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  • C_IngameEvent_Base
  • C_IngameEvent_DotaPlus
  • C_IngameEvent_DotaPrime
  • C_IngameEvent_FM2015
  • C_IngameEvent_FM2016
  • C_IngameEvent_FV2018
  • C_IngameEvent_FV2019
  • C_IngameEvent_NB2020
  • C_IngameEvent_TI6
  • C_IngameEvent_TI7
  • C_IngameEvent_TI8
  • C_IngameEvent_TI9
  • C_IngameEvent_WM2016
  • C_IngameEvent_WM2017
  • C_LightDirectionalEntity
  • C_LightEntity
  • C_LightEnvironmentEntity
  • C_LightOrthoEntity
  • C_LightSpotEntity
  • C_LocalTempEntity
  • C_ModelPointEntity
  • C_MultiplayRules
  • C_NetTestBaseCombatCharacter
  • C_NextBotCombatCharacter
  • C_ParticleSystem
  • C_PathParticleRope
  • C_PathParticleRopeAlias_path_particle_rope_clientside
  • C_PhysBox
  • C_PhysPropClientside
  • C_PhysicsProp
  • C_PlayerCosmeticPropClientside
  • C_PlayerVisibility
  • C_PointCamera
  • C_PointCameraVFOV
  • C_PointClientUIDialog
  • C_PointClientUIHUD
  • C_PointClientUIWorldPanel
  • C_PointClientUIWorldTextPanel
  • C_PointCommentaryNode
  • C_PointEntity
  • C_PointEntityAlias_info_target_portrait_root
  • C_PointValueRemapper
  • C_PointWorldText
  • C_PortraitHero
  • C_PortraitWorldCallbackHandler
  • C_PortraitWorldLight
  • C_PortraitWorldPet
  • C_PortraitWorldUnit
  • C_PostProcessingVolume
  • C_PrecipitationBlocker
  • C_PropDoorRotating
  • C_RagdollProp
  • C_RagdollPropAttached
  • C_RopeKeyframe
  • C_RopeKeyframe::CPhysicsDelegate
  • C_SceneEntity
  • C_SceneEntity::QueuedEvents_t
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  • C_SkyCamera
  • C_SoundAreaEntityBase
  • C_SoundAreaEntityOrientedBox
  • C_SoundAreaEntitySphere
  • C_SoundEventAABBEntity
  • C_SoundEventConeEntity
  • C_SoundEventEntity
  • C_SoundEventEntityAlias_snd_event_point
  • C_SoundEventOBBEntity
  • C_SoundEventPathCornerEntity
  • C_SoundEventSphereEntity
  • C_SoundOpvarSetAABBEntity
  • C_SoundOpvarSetAutoRoomEntity
  • C_SoundOpvarSetOBBEntity
  • C_SoundOpvarSetOBBWindEntity
  • C_SoundOpvarSetPathCornerEntity
  • C_SoundOpvarSetPointBase
  • C_SoundOpvarSetPointEntity
  • C_SpeechBubbleInfo
  • C_SpeechBubbleManager
  • C_Sprite
  • C_Team
Type / to search
  1. Dota 2
  2. client
  3. CBaseAnimatingActivity
  4. C_LocalTempEntity

C_LocalTempEntity

Inherits from (140 fields)
CBaseAnimatingActivityC_BaseModelEntityC_BaseEntityCEntityInstance
  • flags: int322728 (0x0AA8)
    MNotSaved
  • die: GameTime_t2732 (0x0AAC)
    MNotSaved
  • m_flFrameMax: float322736 (0x0AB0)
    MNotSaved
  • x: float322740 (0x0AB4)
    MNotSaved
  • y: float322744 (0x0AB8)
    MNotSaved
  • fadeSpeed: float322748 (0x0ABC)
    MNotSaved
  • bounceFactor: float322752 (0x0AC0)
    MNotSaved
  • hitSound: int322756 (0x0AC4)
    MNotSaved
  • priority: int322760 (0x0AC8)
    MNotSaved
  • tentOffset: Vector2764 (0x0ACC)
    MNotSaved
  • m_vecTempEntAngVelocity: QAngle2776 (0x0AD8)
    MNotSaved
  • tempent_renderamt: int322788 (0x0AE4)
    MNotSaved
  • m_vecNormal: Vector2792 (0x0AE8)
    MNotSaved
  • m_flSpriteScale: float322804 (0x0AF4)
    MNotSaved
  • m_nFlickerFrame: int322808 (0x0AF8)
    MNotSaved
  • m_flFrameRate: float322812 (0x0AFC)
    MNotSaved
  • m_flFrame: float322816 (0x0B00)
    MNotSaved
  • m_pszImpactEffect: char*2824 (0x0B08)
    MNotSaved
  • m_pszParticleEffect: char*2832 (0x0B10)
    MNotSaved
  • m_bParticleCollision: bool2840 (0x0B18)
    MNotSaved
  • m_iLastCollisionFrame: int322844 (0x0B1C)
    MNotSaved
  • m_vLastCollisionOrigin: Vector2848 (0x0B20)
    MNotSaved
  • m_vecTempEntVelocity: Vector2860 (0x0B2C)
    MNotSaved
  • m_vecPrevAbsOrigin: Vector2872 (0x0B38)
    MNotSaved
  • m_vecTempEntAcceleration: Vector2884 (0x0B44)
    MNotSaved
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.