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CPointEntity
CPointEntityFinder
CPointGamestatsCounter
CPointGiveAmmo
CPointHurt
CPointOrient
CPointPrefab
CPointPrefabAPI
CPointProximitySensor
CPointPulse
CPointPush
CPointServerCommand
CPointTeleport
CPointTeleportAPI
CPointTemplate
CPointTemplateAPI
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitation
CPrecipitationBlocker
CPrecipitationVData
CPropDataComponent
CPropDoorRotating
CPropDoorRotatingBreakable
CPulseAnimFuncs
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_Outflow_ListenForAnimgraphTag
CPulseCell_Outflow_ListenForEntityOutput
CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
CPulseCell_Outflow_PlaySceneBase
CPulseCell_Outflow_PlaySceneBase::CursorState_t
CPulseCell_Outflow_PlaySequence
CPulseCell_Outflow_PlayVCD
CPulseCell_Outflow_PlayVCD::VCDRequirementInfo_t
CPulseCell_Outflow_PlayVOLine
CPulseCell_Outflow_PlayVOLine::CursorState_t
CPulseCell_Outflow_ScriptedSequence
CPulseCell_Outflow_ScriptedSequence::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_SoundEventStart
CPulseCell_Step_EntFire
CPulseCell_Step_FollowEntity
CPulseCell_Step_SetAnimGraphParam
CPulseFuncs_GameParticleManager
CPulseGameBlackboard
CPulseGraphInstance_GameBlackboard
CPulseGraphInstance_ServerEntity
CPulsePhysicsConstraintsFuncs
CPulseServerCursor
CPulseServerFuncs
CPulseServerFuncs_Sounds
CPushable
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRectLight
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRetakeGameRules
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRotButton
CRotDoor
CRotatorTarget
CRuleBrushEntity
CRuleEntity
CRulePointEntity
CSAdditionalMatchStats_t
CSAdditionalPerRoundStats_t
CSMatchStats_t
Type
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to search
Counter-Strike 2
server
CBaseTrigger
CPostProcessingVolume
CPostProcessingVolume
MEntityAllowsPortraitWorldSpawn
Inherits from (157 fields)
CBaseTrigger
CBaseToggle
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_hPostSettings
:
CStrongHandle
<
InfoForResourceTypeCPostProcessingResource
>
2264 (0x08D8)
m_flFadeDuration
:
float32
2272 (0x08E0)
m_flMinLogExposure
:
float32
2276 (0x08E4)
m_flMaxLogExposure
:
float32
2280 (0x08E8)
m_flMinExposure
:
float32
2284 (0x08EC)
m_flMaxExposure
:
float32
2288 (0x08F0)
m_flExposureCompensation
:
float32
2292 (0x08F4)
m_flExposureFadeSpeedUp
:
float32
2296 (0x08F8)
m_flExposureFadeSpeedDown
:
float32
2300 (0x08FC)
m_flTonemapEVSmoothingRange
:
float32
2304 (0x0900)
m_bMaster
:
bool
2308 (0x0904)
m_bExposureControl
:
bool
2309 (0x0905)
Referenced by (1)
CPlayer_CameraServices
m_PostProcessingVolumes
Also in
client.dll
Dota 2
Deadlock