Source 2 Viewer
  • CPointCommentaryNode
  • CPointEntity
  • CPointEntityFinder
  • CPointGamestatsCounter
  • CPointGiveAmmo
  • CPointHurt
  • CPointOrient
  • CPointPrefab
  • CPointProximitySensor
  • CPointPulse
  • CPointPush
  • CPointServerCommand
  • CPointTeleport
  • CPointTeleportAPI
  • CPointTemplate
  • CPointTemplateAPI
  • CPointValueRemapper
  • CPointVelocitySensor
  • CPointWorldText
  • CPostProcessingVolume
  • CPrecipitation
  • CPrecipitationBlocker
  • CPrecipitationVData
  • CPropDataComponent
  • CPropDoorRotating
  • CPropDoorRotatingBreakable
  • CPulseAnimFuncs
  • CPulseCell_LerpCameraSettings
  • CPulseCell_LerpCameraSettings::CursorState_t
  • CPulseCell_Outflow_ListenForAnimgraphTag
  • CPulseCell_Outflow_ListenForEntityOutput
  • CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
  • CPulseCell_Outflow_PlaySceneBase
  • CPulseCell_Outflow_PlaySceneBase::CursorState_t
  • CPulseCell_Outflow_PlaySequence
  • CPulseCell_Outflow_PlayVCD
  • CPulseCell_Outflow_ScriptedSequence
  • CPulseCell_Outflow_ScriptedSequence::CursorState_t
  • CPulseCell_PlaySequence
  • CPulseCell_PlaySequence::CursorState_t
  • CPulseCell_SoundEventStart
  • CPulseCell_Step_EntFire
  • CPulseCell_Step_FollowEntity
  • CPulseCell_Step_SetAnimGraphParam
  • CPulseFuncs_GameParticleManager
  • CPulseGameBlackboard
  • CPulseGraphInstance_GameBlackboard
  • CPulseGraphInstance_ServerEntity
  • CPulsePhysicsConstraintsFuncs
  • CPulseServerCursor
  • CPulseServerFuncs
  • CPulseServerFuncs_Sounds
  • CPushable
  • CRagdollConstraint
  • CRagdollMagnet
  • CRagdollManager
  • CRagdollProp
  • CRagdollPropAlias_physics_prop_ragdoll
  • CRagdollPropAttached
  • CRectLight
  • CRelativeLocation
  • CRenderComponent
  • CResponseQueue
  • CRetakeGameRules
  • CRevertSaved
  • CRopeKeyframe
  • CRopeKeyframeAlias_move_rope
  • CRotButton
  • CRotDoor
  • CRotatorTarget
  • CRuleBrushEntity
  • CRuleEntity
  • CRulePointEntity
  • CSAdditionalMatchStats_t
  • CSAdditionalPerRoundStats_t
  • CSMatchStats_t
  • CSPerRoundStats_t
  • CSceneEntity
  • CSceneEntityAlias_logic_choreographed_scene
  • CSceneListManager
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseTrigger
  4. CPostProcessingVolume

CPostProcessingVolume

MEntityAllowsPortraitWorldSpawn
MNetworkVarNames
"HPostProcessingStrong m_hPostSettings""float m_flFadeDuration""float m_flMinLogExposure""float m_flMaxLogExposure"
Inherits from (143 fields)
CBaseTriggerCBaseToggleCBaseModelEntityCBaseEntityCEntityInstance
  • m_hPostSettings: CStrongHandle< InfoForResourceTypeCPostProcessingResource >2208 (0x08A0)
    MNetworkEnable
  • m_flFadeDuration: float322216 (0x08A8)
    MNetworkEnable
  • m_flMinLogExposure: float322220 (0x08AC)
    MNetworkEnable
  • m_flMaxLogExposure: float322224 (0x08B0)
    MNetworkEnable
  • m_flMinExposure: float322228 (0x08B4)
    MNetworkEnable
  • m_flMaxExposure: float322232 (0x08B8)
    MNetworkEnable
  • m_flExposureCompensation: float322236 (0x08BC)
    MNetworkEnable
  • m_flExposureFadeSpeedUp: float322240 (0x08C0)
    MNetworkEnable
  • m_flExposureFadeSpeedDown: float322244 (0x08C4)
    MNetworkEnable
  • m_flTonemapEVSmoothingRange: float322248 (0x08C8)
    MNetworkEnable
  • m_bMaster: bool2252 (0x08CC)
    MNetworkEnable
  • m_bExposureControl: bool2253 (0x08CD)
    MNetworkEnable
Referenced by (1)
CPlayer_CameraServicesm_PostProcessingVolumes
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.