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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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CPlayer_WeaponServices
CPointChildModifier
CPointOffScreenIndicatorUi
CPointOrient
CPointTemplate
CPortraitData
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CPropDataComponent
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
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CPulseCell_PlaySequence::CursorState_t
CPulseCell_ShmupWaitForDuration
CPulseCell_ShmupWaitForDuration::CursorState_t
CPulseCell_Step_EntFire
CPulseCell_WaitForPanelClass
CPulseCell_WaitForPanelClass::CursorState_t
CPulseGameBlackboard
CPulseGraphInstance_PanoramaPanel
CQuickBuyController
CRR_Response
CRR_Response::ResponseEnum_t
CRagdollManager
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CRenderComponent
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CShmupBossDefinition
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CSurvivorsAttributeDefinition::MetaProgressionTierCost_t
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CSurvivorsEnemyDefinition::Attack
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CSurvivorsEnemyDefinition_Pillar
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CSurvivorsEnemyDefinition_Snotty
CSurvivorsEnemyEventDefinition
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Type
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to search schemas
Dota 2
client
CQuickBuyController
CQuickBuyController
328 bytes (0x0148)
Source
Used by fields
DataTeamPlayer_t
m_quickBuyController
Metadata
MNetworkNoBase
Also in
server
Fields
Networked
Name
Type
Offset
m_nPlayerID
PlayerID_t
8
0x0008
sent as
int32
on change
OnPlayerIDUpdated
m_quickBuyState
InventoryQuickBuyState_t
16
0x0010
on change
OnQuickBuyItemsChanged
m_bBuybackProtectionEnabled
bool
232
0x00E8
m_bAutoMarkForBuy
bool
233
0x00E9
m_vecControlledUnits
C_NetworkUtlVectorBase
<
CHandle
<
C_BaseEntity
>
>
240
0x00F0
sent as
ehandle
m_bQuickBuyIgnoredStateDirty
bool
288
0x0120
m_nSuggestItemIdx
int32
292
0x0124
m_bIsLocalPlayer
bool
320
0x0140