Source 2 Viewer
CSurvivorsSpawnerDefinition
CSurvivorsSpawnerDestructibles
CSurvivorsSpawnerDestructiblesDefinition
CSurvivorsSpawnerEliteTurret
CSurvivorsSpawnerEliteTurretDefinition
CSurvivorsSpawnerGolem
CSurvivorsSpawnerGolemDefinition
CSurvivorsSpawnerTower
CSurvivorsSpawnerTowerDefinition
CSurvivorsUnit
CSurvivorsUnit_Snotty
CSurvivorsUpgradeDefinition
CTakeDamageInfo
CTakeDamageResult
CTakeDamageResultAPI
CTakeDamageSummaryScopeGuard
CTeamTrackedStatDefinition
CTeamTrackedStatsEntity
CTimeline
CTormentorSpawnPhase
CTriggerFan
CUnitOrders
CVectorExponentialMovingAverage
CVectorMovingAverage
CWorldCompositionChunkReferenceElement_t
C_Artillery_PortraitWorldUnit
C_BaseAnimatingController
C_BaseAnimatingOverlay
C_BaseAnimatingOverlayController
C_BaseButton
C_BaseClientUIEntity
C_BaseCombatCharacter
C_BaseCombatCharacter::WaterWakeMode_t
C_BaseDoor
C_BaseEntity
C_BaseEntityAPI
C_BaseModelEntity
C_BaseModelEntity::Emphasized_Phoneme
C_BasePlayerPawn
C_BasePlayerWeapon
C_BasePropDoor
C_BaseToggle
C_BaseTrigger
C_Beam
C_BodyComponentBaseAnimating
C_BodyComponentBaseAnimatingOverlay
C_Breakable
C_BreakableProp
C_CDOTA_Ability_Treant_LeechSeed
C_CSequenceTransitioner2
C_ClientRagdoll
C_ColorCorrection
C_ColorCorrectionVolume
C_CommandContext
C_CrownfallShmupCamera
C_CrownfallShmupEnemy
C_DOTAAmbientCreatureParticleZone
C_DOTAAppCheers
C_DOTABaseAbility
C_DOTABaseCustomHeroPickRules
C_DOTABaseGameMode
C_DOTABotChallengeGameMode
C_DOTACameraBounds
C_DOTACheers
C_DOTACustomGameHeroPickRules
C_DOTAFogOfWarTempViewers
C_DOTAGameManager
C_DOTAGameManagerProxy
C_DOTAGamerules
C_DOTAGamerulesProxy
C_DOTAMutationGameMode
C_DOTANewPlayerPoolGameMode
C_DOTAPlayerController
C_DOTAPortraitWorldCallbackHandler
C_DOTAPropCustomTexture
C_DOTAReflectionSkybox
C_DOTASceneEntity
C_DOTASpectatorGraphManager
C_DOTASpectatorGraphManagerProxy
C_DOTATeam
Type
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Dota 2
client
CTormentorSpawnPhase
CTormentorSpawnPhase
m_eTormentorLocation
:
ETormentorLocation
48 (0x30)
m_eTormentorSpawnPhase
:
ETormentorSpawnPhase
52 (0x34)
m_flTormentorPhaseStartTime
:
float32
56 (0x38)
m_flTormentorPhaseEndTime
:
float32
60 (0x3C)
Referenced by (2)
C_DOTAGamerules
m_tormentorSpawnPhase
C_DOTAGamerules
m_vecTormentorSpawnPhases
Also in
server.dll