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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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All
4,516
Classes
3,881
Enums
635
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852
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19
Networked
414
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27
Exclusive
482
CPlayer_WeaponServices
CPointAngleSensor
CPointAngularVelocitySensor
CPointBroadcastClientCommand
CPointCamera
CPointCameraVFOV
CPointChildModifier
CPointClientCommand
CPointClientUIDialog
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointGamestatsCounter
CPointGiveAmmo
CPointHurt
CPointOrient
CPointPrefab
CPointProximitySensor
CPointPulse
CPointPush
CPointServerCommand
CPointTeleport
CPointTemplate
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitation
CPrecipitationBlocker
CPrecipitationVData
CPropDataComponent
CPropDoorRotating
CPropDoorRotatingBreakable
CPulseCell_ApplyAnimGraphParam
CPulseCell_ApplyAnimGraphParam::CursorState_t
CPulseCell_ApplyDynamicAttributeBase
CPulseCell_ApplyDynamicAttributeBase::CursorState_t
CPulseCell_ApplyDynamicAttributeEHandle
CPulseCell_ApplyDynamicAttributeInt
CPulseCell_ApplyDynamicAttributeString
CPulseCell_ApplyEntityFlags
CPulseCell_ApplyEntityFlags::CursorState_t
CPulseCell_ApplyParent
CPulseCell_ApplyParent::CursorState_t
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_Outflow_ListenForAnimgraphTag
CPulseCell_Outflow_ListenForEntityOutput
CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
CPulseCell_Outflow_PlayDynamicVCD
CPulseCell_Outflow_PlaySceneBase
CPulseCell_Outflow_PlaySceneBase::CursorState_t
CPulseCell_Outflow_PlaySequence
CPulseCell_Outflow_PlayVCD
CPulseCell_Outflow_PlayVCD::VCDRequirementInfo_t
CPulseCell_Outflow_PlayVCDBase
CPulseCell_Outflow_PlayVOLine
CPulseCell_Outflow_PlayVOLine::CursorState_t
CPulseCell_Outflow_ScriptedSequence
CPulseCell_Outflow_ScriptedSequence::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_SoundEventStart
CPulseCell_Step_EntFire
CPulseCell_Step_FollowEntity
CPulseCell_Step_SetAnimGraphParam
CPulseGameBlackboard
CPulseGraphInstance_GameBlackboard
CPulseGraphInstance_ServerEntity
CPulseServerCursor
CPushable
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRectLight
Type
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Counter-Strike 2
server
CPointEntity
CPointProximitySensor
CPointProximitySensor
point_proximity_sensor
1232 bytes (0x04D0), align 8
Source
Inherits
CPointEntity
CBaseEntity
CEntityInstance
Also in
Deadlock
offsets differ
Half-Life: Alyx
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x04A7
m_bDisabled
bool
1192
0x04A8
m_hTargetEntity
CHandle
<
CBaseEntity
>
1196
0x04AC
m_Distance
CEntityOutputTemplate
<
float32
>
1200
0x04B0
point_proximity_sensor
spawnable
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
StartDisabled
bool
m_bDisabled
Inputs
Declared here
With inherited
Name
Pulse
Description
Inherited inputs
Disable
()
—
Enable
()
—
SetTargetEntity
(param:
string
)
—
Toggle
()
—
Outputs
Declared here
With inherited
Name
Description
Inherited outputs
Distance
(param:
float
)
—