Source 2 Viewer
CTeamTrackedStatsEntity
CTimeline
CTormentorSpawnPhase
CTriggerFan
CUnitOrders
CVectorExponentialMovingAverage
CVectorMovingAverage
CWorldCompositionChunkReferenceElement_t
C_Artillery_PortraitWorldUnit
C_BaseAnimatingController
C_BaseAnimatingOverlay
C_BaseAnimatingOverlayController
C_BaseButton
C_BaseClientUIEntity
C_BaseCombatCharacter
C_BaseCombatCharacter::WaterWakeMode_t
C_BaseDoor
C_BaseEntity
C_BaseEntityAPI
C_BaseModelEntity
C_BaseModelEntity::Emphasized_Phoneme
C_BasePlayerPawn
C_BasePlayerWeapon
C_BasePropDoor
C_BaseToggle
C_BaseTrigger
C_Beam
C_BodyComponentBaseAnimating
C_BodyComponentBaseAnimatingOverlay
C_Breakable
C_BreakableProp
C_CDOTA_Ability_Treant_LeechSeed
C_CSequenceTransitioner2
C_ClientRagdoll
C_ColorCorrection
C_ColorCorrectionVolume
C_CommandContext
C_CrownfallShmupCamera
C_CrownfallShmupEnemy
C_DOTAAmbientCreatureParticleZone
C_DOTAAppCheers
C_DOTABaseAbility
C_DOTABaseCustomHeroPickRules
C_DOTABaseGameMode
C_DOTABotChallengeGameMode
C_DOTACameraBounds
C_DOTACheers
C_DOTACustomGameHeroPickRules
C_DOTAFogOfWarTempViewers
C_DOTAGameManager
C_DOTAGameManagerProxy
C_DOTAGamerules
C_DOTAGamerulesProxy
C_DOTAMutationGameMode
C_DOTANewPlayerPoolGameMode
C_DOTAPlayerController
C_DOTAPortraitWorldCallbackHandler
C_DOTAPropCustomTexture
C_DOTAReflectionSkybox
C_DOTASceneEntity
C_DOTASpectatorGraphManager
C_DOTASpectatorGraphManagerProxy
C_DOTATeam
C_DOTATurboGameMode
C_DOTATurboHeroPickRules
C_DOTAWearableItem
C_DOTAWorldParticleSystem
C_DOTA_Ability_Abaddon_Withering_Mist
C_DOTA_Ability_AbyssalUnderlord_Abyssal_Horde
C_DOTA_Ability_AbyssalUnderlord_DarkRift
C_DOTA_Ability_AbyssalUnderlord_Dark_Portal
C_DOTA_Ability_AbyssalUnderlord_Portal_Warp
C_DOTA_Ability_Abyssal_Underlord_Raid_Boss
C_DOTA_Ability_Aghanim_UrnUpheaval
C_DOTA_Ability_AghanimsFortress_SkeletonKing_VampiricAura
C_DOTA_Ability_AghsFort_AssaultCaptain_SearingChains
C_DOTA_Ability_AghsFort_AssaultCaptain_SunRay
C_DOTA_Ability_AghsFort_Creature_Phoenix_FireSpirits
C_DOTA_Ability_AghsFort_Creature_Venomancer_PoisonNova
C_DOTA_Ability_AghsFort_Gyrocopter_Multi_Homing_Missile
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Dota 2
client
C_BaseEntity
C_BaseModelEntity
C_BaseModelEntity
Inherits from (86 fields)
C_BaseEntity
CEntityInstance
expand fields
m_CRenderComponent
:
CRenderComponent
*
1528 (0x05F8)
MNotSaved
m_CHitboxComponent
:
CHitboxComponent
1536 (0x0600)
m_pChoreoComponent
:
CChoreoComponent
*
1560 (0x0618)
m_nDestructiblePartInitialStateDestructed0
:
HitGroup_t
1568 (0x0620)
m_nDestructiblePartInitialStateDestructed1
:
HitGroup_t
1572 (0x0624)
m_nDestructiblePartInitialStateDestructed2
:
HitGroup_t
1576 (0x0628)
m_nDestructiblePartInitialStateDestructed3
:
HitGroup_t
