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Counter-Strike 2
server
CBaseClientUIEntity
CPointClientUIWorldPanel
CPointClientUIWorldPanel
MEntityAllowsPortraitWorldSpawn
MNetworkVarNames
"bool m_bIgnoreInput"
"bool m_bLit"
"bool m_bFollowPlayerAcrossTeleport"
"float m_flWidth"
expand…
Inherits from (129 fields)
CBaseClientUIEntity
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_bIgnoreInput
:
bool
2192 (0x0890)
MNetworkEnable
m_bLit
:
bool
2193 (0x0891)
MNetworkEnable
m_bFollowPlayerAcrossTeleport
:
bool
2194 (0x0892)
MNetworkEnable
m_flWidth
:
float32
2196 (0x0894)
MNetworkEnable
m_flHeight
:
float32
2200 (0x0898)
MNetworkEnable
m_flDPI
:
float32
2204 (0x089C)
MNetworkEnable
m_flInteractDistance
:
float32
2208 (0x08A0)
MNetworkEnable
m_flDepthOffset
:
float32
2212 (0x08A4)
MNetworkEnable
m_unOwnerContext
:
uint32
2216 (0x08A8)
MNetworkEnable
m_unHorizontalAlign
:
uint32
2220 (0x08AC)
MNetworkEnable
m_unVerticalAlign
:
uint32
2224 (0x08B0)
MNetworkEnable
m_unOrientation
:
uint32
2228 (0x08B4)
MNetworkEnable
m_bAllowInteractionFromAllSceneWorlds
:
bool
2232 (0x08B8)
MNetworkEnable
m_vecCSSClasses
:
CNetworkUtlVectorBase
<
CUtlSymbolLarge
>
2240 (0x08C0)
MNetworkEnable
m_bOpaque
:
bool
2264 (0x08D8)
MNetworkEnable
m_bNoDepth
:
bool
2265 (0x08D9)
MNetworkEnable
m_bVisibleWhenParentNoDraw
:
bool
2266 (0x08DA)
MNetworkEnable
m_bRenderBackface
:
bool
2267 (0x08DB)
MNetworkEnable
m_bUseOffScreenIndicator
:
bool
2268 (0x08DC)
MNetworkEnable
m_bExcludeFromSaveGames
:
bool
2269 (0x08DD)
MNetworkEnable
m_bGrabbable
:
bool
2270 (0x08DE)
MNetworkEnable
m_bOnlyRenderToTexture
:
bool
2271 (0x08DF)
MNetworkEnable
m_bDisableMipGen
:
bool
2272 (0x08E0)
MNetworkEnable
m_nExplicitImageLayout
:
int32
2276 (0x08E4)
MNetworkEnable
Referenced by (1)
CPointClientUIWorldTextPanel
Also in
client.dll
Dota 2
Deadlock