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C_PlayerPing
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Counter-Strike 2
client
C_RagdollProp
C_RagdollPropAttached
C_RagdollPropAttached
MNetworkVarNames
"uint32 m_boneIndexAttached"
"uint32 m_ragdollAttachedObjectIndex"
"Vector m_attachmentPointBoneSpace"
"Vector m_attachmentPointRagdollSpace"
Inherits from (150 fields)
C_RagdollProp
CBaseAnimGraph
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_boneIndexAttached
:
uint32
4600 (0x11F8)
MNetworkEnable
MNotSaved
m_ragdollAttachedObjectIndex
:
uint32
4604 (0x11FC)
MNetworkEnable
MNotSaved
m_attachmentPointBoneSpace
:
Vector
4608 (0x1200)
MNetworkEnable
MNetworkEncoder
: "coord"
MNotSaved
m_attachmentPointRagdollSpace
:
Vector
4620 (0x120C)
MNetworkEnable
MNetworkEncoder
: "coord"
MNotSaved
m_vecOffset
:
Vector
4632 (0x1218)
MNotSaved
m_parentTime
:
float32
4644 (0x1224)
MNotSaved
m_bHasParent
:
bool
4648 (0x1228)
MNotSaved
Also in
server.dll
Dota 2
Deadlock