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CNmEventConsumerAttributes
CNmEventConsumerLegacy
CNmEventConsumerParticle
CNmEventConsumerSound
CODTA_Unit_Warlock_Imp
CPanel2DAPI
CPathNode
CPathQueryComponent
CPathQueryUtil
CPathSimple
CPathSimpleAPI
CPathWithDynamicNodes
CPhysicsBodyGameMarkup
CPhysicsBodyGameMarkupData
CPlayerControllerComponent
CPlayerPawnComponent
CPlayerTrackedStatDefinition
CPlayerTrackedStatsEntity
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointChildModifier
CPointOffScreenIndicatorUi
CPointOrient
CPointTemplate
CPointTemplateAPI
CPortraitData
CPrecipitationVData
CPropDataComponent
CPulseAnimFuncs
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_ShmupWaitForDuration
CPulseCell_ShmupWaitForDuration::CursorState_t
CPulseCell_Step_EntFire
CPulseCell_WaitForPanelClass
CPulseCell_WaitForPanelClass::CursorState_t
CPulseGameBlackboard
CPulseGraphInstance_PanoramaPanel
CPulsePanoramaFuncs
CQuickBuyController
CRR_Response
CRR_Response::ResponseEnum_t
CRagdollManager
CRandSimTimer
CRandStopwatch
CRemapFloat
CRenderComponent
CResponseCriteriaSet
CRopeOverlapHit
CRoshanPhaseInfo
CSceneEventInfo
CScenePayloadVData
CScriptUniformRandomStream
CServerOnlyModelEntity
CShmupBossBodyPart
CShmupBossDefinition
CShmupBossPhase
CShmupBulletInfo
CShmupEnemyDefinition
CShmupEventDefinition
CShmupEventEnemySpawn
CShmupEventTime
CShmupGameDefinition
CShmupPanoramaFuncs
CShmupPathDefinition
CShmupPathEvent
CShmupPlayerDefinition
CShmupTrackDefinition
CSimTimer
CSimpleSimTimer
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Dota 2
client
CPlayerPawnComponent
CPlayer_CameraServices
CPlayer_CameraServices
Inherits from (1 field)
CPlayerPawnComponent
expand fields
m_PlayerFog
:
C_fogplayerparams_t
72 (0x48)
m_hColorCorrectionCtrl
:
CHandle
<
C_ColorCorrection
>
136 (0x88)
m_hViewEntity
:
CHandle
<
C_BaseEntity
>
140 (0x8C)
m_hTonemapController
:
CHandle
<
C_TonemapController2
>
144 (0x90)
m_audio
:
audioparams_t
152 (0x98)
m_PostProcessingVolumes
:
C_NetworkUtlVectorBase
<
CHandle
<
C_PostProcessingVolume
>
>
272 (0x0110)
m_flOldPlayerZ
:
float32
296 (0x0128)
m_flOldPlayerViewOffsetZ
:
float32
300 (0x012C)
m_CurrentFog
:
fogparams_t
304 (0x0130)
m_hOldFogController
:
CHandle
<
C_FogController
>
408 (0x0198)
m_bOverrideFogColor
:
bool
[5]
412 (0x019C)
m_OverrideFogColor
:
Color
[5]
417 (0x01A1)
m_bOverrideFogStartEnd
:
bool
[5]
437 (0x01B5)
m_fOverrideFogStart
:
float32
[5]
444 (0x01BC)
m_fOverrideFogEnd
:
float32
[5]
464 (0x01D0)
m_hActivePostProcessingVolume
:
CHandle
<
C_PostProcessingVolume
>
484 (0x01E4)
m_angDemoViewAngles
:
QAngle
488 (0x01E8)
Referenced by (2)
CDOTAPlayer_CameraServices
C_BasePlayerPawn
m_pCameraServices
Also in
server.dll
Counter-Strike 2
Deadlock