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CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointGamestatsCounter
CPointGiveAmmo
CPointHurt
CPointOrient
CPointPrefab
CPointProximitySensor
CPointPulse
CPointPush
CPointServerCommand
CPointTeleport
CPointTeleportAPI
CPointTemplate
CPointTemplateAPI
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitation
CPrecipitationBlocker
CPrecipitationVData
CPropDataComponent
CPropDoorRotating
CPropDoorRotatingBreakable
CPulseAnimFuncs
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_Outflow_ListenForAnimgraphTag
CPulseCell_Outflow_ListenForEntityOutput
CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
CPulseCell_Outflow_PlaySceneBase
CPulseCell_Outflow_PlaySceneBase::CursorState_t
CPulseCell_Outflow_PlaySequence
CPulseCell_Outflow_PlayVCD
CPulseCell_Outflow_ScriptedSequence
CPulseCell_Outflow_ScriptedSequence::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_SoundEventStart
CPulseCell_Step_EntFire
CPulseCell_Step_FollowEntity
CPulseCell_Step_SetAnimGraphParam
CPulseFuncs_GameParticleManager
CPulseGameBlackboard
CPulseGraphInstance_GameBlackboard
CPulseGraphInstance_ServerEntity
CPulsePhysicsConstraintsFuncs
CPulseServerCursor
CPulseServerFuncs
CPulseServerFuncs_Sounds
CPushable
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRectLight
CRelativeLocation
CRenderComponent
CResponseQueue
CRetakeGameRules
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRotButton
CRotDoor
CRotatorTarget
CRuleBrushEntity
CRuleEntity
CRulePointEntity
CSAdditionalMatchStats_t
CSAdditionalPerRoundStats_t
CSMatchStats_t
CSPerRoundStats_t
CSceneEntity
CSceneEntityAlias_logic_choreographed_scene
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Counter-Strike 2
server
CModelPointEntity
CPointWorldText
CPointWorldText
MNetworkVarNames
"char m_messageText"
"char m_FontName"
"char m_BackgroundMaterialName"
"bool m_bEnabled"
"bool m_bFullbright"
expand…
Inherits from (115 fields)
CModelPointEntity
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_messageText
:
char
[512]
1840 (0x0730)
MNetworkEnable
MNotSaved
m_FontName
:
char
[64]
2352 (0x0930)
MNetworkEnable
MNotSaved
m_BackgroundMaterialName
:
char
[64]
2416 (0x0970)
MNetworkEnable
MNotSaved
m_bEnabled
:
bool
2480 (0x09B0)
MNetworkEnable
MNotSaved
m_bFullbright
:
bool
2481 (0x09B1)
MNetworkEnable
MNotSaved
m_flWorldUnitsPerPx
:
float32
2484 (0x09B4)
MNetworkEnable
MNotSaved
m_flFontSize
:
float32
2488 (0x09B8)
MNetworkEnable
MNotSaved
m_flDepthOffset
:
float32
2492 (0x09BC)
MNetworkEnable
MNotSaved
m_bDrawBackground
:
bool
2496 (0x09C0)
MNetworkEnable
MNotSaved
m_flBackgroundBorderWidth
:
float32
2500 (0x09C4)
MNetworkEnable
MNotSaved
m_flBackgroundBorderHeight
:
float32
2504 (0x09C8)
MNetworkEnable
MNotSaved
m_flBackgroundWorldToUV
:
float32
2508 (0x09CC)
MNetworkEnable
MNotSaved
m_Color
:
Color
2512 (0x09D0)
MNetworkEnable
MNotSaved
m_nJustifyHorizontal
:
PointWorldTextJustifyHorizontal_t
2516 (0x09D4)
MNetworkEnable
MNotSaved
m_nJustifyVertical
:
PointWorldTextJustifyVertical_t
2520 (0x09D8)
MNetworkEnable
MNotSaved
m_nReorientMode
:
PointWorldTextReorientMode_t
2524 (0x09DC)
MNetworkEnable
MNotSaved
Also in
client.dll
Dota 2
Deadlock