1580 (0x062C)
m_nDestructiblePartInitialStateDestructed4
:
HitGroup_t
1584 (0x0630)
m_nDestructiblePartInitialStateDestructed0_PartIndex
:
int32
1588 (0x0634)
m_nDestructiblePartInitialStateDestructed1_PartIndex
:
int32
1592 (0x0638)
m_nDestructiblePartInitialStateDestructed2_PartIndex
:
int32
1596 (0x063C)
m_nDestructiblePartInitialStateDestructed3_PartIndex
:
int32
1600 (0x0640)
m_nDestructiblePartInitialStateDestructed4_PartIndex
:
int32
1604 (0x0644)
m_bDestructiblePartInitialStateDestructed0_GenerateBreakpieces
:
bool
1608 (0x0648)
m_bDestructiblePartInitialStateDestructed1_GenerateBreakpieces
:
bool
1609 (0x0649)
m_bDestructiblePartInitialStateDestructed2_GenerateBreakpieces
:
bool
1610 (0x064A)
m_bDestructiblePartInitialStateDestructed3_GenerateBreakpieces
:
bool
1611 (0x064B)
m_bDestructiblePartInitialStateDestructed4_GenerateBreakpieces
:
bool
1612 (0x064C)
m_pDestructiblePartsSystemComponent
:
CDestructiblePartsComponent
*
1616 (0x0650)
m_bInitModelEffects
:
bool
1912 (0x0778)
MNotSaved
m_bDoingModelEffects
:
bool
1913 (0x0779)
MNotSaved
m_bIsStaticProp
:
bool
1914 (0x077A)
MNotSaved
m_iViewerID
:
int32
1916 (0x077C)
m_iTeamVisibilityBitmask
:
int32
1920 (0x0780)
m_iOldHealth
:
int32
1924 (0x0784)
MNotSaved
m_nRenderMode
:
RenderMode_t
1928 (0x0788)
m_bVisibilityDirtyFlag
:
bool
1929 (0x0789)
m_nRenderFX
:
RenderFx_t
1930 (0x078A)
m_bAllowFadeInView
:
bool
1931 (0x078B)
m_clrRender
:
Color
1960 (0x07A8)
m_vecRenderAttributes
:
C_UtlVectorEmbeddedNetworkVar
<
EntityRenderAttribute_t
>
1968 (0x07B0)
m_bRenderToCubemaps
:
bool
2096 (0x0830)
m_bNoInterpolate
:
bool
2097 (0x0831)
m_Collision
:
CCollisionProperty
2104 (0x0838)
m_Glow
:
CGlowProperty
2280 (0x08E8)
m_flGlowBackfaceMult
:
float32
2368 (0x0940)
m_fadeMinDist
:
float32
2372 (0x0944)
m_fadeMaxDist
:
float32
2376 (0x0948)
m_flFadeScale
:
float32
2380 (0x094C)
m_flShadowStrength
:
float32
2384 (0x0950)
m_nObjectCulling
:
uint8
2388 (0x0954)
m_nRequiredDecalRtEncoding
:
DecalRtEncoding_t
2389 (0x0955)
m_bodyGroupChoices
:
CUtlOrderedMap
<
CGlobalSymbol
,
int32
>
2392 (0x0958)
m_vecViewOffset
:
CNetworkViewOffsetVector
2432 (0x0980)
m_pClientAlphaProperty
:
CClientAlphaProperty
*
2656 (0x0A60)
MNotSaved
m_ClientOverrideTint
:
Color
2664 (0x0A68)
MNotSaved
m_bUseClientOverrideTint
:
bool
2668 (0x0A6C)
MNotSaved
m_bvDisabledHitGroups
:
uint32
[1]
2672 (0x0A70)
MKV3TransferSaveOpsForField
: "GetHitgroupDisableListSaveRestoreOps"
Referenced by (38)
ActiveModelConfig_t
m_AssociatedEntities
CBaseAnimGraph
CBaseAnimatingActivity
CChoreoComponent
m_hOwner
CDOTA_Artillery_EffectsEntity
CDOTA_FightingGame_EffectsEntity
CDOTA_Match3_EffectsEntity
CDOTA_Minesweeper_EffectsEntity
+30 more…
Also in
server.dll
Counter-Strike 2
Deadlock