Source 2 Viewer
  • C_MapVetoPickController
  • C_ModelPointEntity
  • C_MolotovGrenade
  • C_MolotovProjectile
  • C_Multimeter
  • C_MultiplayRules
  • C_NametagModule
  • C_NetTestBaseCombatCharacter
  • C_OmniLight
  • C_ParticleSystem
  • C_PathParticleRope
  • C_PathParticleRopeAlias_path_particle_rope_clientside
  • C_PhysBox
  • C_PhysMagnet
  • C_PhysPropClientside
  • C_PhysicsProp
  • C_PhysicsPropMultiplayer
  • C_PlantedC4
  • C_PlayerPing
  • C_PlayerSprayDecal
  • C_PlayerVisibility
  • C_PointCamera
  • C_PointCameraVFOV
  • C_PointClientUIDialog
  • C_PointClientUIHUD
  • C_PointClientUIWorldPanel
  • C_PointClientUIWorldTextPanel
  • C_PointCommentaryNode
  • C_PointEntity
  • C_PointValueRemapper
  • C_PointWorldText
  • C_PortraitWorldCallbackHandler
  • C_PostProcessingVolume
  • C_Precipitation
  • C_PrecipitationBlocker
  • C_PropDoorRotating
  • C_RagdollProp
  • C_RagdollPropAttached
  • C_RectLight
  • C_RetakeGameRules
  • C_RopeKeyframe
  • C_RopeKeyframe::CPhysicsDelegate
  • C_SceneEntity
  • C_SceneEntity::QueuedEvents_t
  • C_ShatterGlassShardPhysics
  • C_SingleplayRules
  • C_SkyCamera
  • C_SmokeGrenade
  • C_SmokeGrenadeProjectile
  • C_SoundAreaEntityBase
  • C_SoundAreaEntityOrientedBox
  • C_SoundAreaEntitySphere
  • C_SoundEventAABBEntity
  • C_SoundEventConeEntity
  • C_SoundEventEntity
  • C_SoundEventEntityAlias_snd_event_point
  • C_SoundEventOBBEntity
  • C_SoundEventPathCornerEntity
  • C_SoundEventSphereEntity
  • C_SoundOpvarSetAABBEntity
  • C_SoundOpvarSetAutoRoomEntity
  • C_SoundOpvarSetOBBEntity
  • C_SoundOpvarSetOBBWindEntity
  • C_SoundOpvarSetPathCornerEntity
  • C_SoundOpvarSetPointBase
  • C_SoundOpvarSetPointEntity
  • C_SpotlightEnd
  • C_Sprite
  • C_StattrakModule
  • C_Team
  • C_TeamplayRules
  • C_TextureBasedAnimatable
  • C_TintController
  • C_TonemapController2
  • C_TonemapController2Alias_env_tonemap_controller2
  • C_TriggerBuoyancy
  • C_TriggerLerpObject
  • C_TriggerMultiple
  • C_TriggerPhysics
  • C_TriggerVolume
Type / to search
  1. Counter-Strike 2
  2. client
  3. C_ModelPointEntity
  4. C_PlayerSprayDecal

C_PlayerSprayDecal

MNetworkVarNames
"int m_nUniqueID""uint32 m_unAccountID""uint32 m_unTraceID""uint32 m_rtGcTime""Vector m_vecEndPos"
Inherits from (124 fields)
C_ModelPointEntityC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_nUniqueID: int323720 (0x0E88)
    MNetworkEnable
  • m_unAccountID: uint323724 (0x0E8C)
    MNetworkEnable
  • m_unTraceID: uint323728 (0x0E90)
    MNetworkEnable
  • m_rtGcTime: uint323732 (0x0E94)
    MNetworkEnable
  • m_vecEndPos: Vector3736 (0x0E98)
    MNetworkEnable
  • m_vecStart: Vector3748 (0x0EA4)
    MNetworkEnable
  • m_vecLeft: Vector3760 (0x0EB0)
    MNetworkEnable
  • m_vecNormal: Vector3772 (0x0EBC)
    MNetworkEnable
  • m_nPlayer: int323784 (0x0EC8)
    MNetworkEnable
  • m_nEntity: int323788 (0x0ECC)
    MNetworkEnable
  • m_nHitbox: int323792 (0x0ED0)
    MNetworkEnable
  • m_flCreationTime: float323796 (0x0ED4)
    MNetworkEnable
  • m_nTintID: int323800 (0x0ED8)
    MNetworkEnable
  • m_nVersion: uint83804 (0x0EDC)
    MNetworkEnable
  • m_ubSignature: uint8[128]3805 (0x0EDD)
    MNetworkEnable
  • m_SprayRenderHelper: CPlayerSprayDecalRenderHelper3944 (0x0F68)
Also in
server.dllDeadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.