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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
4,516
ConVars & Commands
5,573
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All
4,516
Classes
3,881
Enums
635
Entities
852
Components
19
Networked
414
VData
27
Exclusive
482
CPointClientCommand
CPointClientUIDialog
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointGamestatsCounter
CPointGiveAmmo
CPointHurt
CPointOrient
CPointPrefab
CPointProximitySensor
CPointPulse
CPointPush
CPointServerCommand
CPointTeleport
CPointTemplate
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitation
CPrecipitationBlocker
CPrecipitationVData
CPropDataComponent
CPropDoorRotating
CPropDoorRotatingBreakable
CPulseCell_ApplyAnimGraphParam
CPulseCell_ApplyAnimGraphParam::CursorState_t
CPulseCell_ApplyDynamicAttributeBase
CPulseCell_ApplyDynamicAttributeBase::CursorState_t
CPulseCell_ApplyDynamicAttributeEHandle
CPulseCell_ApplyDynamicAttributeInt
CPulseCell_ApplyDynamicAttributeString
CPulseCell_ApplyEntityFlags
CPulseCell_ApplyEntityFlags::CursorState_t
CPulseCell_ApplyParent
CPulseCell_ApplyParent::CursorState_t
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_Outflow_ListenForAnimgraphTag
CPulseCell_Outflow_ListenForEntityOutput
CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
CPulseCell_Outflow_PlayDynamicVCD
CPulseCell_Outflow_PlaySceneBase
CPulseCell_Outflow_PlaySceneBase::CursorState_t
CPulseCell_Outflow_PlaySequence
CPulseCell_Outflow_PlayVCD
CPulseCell_Outflow_PlayVCD::VCDRequirementInfo_t
CPulseCell_Outflow_PlayVCDBase
CPulseCell_Outflow_PlayVOLine
CPulseCell_Outflow_PlayVOLine::CursorState_t
CPulseCell_Outflow_ScriptedSequence
CPulseCell_Outflow_ScriptedSequence::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_SoundEventStart
CPulseCell_Step_EntFire
CPulseCell_Step_FollowEntity
CPulseCell_Step_SetAnimGraphParam
CPulseGameBlackboard
CPulseGraphInstance_GameBlackboard
CPulseGraphInstance_ServerEntity
CPulseServerCursor
CPushable
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRectLight
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRetakeGameRules
CRevertSaved
CRopeKeyframe
Type
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Counter-Strike 2
server
CPointEntity
CPointVelocitySensor
CPointVelocitySensor
point_velocitysensor
1256 bytes (0x04E8), align 8
Source
Inherits
CPointEntity
CBaseEntity
CEntityInstance
Also in
Dota 2
offsets differ
Deadlock
offsets differ
Half-Life: Alyx
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x04A7
m_hTargetEntity
CHandle
<
CBaseEntity
>
1192
0x04A8
m_vecAxis
Vector
1196
0x04AC
m_bEnabled
bool
1208
0x04B8
m_fPrevVelocity
float32
1212
0x04BC
m_flAvgInterval
float32
1216
0x04C0
m_Velocity
CEntityOutputTemplate
<
float32
>
1224
0x04C8
point_velocitysensor
spawnable
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
axis
position_vector
m_vecAxis
enabled
bool
m_bEnabled
avginterval
float32
m_flAvgInterval
Inputs
Declared here
With inherited
Name
Pulse
Description
Inherited inputs
Disable
()
—
Enable
()
—
Outputs
Declared here
With inherited
Name
Description
Inherited outputs
Velocity
(param:
float
)
—