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Type / to search
  1. Counter-Strike 2
  2. client
  3. CBaseAnimGraph
  4. C_LocalTempEntity

C_LocalTempEntity

Inherits from (141 fields)
CBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • flags: int324456 (0x1168)
    MNotSaved
  • die: GameTime_t4460 (0x116C)
    MNotSaved
  • m_flFrameMax: float324464 (0x1170)
    MNotSaved
  • x: float324468 (0x1174)
    MNotSaved
  • y: float324472 (0x1178)
    MNotSaved
  • fadeSpeed: float324476 (0x117C)
    MNotSaved
  • bounceFactor: float324480 (0x1180)
    MNotSaved
  • hitSound: int324484 (0x1184)
    MNotSaved
  • priority: int324488 (0x1188)
    MNotSaved
  • tentOffset: Vector4492 (0x118C)
    MNotSaved
  • m_vecTempEntAngVelocity: QAngle4504 (0x1198)
    MNotSaved
  • tempent_renderamt: int324516 (0x11A4)
    MNotSaved
  • m_vecNormal: Vector4520 (0x11A8)
    MNotSaved
  • m_flSpriteScale: float324532 (0x11B4)
    MNotSaved
  • m_nFlickerFrame: int324536 (0x11B8)
    MNotSaved
  • m_flFrameRate: float324540 (0x11BC)
    MNotSaved
  • m_flFrame: float324544 (0x11C0)
    MNotSaved
  • m_pszImpactEffect: char*4552 (0x11C8)
    MNotSaved
  • m_pszParticleEffect: char*4560 (0x11D0)
    MNotSaved
  • m_bParticleCollision: bool4568 (0x11D8)
    MNotSaved
  • m_iLastCollisionFrame: int324572 (0x11DC)
    MNotSaved
  • m_vLastCollisionOrigin: Vector4576 (0x11E0)
    MNotSaved
  • m_vecTempEntVelocity: Vector4588 (0x11EC)
    MNotSaved
  • m_vecPrevAbsOrigin: Vector4600 (0x11F8)
    MNotSaved
  • m_vecTempEntAcceleration: Vector4612 (0x1204)
    MNotSaved
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.