Source 2 Viewer
C_PhysicsProp
C_PlayerCosmeticPropClientside
C_PlayerVisibility
C_PointCamera
C_PointCameraVFOV
C_PointClientUIDialog
C_PointClientUIHUD
C_PointClientUIWorldPanel
C_PointClientUIWorldTextPanel
C_PointCommentaryNode
C_PointEntity
C_PointEntityAlias_info_target_portrait_root
C_PointValueRemapper
C_PointWorldText
C_PortraitHero
C_PortraitWorldCallbackHandler
C_PortraitWorldLight
C_PortraitWorldPet
C_PortraitWorldUnit
C_PostProcessingVolume
C_PrecipitationBlocker
C_PropDoorRotating
C_RagdollProp
C_RagdollPropAttached
C_RopeKeyframe
C_RopeKeyframe::CPhysicsDelegate
C_SceneEntity
C_SceneEntity::QueuedEvents_t
C_SingleplayRules
C_SkyCamera
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpeechBubbleInfo
C_SpeechBubbleManager
C_Sprite
C_Team
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TriggerLerpObject
C_TriggerMultiple
C_TriggerPhysics
C_TriggerVolume
C_VerticalMotionController
C_World
C_fogplayerparams_t
CanPlaySequence_t
CandyShopCandyType_t
CandyShopDefinitionGC_t
CandyShopRewardOptionGC_t
CandyShopRewardOption_t
CandyShopRewardSlot_t
CavernCrawlChallengeType_t
CavernCrawlItemType_t
CavernCrawlMapVariant_t
CavernCrawlPathID_t
CavernCrawlPath_t
CavernCrawlRewardType_t
CavernCrawlReward_t
CavernCrawlRoomID_t
CavernCrawlRoom_t
ChatIgnoreType_t
ChatWheelMessageID_t
ChoreoExternalAnimgraphControlState_t
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Dota 2
client
C_BaseTrigger
C_PostProcessingVolume
C_PostProcessingVolume
MEntityAllowsPortraitWorldSpawn
Inherits from (145 fields)
C_BaseTrigger
C_BaseToggle
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_hPostSettings
:
CStrongHandle
<
InfoForResourceTypeCPostProcessingResource
>
2912 (0x0B60)
m_flFadeDuration
:
float32
2920 (0x0B68)
m_flMinLogExposure
:
float32
2924 (0x0B6C)
m_flMaxLogExposure
:
float32
2928 (0x0B70)
m_flMinExposure
:
float32
2932 (0x0B74)
m_flMaxExposure
:
float32
2936 (0x0B78)
m_flExposureCompensation
:
float32
2940 (0x0B7C)
m_flExposureFadeSpeedUp
:
float32
2944 (0x0B80)
m_flExposureFadeSpeedDown
:
float32
2948 (0x0B84)
m_flTonemapEVSmoothingRange
:
float32
2952 (0x0B88)
m_bMaster
:
bool
2956 (0x0B8C)
m_bExposureControl
:
bool
2957 (0x0B8D)
Referenced by (2)
CPlayer_CameraServices
m_PostProcessingVolumes
CPlayer_CameraServices
m_hActivePostProcessingVolume
Also in
server.dll
Counter-Strike 2
Deadlock