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C_PathParticleRopeAlias_path_particle_rope_clientside
C_PhysBox
C_PhysMagnet
C_PhysPropClientside
C_PhysicsProp
C_PhysicsPropMultiplayer
C_PlantedC4
C_PlayerPing
C_PlayerSprayDecal
C_PlayerVisibility
C_PointCamera
C_PointCameraVFOV
C_PointClientUIDialog
C_PointClientUIHUD
C_PointClientUIWorldPanel
C_PointClientUIWorldTextPanel
C_PointCommentaryNode
C_PointEntity
C_PointValueRemapper
C_PointWorldText
C_PortraitWorldCallbackHandler
C_PostProcessingVolume
C_Precipitation
C_PrecipitationBlocker
C_PropDoorRotating
C_RagdollProp
C_RagdollPropAttached
C_RectLight
C_RetakeGameRules
C_RopeKeyframe
C_RopeKeyframe::CPhysicsDelegate
C_SceneEntity
C_SceneEntity::QueuedEvents_t
C_ShatterGlassShardPhysics
C_SingleplayRules
C_SkyCamera
C_SmokeGrenade
C_SmokeGrenadeProjectile
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpotlightEnd
C_Sprite
C_StattrakModule
C_Team
C_TeamplayRules
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TriggerBuoyancy
C_TriggerLerpObject
C_TriggerMultiple
C_TriggerPhysics
C_TriggerVolume
C_VoteController
C_WaterBullet
C_WeaponAWP
C_WeaponAug
C_WeaponBaseItem
C_WeaponBizon
C_WeaponCZ75a
C_WeaponElite
C_WeaponFamas
C_WeaponFiveSeven
C_WeaponG3SG1
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Counter-Strike 2
client
C_ModelPointEntity
C_PointWorldText
C_PointWorldText
MNetworkVarNames
"char m_messageText"
"char m_FontName"
"char m_BackgroundMaterialName"
"bool m_bEnabled"
"bool m_bFullbright"
expand…
Inherits from (124 fields)
C_ModelPointEntity
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_bForceRecreateNextUpdate
:
bool
3728 (0x0E90)
MNotSaved
m_nTextWidthPx
:
int32
3752 (0x0EA8)
m_nTextHeightPx
:
int32
3756 (0x0EAC)
m_messageText
:
char
[512]
3760 (0x0EB0)
MNetworkEnable
MNotSaved
m_FontName
:
char
[64]
4272 (0x10B0)
MNetworkEnable
MNotSaved
m_BackgroundMaterialName
:
char
[64]
4336 (0x10F0)
MNetworkEnable
MNotSaved
m_bEnabled
:
bool
4400 (0x1130)
MNetworkEnable
MNotSaved
m_bFullbright
:
bool
4401 (0x1131)
MNetworkEnable
MNotSaved
m_flWorldUnitsPerPx
:
float32
4404 (0x1134)
MNetworkEnable
MNotSaved
m_flFontSize
:
float32
4408 (0x1138)
MNetworkEnable
MNotSaved
m_flDepthOffset
:
float32
4412 (0x113C)
MNetworkEnable
MNotSaved
m_bDrawBackground
:
bool
4416 (0x1140)
MNetworkEnable
MNotSaved
m_flBackgroundBorderWidth
:
float32
4420 (0x1144)
MNetworkEnable
MNotSaved
m_flBackgroundBorderHeight
:
float32
4424 (0x1148)
MNetworkEnable
MNotSaved
m_flBackgroundWorldToUV
:
float32
4428 (0x114C)
MNetworkEnable
MNotSaved
m_Color
:
Color
4432 (0x1150)
MNetworkEnable
MNotSaved
m_nJustifyHorizontal
:
PointWorldTextJustifyHorizontal_t
4436 (0x1154)
MNetworkEnable
MNotSaved
m_nJustifyVertical
:
PointWorldTextJustifyVertical_t
4440 (0x1158)
MNetworkEnable
MNotSaved
m_nReorientMode
:
PointWorldTextReorientMode_t
4444 (0x115C)
MNetworkEnable
MNotSaved
Also in
server.dll
Dota 2
Deadlock