:
PlayerID_t
8 (0x08)
m_quickBuyState
:
InventoryQuickBuyState_t
16 (0x10)
m_bBuybackProtectionEnabled
:
bool
224 (0xE0)
m_bAutoMarkForBuy
:
bool
225 (0xE1)
m_vecControlledUnits
:
CNetworkUtlVectorBase
<
CHandle
<
CBaseEntity
>
>
232 (0xE8)
m_nNextOrder
:
int32
304 (0x0130)
m_bQuickBuyIgnoredStateDirty
:
bool
360 (0x0168)
m_nSuggestItemIdx
:
int32
364 (0x016C)
Referenced by (1)
DataTeamPlayer_t
m_quickBuyController
Also in
client.dll