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C_KeychainModule
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Counter-Strike 2
client
C_BaseModelEntity
C_ParticleSystem
C_ParticleSystem
MEntityAllowsPortraitWorldSpawn
Inherits from (130 fields)
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_szSnapshotFileName
:
char
[512]
4008 (0x0FA8)
m_bActive
:
bool
4520 (0x11A8)
m_bFrozen
:
bool
4521 (0x11A9)
m_flFreezeTransitionDuration
:
float32
4524 (0x11AC)
m_nStopType
:
int32
4528 (0x11B0)
MNotSaved
m_bAnimateDuringGameplayPause
:
bool
4532 (0x11B4)
m_iEffectIndex
:
CStrongHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
4536 (0x11B8)
MNotSaved
m_flStartTime
:
GameTime_t
4544 (0x11C0)
m_flPreSimTime
:
float32
4548 (0x11C4)
m_vServerControlPoints
:
Vector
[4]
4552 (0x11C8)
m_iServerControlPointAssignments
:
uint8
[4]
4600 (0x11F8)
m_hControlPointEnts
:
CHandle
<
C_BaseEntity
>
[64]
4604 (0x11FC)
m_bNoSave
:
bool
4860 (0x12FC)
m_bNoFreeze
:
bool
4861 (0x12FD)
m_bNoRamp
:
bool
4862 (0x12FE)
m_bStartActive
:
bool
4863 (0x12FF)
m_iszEffectName
:
CUtlSymbolLarge
4864 (0x1300)
m_iszControlPointNames
:
CUtlSymbolLarge
[64]
4872 (0x1308)
m_nDataCP
:
int32
5384 (0x1508)
m_vecDataCPValue
:
Vector
5388 (0x150C)
m_nTintCP
:
int32
5400 (0x1518)
m_clrTint
:
Color
5404 (0x151C)
m_bOldActive
:
bool
5440 (0x1540)
MNotSaved
m_bOldFrozen
:
bool
5441 (0x1541)
MNotSaved
Referenced by (2)
C_EnvParticleGlow
C_MapPreviewParticleSystem
Also in
server.dll
Dota 2
Deadlock