Source 2 Viewer
  • C_PathParticleRope
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  • C_PointValueRemapper
  • C_PointWorldText
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  • C_SoundEventOBBEntity
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  • C_SoundOpvarSetAABBEntity
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  • C_SoundOpvarSetOBBEntity
  • C_SoundOpvarSetOBBWindEntity
  • C_SoundOpvarSetPathCornerEntity
  • C_SoundOpvarSetPointBase
  • C_SoundOpvarSetPointEntity
  • C_SpotlightEnd
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  • C_TonemapController2Alias_env_tonemap_controller2
  • C_TriggerBuoyancy
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  • C_WeaponAWP
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  • C_WeaponBaseItem
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Type / to search
  1. Counter-Strike 2
  2. client
  3. C_BaseEntity
  4. C_PointValueRemapper

C_PointValueRemapper

Inherits from (86 fields)
C_BaseEntityCEntityInstance
  • m_bDisabled: bool1536 (0x0600)
  • m_bDisabledOld: bool1537 (0x0601)
  • m_bUpdateOnClient: bool1538 (0x0602)
  • m_nInputType: ValueRemapperInputType_t1540 (0x0604)
  • m_hRemapLineStart: CHandle< C_BaseEntity >1544 (0x0608)
  • m_hRemapLineEnd: CHandle< C_BaseEntity >1548 (0x060C)
  • m_flMaximumChangePerSecond: float321552 (0x0610)
  • m_flDisengageDistance: float321556 (0x0614)
  • m_flEngageDistance: float321560 (0x0618)
  • m_bRequiresUseKey: bool1564 (0x061C)
  • m_nOutputType: ValueRemapperOutputType_t1568 (0x0620)
  • m_hOutputEntities: C_NetworkUtlVectorBase< CHandle< C_BaseEntity > >1576 (0x0628)
    MNotSaved
  • m_nHapticsType: ValueRemapperHapticsType_t1600 (0x0640)
  • m_nMomentumType: ValueRemapperMomentumType_t1604 (0x0644)
  • m_flMomentumModifier: float321608 (0x0648)
  • m_flSnapValue: float321612 (0x064C)
  • m_flCurrentMomentum: float321616 (0x0650)
  • m_nRatchetType: ValueRemapperRatchetType_t1620 (0x0654)
  • m_flRatchetOffset: float321624 (0x0658)
  • m_flInputOffset: float321628 (0x065C)
  • m_bEngaged: bool1632 (0x0660)
  • m_bFirstUpdate: bool1633 (0x0661)
  • m_flPreviousValue: float321636 (0x0664)
  • m_flPreviousUpdateTickTime: GameTime_t1640 (0x0668)
  • m_vecPreviousTestPoint: Vector1644 (0x066C)
Also in
server.dllDota 2Deadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.