Source 2 Viewer
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointAngleSensor
CPointAngularVelocitySensor
CPointBroadcastClientCommand
CPointCamera
CPointCameraVFOV
CPointChildModifier
CPointClientCommand
CPointClientUIDialog
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointGamestatsCounter
CPointGiveAmmo
CPointGiveAmmo_API
CPointHurt
CPointOrient
CPointPrefab
CPointPrefabAPI
CPointProximitySensor
CPointPulse
CPointPush
CPointServerCommand
CPointTeleport
CPointTeleportAPI
CPointTemplate
CPointTemplateAPI
CPointValueRemapper
CPointValueRemapperAPI
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitation
CPrecipitationBlocker
CPrecipitationVData
CPropDataComponent
CPropDoorRotating
CPropDoorRotatingBreakable
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_Outflow_ListenForAnimgraphTag
CPulseCell_Outflow_ListenForEntityOutput
CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
CPulseCell_Outflow_PlayDynamicVCD
CPulseCell_Outflow_PlaySceneBase
CPulseCell_Outflow_PlaySceneBase::CursorState_t
CPulseCell_Outflow_PlaySequence
CPulseCell_Outflow_PlayVCD
CPulseCell_Outflow_PlayVCD::VCDRequirementInfo_t
CPulseCell_Outflow_PlayVCDBase
CPulseCell_Outflow_PlayVOLine
CPulseCell_Outflow_PlayVOLine::CursorState_t
CPulseCell_Outflow_ScriptedSequence
CPulseCell_Outflow_ScriptedSequence::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_SoundEventStart
CPulseCell_Step_EntFire
CPulseCell_Step_FollowEntity
CPulseCell_Step_SetAnimGraphParam
CPulseFuncs_GameParticleManager
CPulseGameBlackboard
CPulseGraphInstance_GameBlackboard
CPulseGraphInstance_ServerEntity
CPulsePhysicsConstraintsFuncs
CPulseServerCursor
CPulseServerFuncs
CPulseServerFuncs_Sounds
CPushable
CRagdollConstraint
Type
/
to search
Counter-Strike 2
server
CBaseAnimGraph
CPointCommentaryNode
CPointCommentaryNode
Inherits from (143 fields)
CBaseAnimGraph
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_iszPreCommands
:
CUtlSymbolLarge
2400 (0x0960)
m_iszPostCommands
:
CUtlSymbolLarge
2408 (0x0968)
m_iszCommentaryFile
:
CUtlSymbolLarge
2416 (0x0970)
m_iszViewTarget
:
CUtlSymbolLarge
2424 (0x0978)
m_hViewTarget
:
CHandle
<
CBaseEntity
>
2432 (0x0980)
m_hViewTargetAngles
:
CHandle
<
CBaseEntity
>
2436 (0x0984)
m_iszViewPosition
:
CUtlSymbolLarge
2440 (0x0988)
m_hViewPosition
:
CHandle
<
CBaseEntity
>
2448 (0x0990)
m_hViewPositionMover
:
CHandle
<
CBaseEntity
>
2452 (0x0994)
m_bPreventMovement
:
bool
2456 (0x0998)
m_bUnderCrosshair
:
bool
2457 (0x0999)
m_bUnstoppable
:
bool
2458 (0x099A)
m_flFinishedTime
:
GameTime_t
2460 (0x099C)
m_vecFinishOrigin
:
VectorWS
2464 (0x09A0)
m_vecOriginalAngles
:
QAngle
2476 (0x09AC)
m_vecFinishAngles
:
QAngle
2488 (0x09B8)
m_bPreventChangesWhileMoving
:
bool
2500 (0x09C4)
m_bDisabled
:
bool
2501 (0x09C5)
m_vecTeleportOrigin
:
VectorWS
2504 (0x09C8)
m_flAbortedPlaybackAt
:
GameTime_t
2516 (0x09D4)
m_pOnCommentaryStarted
:
CEntityIOOutput
2520 (0x09D8)
m_pOnCommentaryStopped
:
CEntityIOOutput
2544 (0x09F0)
m_bActive
:
bool
2568 (0x0A08)
m_flStartTime
:
GameTime_t
2572 (0x0A0C)
m_flStartTimeInCommentary
:
float32
2576 (0x0A10)
m_iszTitle
:
CUtlSymbolLarge
2584 (0x0A18)
m_iszSpeakers
:
CUtlSymbolLarge
2592 (0x0A20)
m_iNodeNumber
:
int32
2600 (0x0A28)
m_iNodeNumberMax
:
int32
2604 (0x0A2C)
m_bListenedTo
:
bool
2608 (0x0A30)
Referenced by (4)
CCommentarySystem
m_hCurrentNode
CCommentarySystem
m_hActiveCommentaryNode
CCommentarySystem
m_hLastCommentaryNode
CCommentarySystem
m_vecNodes
Also in
client.dll
Dota 2
Deadlock