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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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Schemas
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ConVars & Commands
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All
18,139
Classes
17,201
Enums
938
Entities
6,931
Components
22
Networked
627
VData
165
Exclusive
14,143
CPeriodicResourceDefinition
CPhysicsBodyGameMarkup
CPhysicsBodyGameMarkupData
CPlayerControllerComponent
CPlayerPawnComponent
CPlayerTrackedStatDefinition
CPlayerTrackedStatsEntity
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointChildModifier
CPointOffScreenIndicatorUi
CPointOrient
CPointTemplate
CPortraitData
CPrecipitationVData
CPropDataComponent
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_ShmupWaitForDuration
CPulseCell_ShmupWaitForDuration::CursorState_t
CPulseCell_Step_EntFire
CPulseCell_WaitForPanelClass
CPulseCell_WaitForPanelClass::CursorState_t
CPulseGameBlackboard
CPulseGraphInstance_PanoramaPanel
CQuickBuyController
CRR_Response
CRR_Response::ResponseEnum_t
CRagdollManager
CRandSimTimer
CRandStopwatch
CRemapFloat
CRenderComponent
CResponseCriteriaSet
CRopeOverlapHit
CRoshanPhaseInfo
CSceneEventInfo
CScriptUniformRandomStream
CServerOnlyModelEntity
CShmupBossBodyPart
CShmupBossDefinition
CShmupBossPhase
CShmupBulletInfo
CShmupEnemyDefinition
CShmupEventDefinition
CShmupEventEnemySpawn
CShmupEventTime
CShmupGameDefinition
CShmupPathDefinition
CShmupPathEvent
CShmupPlayerDefinition
CShmupTrackDefinition
CSimTimer
CSimpleSimTimer
CSimpleStopwatch
CSkeletonAnimationController
CSkeletonInstance
CSkillDamage
CSkillFloat
CSkillInt
CSkyboxReference
CSoundEnvelope
CSoundOpvarSetBoxEntity
CSoundPatch
CSpriteOriented
CStopwatch
CStopwatchBase
CSurvivorsAttackParticleInfo
CSurvivorsAttributeDefinition
CSurvivorsAttributeDefinition::MetaProgressionTierCost_t
Type
/
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Dota 2
client
C_BaseEntity
CPointOrient
CPointOrient
point_orient
1552 bytes (0x0610), align 8
Source
Inherits
C_BaseEntity
CEntityInstance
Metadata
MEntityAllowsPortraitWorldSpawn
Also in
server
Counter-Strike 2
offsets differ
Deadlock
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x05EF
m_iszSpawnTargetName
CUtlSymbolLarge
1520
0x05F0
m_hTarget
CHandle
<
C_BaseEntity
>
1528
0x05F8
m_bActive
bool
1532
0x05FC
m_nGoalDirection
PointOrientGoalDirectionType_t
1536
0x0600
m_nConstraint
PointOrientConstraint_t
1540
0x0604
m_flMaxTurnRate
float32
1544
0x0608
m_flLastGameTime
GameTime_t
1548
0x060C
point_orient
spawnable
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
orient_towards
string
m_iszSpawnTargetName
start_active
bool
m_bActive
constraint_type
PointOrientConstraint_t
m_nConstraint
goal_direction_type
PointOrientGoalDirectionType_t
m_nGoalDirection
max_turn_rate
float32
m_flMaxTurnRate
Inputs
Declared here
With inherited
Name
Pulse
Description
Inherited inputs
SetActive
(param:
bool
)
—
SetTarget
(param:
string
)
—