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CPhysMotorAPI
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CPhysSlideConstraint
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CPhysicalButton
CPhysicsEntitySolver
CPhysicsProp
CPhysicsProp::CrateType_t
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CPhysicsShake
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CPlantedC4
CPlantedC4_API
CPlatTrigger
CPlayerPing
CPlayerSprayDecal
CPlayerVisibility
CPlayer_AutoaimServices
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CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
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CPointAngleSensor
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CPointGiveAmmo_API
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CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_Outflow_ListenForAnimgraphTag
CPulseCell_Outflow_ListenForEntityOutput
CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
CPulseCell_Outflow_PlayDynamicVCD
CPulseCell_Outflow_PlaySceneBase
CPulseCell_Outflow_PlaySceneBase::CursorState_t
CPulseCell_Outflow_PlaySequence
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Counter-Strike 2
server
CBaseEntity
CPlayerPing
CPlayerPing
Inherits from (88 fields)
CBaseEntity
CEntityInstance
expand fields
m_hPlayer
:
CHandle
<
CCSPlayerPawn
>
1200 (0x04B0)
m_hPingedEntity
:
CHandle
<
CBaseEntity
>
1204 (0x04B4)
m_iType
:
int32
1208 (0x04B8)
m_bUrgent
:
bool
1212 (0x04BC)
m_szPlaceName
:
char
[18]
1213 (0x04BD)
Referenced by (1)
CCSPlayer_PingServices
m_hPlayerPing
Also in
client.dll