Source 2 Viewer
  • CPointClientUIWorldTextPanel
  • CPointCommentaryNode
  • CPointEntity
  • CPointEntityFinder
  • CPointGamestatsCounter
  • CPointGiveAmmo
  • CPointHurt
  • CPointOrient
  • CPointPrefab
  • CPointProximitySensor
  • CPointPulse
  • CPointPush
  • CPointServerCommand
  • CPointTeleport
  • CPointTeleportAPI
  • CPointTemplate
  • CPointTemplateAPI
  • CPointValueRemapper
  • CPointVelocitySensor
  • CPointWorldText
  • CPostProcessingVolume
  • CPrecipitation
  • CPrecipitationBlocker
  • CPrecipitationVData
  • CPropDataComponent
  • CPropDoorRotating
  • CPropDoorRotatingBreakable
  • CPulseAnimFuncs
  • CPulseCell_LerpCameraSettings
  • CPulseCell_LerpCameraSettings::CursorState_t
  • CPulseCell_Outflow_ListenForAnimgraphTag
  • CPulseCell_Outflow_ListenForEntityOutput
  • CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
  • CPulseCell_Outflow_PlaySceneBase
  • CPulseCell_Outflow_PlaySceneBase::CursorState_t
  • CPulseCell_Outflow_PlaySequence
  • CPulseCell_Outflow_PlayVCD
  • CPulseCell_Outflow_ScriptedSequence
  • CPulseCell_Outflow_ScriptedSequence::CursorState_t
  • CPulseCell_PlaySequence
  • CPulseCell_PlaySequence::CursorState_t
  • CPulseCell_SoundEventStart
  • CPulseCell_Step_EntFire
  • CPulseCell_Step_FollowEntity
  • CPulseCell_Step_SetAnimGraphParam
  • CPulseFuncs_GameParticleManager
  • CPulseGameBlackboard
  • CPulseGraphInstance_GameBlackboard
  • CPulseGraphInstance_ServerEntity
  • CPulsePhysicsConstraintsFuncs
  • CPulseServerCursor
  • CPulseServerFuncs
  • CPulseServerFuncs_Sounds
  • CPushable
  • CRagdollConstraint
  • CRagdollMagnet
  • CRagdollManager
  • CRagdollProp
  • CRagdollPropAlias_physics_prop_ragdoll
  • CRagdollPropAttached
  • CRectLight
  • CRelativeLocation
  • CRenderComponent
  • CResponseQueue
  • CRetakeGameRules
  • CRevertSaved
  • CRopeKeyframe
  • CRopeKeyframeAlias_move_rope
  • CRotButton
  • CRotDoor
  • CRotatorTarget
  • CRuleBrushEntity
  • CRuleEntity
  • CRulePointEntity
  • CSAdditionalMatchStats_t
  • CSAdditionalPerRoundStats_t
  • CSMatchStats_t
  • CSPerRoundStats_t
  • CSceneEntity
  • CSceneEntityAlias_logic_choreographed_scene
Type / to search
  1. Counter-Strike 2
  2. server
  3. CModelPointEntity
  4. CPointWorldText

CPointWorldText

MNetworkVarNames
"char m_messageText""char m_FontName""char m_BackgroundMaterialName""bool m_bEnabled""bool m_bFullbright"
Inherits from (115 fields)
CModelPointEntityCBaseModelEntityCBaseEntityCEntityInstance
  • m_messageText: char[512]1840 (0x0730)
    MNetworkEnable
    MNotSaved
  • m_FontName: char[64]2352 (0x0930)
    MNetworkEnable
    MNotSaved
  • m_BackgroundMaterialName: char[64]2416 (0x0970)
    MNetworkEnable
    MNotSaved
  • m_bEnabled: bool2480 (0x09B0)
    MNetworkEnable
    MNotSaved
  • m_bFullbright: bool2481 (0x09B1)
    MNetworkEnable
    MNotSaved
  • m_flWorldUnitsPerPx: float322484 (0x09B4)
    MNetworkEnable
    MNotSaved
  • m_flFontSize: float322488 (0x09B8)
    MNetworkEnable
    MNotSaved
  • m_flDepthOffset: float322492 (0x09BC)
    MNetworkEnable
    MNotSaved
  • m_bDrawBackground: bool2496 (0x09C0)
    MNetworkEnable
    MNotSaved
  • m_flBackgroundBorderWidth: float322500 (0x09C4)
    MNetworkEnable
    MNotSaved
  • m_flBackgroundBorderHeight: float322504 (0x09C8)
    MNetworkEnable
    MNotSaved
  • m_flBackgroundWorldToUV: float322508 (0x09CC)
    MNetworkEnable
    MNotSaved
  • m_Color: Color2512 (0x09D0)
    MNetworkEnable
    MNotSaved
  • m_nJustifyHorizontal: PointWorldTextJustifyHorizontal_t2516 (0x09D4)
    MNetworkEnable
    MNotSaved
  • m_nJustifyVertical: PointWorldTextJustifyVertical_t2520 (0x09D8)
    MNetworkEnable
    MNotSaved
  • m_nReorientMode: PointWorldTextReorientMode_t2524 (0x09DC)
    MNetworkEnable
    MNotSaved
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.