Source 2 Viewer
  • C_PlayerPing
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Type / to search
  1. Counter-Strike 2
  2. client
  3. C_RagdollProp
  4. C_RagdollPropAttached

C_RagdollPropAttached

MNetworkVarNames
"uint32 m_boneIndexAttached""uint32 m_ragdollAttachedObjectIndex""Vector m_attachmentPointBoneSpace""Vector m_attachmentPointRagdollSpace"
Inherits from (150 fields)
C_RagdollPropCBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_boneIndexAttached: uint324600 (0x11F8)
    MNetworkEnable
    MNotSaved
  • m_ragdollAttachedObjectIndex: uint324604 (0x11FC)
    MNetworkEnable
    MNotSaved
  • m_attachmentPointBoneSpace: Vector4608 (0x1200)
    MNetworkEnable
    MNetworkEncoder: "coord"
    MNotSaved
  • m_attachmentPointRagdollSpace: Vector4620 (0x120C)
    MNetworkEnable
    MNetworkEncoder: "coord"
    MNotSaved
  • m_vecOffset: Vector4632 (0x1218)
    MNotSaved
  • m_parentTime: float324644 (0x1224)
    MNotSaved
  • m_bHasParent: bool4648 (0x1228)
    MNotSaved
Also in
server.dllDota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.