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  • CPointGamestatsCounter
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  • CPointOrient
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  • CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
  • CPulseCell_Outflow_PlaySceneBase
  • CPulseCell_Outflow_PlaySceneBase::CursorState_t
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  • CPulseCell_Outflow_PlayVCD
  • CPulseCell_Outflow_ScriptedSequence
  • CPulseCell_Outflow_ScriptedSequence::CursorState_t
  • CPulseCell_PlaySequence
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  • CSAdditionalMatchStats_t
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  • CSceneEntity
  • CSceneEntityAlias_logic_choreographed_scene
  • CSceneListManager
  • CScenePayloadVData
  • CSceneRequest
  • CScriptItem
Type / to search
  1. Counter-Strike 2
  2. server
  3. CEntitySubclassVDataBase
  4. CPrecipitationVData

CPrecipitationVData

Inherits from (0 fields)
CEntitySubclassVDataBase
  • m_szParticlePrecipitationEffect: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >40 (0x28)
  • m_flInnerDistance: float32 = 32264 (0x0108)
  • m_nAttachType: ParticleAttachment_t = "PATTACH_ABSORIGIN_FOLLOW"268 (0x010C)
  • m_bBatchSameVolumeType: bool = true272 (0x0110)
  • m_nRTEnvCP: int32 = -1276 (0x0114)
  • m_nRTEnvCPComponent: int32280 (0x0118)
  • m_szModifier: CUtlString288 (0x0120)
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.