Source 2 Viewer
C_LightOrthoEntity
C_LightSpotEntity
C_LocalTempEntity
C_ModelPointEntity
C_MultiplayRules
C_NetTestBaseCombatCharacter
C_NextBotCombatCharacter
C_ParticleSystem
C_PathParticleRope
C_PathParticleRopeAlias_path_particle_rope_clientside
C_PhysBox
C_PhysPropClientside
C_PhysicsProp
C_PlayerCosmeticPropClientside
C_PlayerVisibility
C_PointCamera
C_PointCameraVFOV
C_PointClientUIDialog
C_PointClientUIHUD
C_PointClientUIWorldPanel
C_PointClientUIWorldTextPanel
C_PointCommentaryNode
C_PointEntity
C_PointEntityAlias_info_target_portrait_root
C_PointValueRemapper
C_PointWorldText
C_PortraitHero
C_PortraitWorldCallbackHandler
C_PortraitWorldLight
C_PortraitWorldPet
C_PortraitWorldUnit
C_PostProcessingVolume
C_PrecipitationBlocker
C_PropDoorRotating
C_RagdollProp
C_RagdollPropAttached
C_RopeKeyframe
C_RopeKeyframe::CPhysicsDelegate
C_SceneEntity
C_SceneEntity::QueuedEvents_t
C_SingleplayRules
C_SkyCamera
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventBoxEntity
C_SoundEventBoxHelper
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventMultiPointEntity
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpeechBubbleInfo
C_SpeechBubbleManager
C_Sprite
C_Team
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TriggerLerpObject
C_TriggerMultiple
C_TriggerPhysics
C_TriggerVolume
C_VerticalMotionController
C_World
C_fogplayerparams_t
CanPlaySequence_t
CandyShopCandyType_t
CandyShopDefinitionGC_t
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Dota 2
client
C_BaseClientUIEntity
C_PointClientUIWorldPanel
C_PointClientUIWorldPanel
MEntityAllowsPortraitWorldSpawn
Inherits from (137 fields)
C_BaseClientUIEntity
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_bForceRecreateNextUpdate
:
bool
2752 (0x0AC0)
MNotSaved
m_bMoveViewToPlayerNextThink
:
bool
2753 (0x0AC1)
MNotSaved
m_bCheckCSSClasses
:
bool
2754 (0x0AC2)
MNotSaved
m_anchorDeltaTransform
:
CTransform
2768 (0x0AD0)
MNotSaved
m_pOffScreenIndicator
:
CPointOffScreenIndicatorUi
*
3168 (0x0C60)
MNotSaved
m_bIgnoreInput
:
bool
3208 (0x0C88)
m_bLit
:
bool
3209 (0x0C89)
m_bFollowPlayerAcrossTeleport
:
bool
3210 (0x0C8A)
m_flWidth
:
float32
3212 (0x0C8C)
m_flHeight
:
float32
3216 (0x0C90)
m_flDPI
:
float32
3220 (0x0C94)
m_flWindowUIScale
:
float32
3224 (0x0C98)
m_flInteractDistance
:
float32
3228 (0x0C9C)
m_flDepthOffset
:
float32
3232 (0x0CA0)
m_unOwnerContext
:
uint32
3236 (0x0CA4)
m_unHorizontalAlign
:
uint32
3240 (0x0CA8)
m_unVerticalAlign
:
uint32
3244 (0x0CAC)
m_unOrientation
:
uint32
3248 (0x0CB0)
m_bAllowInteractionFromAllSceneWorlds
:
bool
3252 (0x0CB4)
m_vecCSSClasses
:
C_NetworkUtlVectorBase
<
CUtlSymbolLarge
>
3256 (0x0CB8)
m_bOpaque
:
bool
3280 (0x0CD0)
m_bNoDepth
:
bool
3281 (0x0CD1)
m_bVisibleWhenParentNoDraw
:
bool
3282 (0x0CD2)
m_bRenderBackface
:
bool
3283 (0x0CD3)
m_bUseOffScreenIndicator
:
bool
3284 (0x0CD4)
m_bExcludeFromSaveGames
:
bool
3285 (0x0CD5)
m_bGrabbable
:
bool
3286 (0x0CD6)
m_bOnlyRenderToTexture
:
bool
3287 (0x0CD7)
m_bDisableMipGen
:
bool
3288 (0x0CD8)
m_nExplicitImageLayout
:
int32
3292 (0x0CDC)
m_bIgnoreParentOrientation
:
bool
3296 (0x0CE0)
Referenced by (3)
CPointOffScreenIndicatorUi
CPointOffScreenIndicatorUi
m_pTargetPanel
C_PointClientUIWorldTextPanel
Also in
server.dll
Counter-Strike 2
Deadlock