Source 2 Viewer
C_NextBotCombatCharacter
C_ParticleSystem
C_PathParticleRope
C_PathParticleRopeAlias_path_particle_rope_clientside
C_PhysBox
C_PhysPropClientside
C_PhysicsProp
C_PlayerCosmeticPropClientside
C_PlayerVisibility
C_PointCamera
C_PointCameraVFOV
C_PointClientUIDialog
C_PointClientUIHUD
C_PointClientUIWorldPanel
C_PointClientUIWorldTextPanel
C_PointCommentaryNode
C_PointEntity
C_PointEntityAlias_info_target_portrait_root
C_PointValueRemapper
C_PointWorldText
C_PortraitHero
C_PortraitWorldCallbackHandler
C_PortraitWorldLight
C_PortraitWorldPet
C_PortraitWorldUnit
C_PostProcessingVolume
C_PrecipitationBlocker
C_PropDoorRotating
C_RagdollProp
C_RagdollPropAttached
C_RopeKeyframe
C_RopeKeyframe::CPhysicsDelegate
C_SceneEntity
C_SceneEntity::QueuedEvents_t
C_SingleplayRules
C_SkyCamera
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpeechBubbleInfo
C_SpeechBubbleManager
C_Sprite
C_Team
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TriggerLerpObject
C_TriggerMultiple
C_TriggerPhysics
C_TriggerVolume
C_VerticalMotionController
C_World
C_fogplayerparams_t
CanPlaySequence_t
CandyShopCandyType_t
CandyShopDefinitionGC_t
CandyShopRewardOptionGC_t
CandyShopRewardOption_t
CandyShopRewardSlot_t
CavernCrawlChallengeType_t
CavernCrawlItemType_t
CavernCrawlMapVariant_t
CavernCrawlPathID_t
CavernCrawlPath_t
CavernCrawlRewardType_t
Type
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Dota 2
client
C_ModelPointEntity
C_PointWorldText
C_PointWorldText
Inherits from (134 fields)
C_ModelPointEntity
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_bForceRecreateNextUpdate
:
bool
2696 (0x0A88)
MNotSaved
m_nTextWidthPx
:
int32
2720 (0x0AA0)
m_nTextHeightPx
:
int32
2724 (0x0AA4)
m_messageText
:
char
[512]
2728 (0x0AA8)
m_FontName
:
char
[64]
3240 (0x0CA8)
MNotSaved
m_BackgroundMaterialName
:
char
[64]
3304 (0x0CE8)
MNotSaved
m_bEnabled
:
bool
3368 (0x0D28)
MNotSaved
m_bFullbright
:
bool
3369 (0x0D29)
MNotSaved
m_flWorldUnitsPerPx
:
float32
3372 (0x0D2C)
MNotSaved
m_flFontSize
:
float32
3376 (0x0D30)
MNotSaved
m_flDepthOffset
:
float32
3380 (0x0D34)
MNotSaved
m_bDrawBackground
:
bool
3384 (0x0D38)
MNotSaved
m_flBackgroundBorderWidth
:
float32
3388 (0x0D3C)
MNotSaved
m_flBackgroundBorderHeight
:
float32
3392 (0x0D40)
MNotSaved
m_flBackgroundWorldToUV
:
float32
3396 (0x0D44)
MNotSaved
m_Color
:
Color
3400 (0x0D48)
MNotSaved
m_nJustifyHorizontal
:
PointWorldTextJustifyHorizontal_t
3404 (0x0D4C)
MNotSaved
m_nJustifyVertical
:
PointWorldTextJustifyVertical_t
3408 (0x0D50)
MNotSaved
m_nReorientMode
:
PointWorldTextReorientMode_t
3412 (0x0D54)
MNotSaved
Also in
server.dll
Counter-Strike 2
Deadlock