Source 2 Viewer
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointGamestatsCounter
CPointGiveAmmo
CPointHurt
CPointOrient
CPointPrefab
CPointPrefabAPI
CPointProximitySensor
CPointPulse
CPointPush
CPointServerCommand
CPointTeleport
CPointTeleportAPI
CPointTemplate
CPointTemplateAPI
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitation
CPrecipitationBlocker
CPrecipitationVData
CPropDataComponent
CPropDoorRotating
CPropDoorRotatingBreakable
CPulseAnimFuncs
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_Outflow_ListenForAnimgraphTag
CPulseCell_Outflow_ListenForEntityOutput
CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
CPulseCell_Outflow_PlaySceneBase
CPulseCell_Outflow_PlaySceneBase::CursorState_t
CPulseCell_Outflow_PlaySequence
CPulseCell_Outflow_PlayVCD
CPulseCell_Outflow_PlayVCD::VCDRequirementInfo_t
CPulseCell_Outflow_PlayVOLine
CPulseCell_Outflow_PlayVOLine::CursorState_t
CPulseCell_Outflow_ScriptedSequence
CPulseCell_Outflow_ScriptedSequence::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_SoundEventStart
CPulseCell_Step_EntFire
CPulseCell_Step_FollowEntity
CPulseCell_Step_SetAnimGraphParam
CPulseFuncs_GameParticleManager
CPulseGameBlackboard
CPulseGraphInstance_GameBlackboard
CPulseGraphInstance_ServerEntity
CPulsePhysicsConstraintsFuncs
CPulseServerCursor
CPulseServerFuncs
CPulseServerFuncs_Sounds
CPushable
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRectLight
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRetakeGameRules
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRotButton
CRotDoor
CRotatorTarget
CRuleBrushEntity
CRuleEntity
CRulePointEntity
CSAdditionalMatchStats_t
CSAdditionalPerRoundStats_t
Type
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Counter-Strike 2
server
CModelPointEntity
CPointWorldText
CPointWorldText
Inherits from (129 fields)
CModelPointEntity
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_messageText
:
char
[512]
1896 (0x0768)
m_FontName
:
char
[64]
2408 (0x0968)
MNotSaved
m_BackgroundMaterialName
:
char
[64]
2472 (0x09A8)
MNotSaved
m_bEnabled
:
bool
2536 (0x09E8)
MNotSaved
m_bFullbright
:
bool
2537 (0x09E9)
MNotSaved
m_flWorldUnitsPerPx
:
float32
2540 (0x09EC)
MNotSaved
m_flFontSize
:
float32
2544 (0x09F0)
MNotSaved
m_flDepthOffset
:
float32
2548 (0x09F4)
MNotSaved
m_bDrawBackground
:
bool
2552 (0x09F8)
MNotSaved
m_flBackgroundBorderWidth
:
float32
2556 (0x09FC)
MNotSaved
m_flBackgroundBorderHeight
:
float32
2560 (0x0A00)
MNotSaved
m_flBackgroundWorldToUV
:
float32
2564 (0x0A04)
MNotSaved
m_Color
:
Color
2568 (0x0A08)
MNotSaved
m_nJustifyHorizontal
:
PointWorldTextJustifyHorizontal_t
2572 (0x0A0C)
MNotSaved
m_nJustifyVertical
:
PointWorldTextJustifyVertical_t
2576 (0x0A10)
MNotSaved
m_nReorientMode
:
PointWorldTextReorientMode_t
2580 (0x0A14)
MNotSaved
Also in
client.dll
Dota 2
Deadlock