Source 2 Viewer
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointGamestatsCounter
CPointGiveAmmo
CPointGiveAmmo_API
CPointHurt
CPointOrient
CPointPrefab
CPointPrefabAPI
CPointProximitySensor
CPointPulse
CPointPush
CPointServerCommand
CPointTeleport
CPointTeleportAPI
CPointTemplate
CPointTemplateAPI
CPointValueRemapper
CPointValueRemapperAPI
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitation
CPrecipitationBlocker
CPrecipitationVData
CPropDataComponent
CPropDoorRotating
CPropDoorRotatingBreakable
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_Outflow_ListenForAnimgraphTag
CPulseCell_Outflow_ListenForEntityOutput
CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
CPulseCell_Outflow_PlayDynamicVCD
CPulseCell_Outflow_PlaySceneBase
CPulseCell_Outflow_PlaySceneBase::CursorState_t
CPulseCell_Outflow_PlaySequence
CPulseCell_Outflow_PlayVCD
CPulseCell_Outflow_PlayVCD::VCDRequirementInfo_t
CPulseCell_Outflow_PlayVCDBase
CPulseCell_Outflow_PlayVOLine
CPulseCell_Outflow_PlayVOLine::CursorState_t
CPulseCell_Outflow_ScriptedSequence
CPulseCell_Outflow_ScriptedSequence::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_SoundEventStart
CPulseCell_Step_EntFire
CPulseCell_Step_FollowEntity
CPulseCell_Step_SetAnimGraphParam
CPulseFuncs_GameParticleManager
CPulseGameBlackboard
CPulseGraphInstance_GameBlackboard
CPulseGraphInstance_ServerEntity
CPulsePhysicsConstraintsFuncs
CPulseServerCursor
CPulseServerFuncs
CPulseServerFuncs_Sounds
CPushable
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRectLight
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRetakeGameRules
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRotButton
CRotDoor
CRotatorTarget
CRuleBrushEntity
Type
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to search
Counter-Strike 2
server
CBaseEntity
CPointValueRemapper
CPointValueRemapper
Inherits from (88 fields)
CBaseEntity
CEntityInstance
expand fields
m_bDisabled
:
bool
1192 (0x04A8)
m_bUpdateOnClient
:
bool
1193 (0x04A9)
m_nInputType
:
ValueRemapperInputType_t
1196 (0x04AC)
m_iszRemapLineStartName
:
CUtlSymbolLarge
1200 (0x04B0)
m_iszRemapLineEndName
:
CUtlSymbolLarge
1208 (0x04B8)
m_hRemapLineStart
:
CHandle
<
CBaseEntity
>
1216 (0x04C0)
m_hRemapLineEnd
:
CHandle
<
CBaseEntity
>
1220 (0x04C4)
m_flMaximumChangePerSecond
:
float32
1224 (0x04C8)
m_flDisengageDistance
:
float32
1228 (0x04CC)
m_flEngageDistance
:
float32
1232 (0x04D0)
m_bRequiresUseKey
:
bool
1236 (0x04D4)
m_nOutputType
:
ValueRemapperOutputType_t
1240 (0x04D8)
m_iszOutputEntityName
:
CUtlSymbolLarge
1248 (0x04E0)
m_iszOutputEntity2Name
:
CUtlSymbolLarge
1256 (0x04E8)
m_iszOutputEntity3Name
:
CUtlSymbolLarge
1264 (0x04F0)
m_iszOutputEntity4Name
:
CUtlSymbolLarge
1272 (0x04F8)
m_hOutputEntities
:
CNetworkUtlVectorBase
<
CHandle
<
CBaseEntity
>
>
1280 (0x0500)
MNotSaved
m_nHapticsType
:
ValueRemapperHapticsType_t
1304 (0x0518)
m_nMomentumType
:
ValueRemapperMomentumType_t
1308 (0x051C)
m_flMomentumModifier
:
float32
1312 (0x0520)
m_flSnapValue
:
float32
1316 (0x0524)
m_flCurrentMomentum
:
float32
1320 (0x0528)
m_nRatchetType
:
ValueRemapperRatchetType_t
1324 (0x052C)
m_flRatchetOffset
:
float32
1328 (0x0530)
m_flInputOffset
:
float32
1332 (0x0534)
m_bEngaged
:
bool
1336 (0x0538)
m_bFirstUpdate
:
bool
1337 (0x0539)
m_flPreviousValue
:
float32
1340 (0x053C)
m_flPreviousUpdateTickTime
:
GameTime_t
1344 (0x0540)
m_vecPreviousTestPoint
:
VectorWS
1348 (0x0544)
m_hUsingPlayer
:
CHandle
<
CBasePlayerPawn
>
1360 (0x0550)
m_flCustomOutputValue
:
float32
1364 (0x0554)
m_iszSoundEngage
:
CUtlSymbolLarge
1368 (0x0558)
m_iszSoundDisengage
:
CUtlSymbolLarge
1376 (0x0560)
m_iszSoundReachedValueZero
:
CUtlSymbolLarge
1384 (0x0568)
m_iszSoundReachedValueOne
:
CUtlSymbolLarge
1392 (0x0570)
m_iszSoundMovingLoop
:
CUtlSymbolLarge
1400 (0x0578)
m_Position
:
CEntityOutputTemplate
<
float32
>
1432 (0x0598)
m_PositionDelta
:
CEntityOutputTemplate
<
float32
>
1464 (0x05B8)
m_OnReachedValueZero
:
CEntityIOOutput
1496 (0x05D8)
m_OnReachedValueOne
:
CEntityIOOutput
1520 (0x05F0)
m_OnReachedValueCustom
:
CEntityIOOutput
1544 (0x0608)
m_OnEngage
:
CEntityIOOutput
1568 (0x0620)
m_OnDisengage
:
CEntityIOOutput
1592 (0x0638)
Also in
client.dll
Dota 2
Deadlock