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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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Schemas
4,516
ConVars & Commands
5,573
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All
4,516
Classes
3,881
Enums
635
Entities
852
Components
19
Networked
414
VData
27
Exclusive
482
CPhysicsShake
CPhysicsSpring
CPhysicsWire
CPlantedC4
CPlatTrigger
CPlayerPing
CPlayerSprayDecal
CPlayerVisibility
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointAngleSensor
CPointAngularVelocitySensor
CPointBroadcastClientCommand
CPointCamera
CPointCameraVFOV
CPointChildModifier
CPointClientCommand
CPointClientUIDialog
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointGamestatsCounter
CPointGiveAmmo
CPointHurt
CPointOrient
CPointPrefab
CPointProximitySensor
CPointPulse
CPointPush
CPointServerCommand
CPointTeleport
CPointTemplate
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitation
CPrecipitationBlocker
CPrecipitationVData
CPropDataComponent
CPropDoorRotating
CPropDoorRotatingBreakable
CPulseCell_ApplyAnimGraphParam
CPulseCell_ApplyAnimGraphParam::CursorState_t
CPulseCell_ApplyDynamicAttributeBase
CPulseCell_ApplyDynamicAttributeBase::CursorState_t
CPulseCell_ApplyDynamicAttributeEHandle
CPulseCell_ApplyDynamicAttributeInt
CPulseCell_ApplyDynamicAttributeString
CPulseCell_ApplyEntityFlags
CPulseCell_ApplyEntityFlags::CursorState_t
CPulseCell_ApplyParent
CPulseCell_ApplyParent::CursorState_t
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_Outflow_ListenForAnimgraphTag
CPulseCell_Outflow_ListenForEntityOutput
CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
CPulseCell_Outflow_PlayDynamicVCD
CPulseCell_Outflow_PlaySceneBase
CPulseCell_Outflow_PlaySceneBase::CursorState_t
CPulseCell_Outflow_PlaySequence
CPulseCell_Outflow_PlayVCD
CPulseCell_Outflow_PlayVCD::VCDRequirementInfo_t
CPulseCell_Outflow_PlayVCDBase
CPulseCell_Outflow_PlayVOLine
CPulseCell_Outflow_PlayVOLine::CursorState_t
CPulseCell_Outflow_ScriptedSequence
CPulseCell_Outflow_ScriptedSequence::CursorState_t
CPulseCell_PlaySequence
Type
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Counter-Strike 2
server
CPointEntity
CPointAngularVelocitySensor
CPointAngularVelocitySensor
point_angularvelocitysensor
1400 bytes (0x0578), align 8
Source
Inherits
CPointEntity
CBaseEntity
CEntityInstance
Also in
Dota 2
offsets differ
Deadlock
offsets differ
Half-Life: Alyx
differs
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x04A7
m_hTargetEntity
CHandle
<
CBaseEntity
>
1192
0x04A8
m_flThreshold
float32
1196
0x04AC
m_nLastCompareResult
int32
1200
0x04B0
m_nLastFireResult
int32
1204
0x04B4
m_flFireTime
GameTime_t
1208
0x04B8
m_flFireInterval
float32
1212
0x04BC
m_flLastAngVelocity
float32
1216
0x04C0
m_lastOrientation
QAngle
1220
0x04C4
m_vecAxis
VectorWS
1232
0x04D0
m_bUseHelper
bool
1244
0x04DC
m_AngularVelocity
CEntityOutputTemplate
<
float32
>
1248
0x04E0
m_OnLessThan
CEntityIOOutput
1280
0x0500
m_OnLessThanOrEqualTo
CEntityIOOutput
1304
0x0518
m_OnGreaterThan
CEntityIOOutput
1328
0x0530
m_OnGreaterThanOrEqualTo
CEntityIOOutput
1352
0x0548
m_OnEqualTo
CEntityIOOutput
1376
0x0560
point_angularvelocitysensor
spawnable
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
threshold
float32
m_flThreshold
fireinterval
float32
m_flFireInterval
axis
position_vector
m_vecAxis
usehelper
bool
m_bUseHelper
Inputs
Declared here
With inherited
Name
Pulse
Description
Inherited inputs
Test
()
—
TestWithInterval
()
—
Outputs
Declared here
With inherited
Name
Description
Inherited outputs
AngularVelocity
(param:
float
)
—
OnEqualTo
()
—
OnGreaterThan
()
—
OnGreaterThanOrEqualTo
()
—
OnLessThan
()
—
OnLessThanOrEqualTo
()
—