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  • C_KeychainModule
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  • C_PointCamera
  • C_PointCameraVFOV
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  • C_PointClientUIWorldPanel
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  • C_PointCommentaryNode
  • C_PointEntity
  • C_PointValueRemapper
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  • C_RopeKeyframe::CPhysicsDelegate
  • C_SceneEntity
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  • C_SoundAreaEntityBase
  • C_SoundAreaEntityOrientedBox
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  • C_SoundEventAABBEntity
  • C_SoundEventConeEntity
  • C_SoundEventEntity
  • C_SoundEventEntityAlias_snd_event_point
  • C_SoundEventOBBEntity
  • C_SoundEventPathCornerEntity
  • C_SoundEventSphereEntity
  • C_SoundOpvarSetAABBEntity
  • C_SoundOpvarSetAutoRoomEntity
  • C_SoundOpvarSetOBBEntity
  • C_SoundOpvarSetOBBWindEntity
  • C_SoundOpvarSetPathCornerEntity
  • C_SoundOpvarSetPointBase
  • C_SoundOpvarSetPointEntity
  • C_SpotlightEnd
  • C_Sprite
  • C_StattrakModule
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Type / to search
  1. Counter-Strike 2
  2. client
  3. C_BaseModelEntity
  4. C_ParticleSystem

C_ParticleSystem

MEntityAllowsPortraitWorldSpawn
Inherits from (130 fields)
C_BaseModelEntityC_BaseEntityCEntityInstance
  • m_szSnapshotFileName: char[512]4008 (0x0FA8)
  • m_bActive: bool4520 (0x11A8)
  • m_bFrozen: bool4521 (0x11A9)
  • m_flFreezeTransitionDuration: float324524 (0x11AC)
  • m_nStopType: int324528 (0x11B0)
    MNotSaved
  • m_bAnimateDuringGameplayPause: bool4532 (0x11B4)
  • m_iEffectIndex: CStrongHandle< InfoForResourceTypeIParticleSystemDefinition >4536 (0x11B8)
    MNotSaved
  • m_flStartTime: GameTime_t4544 (0x11C0)
  • m_flPreSimTime: float324548 (0x11C4)
  • m_vServerControlPoints: Vector[4]4552 (0x11C8)
  • m_iServerControlPointAssignments: uint8[4]4600 (0x11F8)
  • m_hControlPointEnts: CHandle< C_BaseEntity >[64]4604 (0x11FC)
  • m_bNoSave: bool4860 (0x12FC)
  • m_bNoFreeze: bool4861 (0x12FD)
  • m_bNoRamp: bool4862 (0x12FE)
  • m_bStartActive: bool4863 (0x12FF)
  • m_iszEffectName: CUtlSymbolLarge4864 (0x1300)
  • m_iszControlPointNames: CUtlSymbolLarge[64]4872 (0x1308)
  • m_nDataCP: int325384 (0x1508)
  • m_vecDataCPValue: Vector5388 (0x150C)
  • m_nTintCP: int325400 (0x1518)
  • m_clrTint: Color5404 (0x151C)
  • m_bOldActive: bool5440 (0x1540)
    MNotSaved
  • m_bOldFrozen: bool5441 (0x1541)
    MNotSaved
Referenced by (2)
C_EnvParticleGlowC_MapPreviewParticleSystem
Also in
server.dllDota 2Deadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.