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  • CPointGiveAmmo
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  • CPulseCell_Outflow_PlayVCD::VCDRequirementInfo_t
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  • CPulseCell_Outflow_ScriptedSequence
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  • CSAdditionalMatchStats_t
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  • CSceneCriteria
  • CSceneEntity
Type / to search
  1. Counter-Strike 2
  2. server
  3. CEntitySubclassVDataBase
  4. CPrecipitationVData

CPrecipitationVData

Inherits from (0 fields)
CEntitySubclassVDataBase
  • m_szParticlePrecipitationEffect: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >40 (0x28)
  • m_flInnerDistance: float32 = 32264 (0x0108)
  • m_nAttachType: ParticleAttachment_t = "PATTACH_ABSORIGIN_FOLLOW"268 (0x010C)
  • m_bBatchSameVolumeType: bool = true272 (0x0110)
  • m_nRTEnvCP: int32 = -1276 (0x0114)
  • m_nRTEnvCPComponent: int32280 (0x0118)
  • m_szModifier: CUtlString288 (0x0120)
  • m_nUseSnapshotFromSurfaceGraph: int32 = -1296 (0x0128)
    MPropertyDescription: "If set, we will populate a snapshot from the surface graph"
  • m_snapshotFilter: PrecipitationFilter_t300 (0x012C)
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.