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  • C_IngameEvent_Base
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  • C_IngameEvent_FV2019
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  • C_LightDirectionalEntity
  • C_LightEntity
  • C_LightEnvironmentEntity
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  • C_LocalTempEntity
  • C_ModelPointEntity
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  • C_ParticleSystem
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  • C_PathParticleRopeAlias_path_particle_rope_clientside
  • C_PhysBox
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  • C_PhysicsProp
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  • C_PointCamera
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  • C_PointCommentaryNode
  • C_PointEntity
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  • C_RopeKeyframe::CPhysicsDelegate
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  • C_SoundEventBoxHelper
  • C_SoundEventConeEntity
  • C_SoundEventEntity
  • C_SoundEventEntityAlias_snd_event_point
  • C_SoundEventMultiPointEntity
  • C_SoundEventOBBEntity
  • C_SoundEventPathCornerEntity
  • C_SoundEventSphereEntity
  • C_SoundOpvarSetAABBEntity
  • C_SoundOpvarSetAutoRoomEntity
  • C_SoundOpvarSetOBBEntity
  • C_SoundOpvarSetOBBWindEntity
  • C_SoundOpvarSetPathCornerEntity
  • C_SoundOpvarSetPointBase
  • C_SoundOpvarSetPointEntity
  • C_SpeechBubbleInfo
Type / to search
  1. Dota 2
  2. client
  3. CBaseAnimatingActivity
  4. C_LocalTempEntity

C_LocalTempEntity

Inherits from (139 fields)
CBaseAnimatingActivityC_BaseModelEntityC_BaseEntityCEntityInstance
  • flags: int322752 (0x0AC0)
    MNotSaved
  • die: GameTime_t2756 (0x0AC4)
    MNotSaved
  • m_flFrameMax: float322760 (0x0AC8)
    MNotSaved
  • x: float322764 (0x0ACC)
    MNotSaved
  • y: float322768 (0x0AD0)
    MNotSaved
  • fadeSpeed: float322772 (0x0AD4)
    MNotSaved
  • bounceFactor: float322776 (0x0AD8)
    MNotSaved
  • hitSound: int322780 (0x0ADC)
    MNotSaved
  • priority: int322784 (0x0AE0)
    MNotSaved
  • tentOffset: Vector2788 (0x0AE4)
    MNotSaved
  • m_vecTempEntAngVelocity: QAngle2800 (0x0AF0)
    MNotSaved
  • tempent_renderamt: int322812 (0x0AFC)
    MNotSaved
  • m_vecNormal: Vector2816 (0x0B00)
    MNotSaved
  • m_flSpriteScale: float322828 (0x0B0C)
    MNotSaved
  • m_nFlickerFrame: int322832 (0x0B10)
    MNotSaved
  • m_flFrameRate: float322836 (0x0B14)
    MNotSaved
  • m_flFrame: float322840 (0x0B18)
    MNotSaved
  • m_pszImpactEffect: char*2848 (0x0B20)
    MNotSaved
  • m_pszParticleEffect: char*2856 (0x0B28)
    MNotSaved
  • m_bParticleCollision: bool2864 (0x0B30)
    MNotSaved
  • m_iLastCollisionFrame: int322868 (0x0B34)
    MNotSaved
  • m_vLastCollisionOrigin: VectorWS2872 (0x0B38)
    MNotSaved
  • m_vecTempEntVelocity: Vector2884 (0x0B44)
    MNotSaved
  • m_vecPrevAbsOrigin: VectorWS2896 (0x0B50)
    MNotSaved
  • m_vecTempEntAcceleration: Vector2908 (0x0B5C)
    MNotSaved
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10797369 built on Jul 03 2026.