Source 2 Viewer
CWorldCompositionChunkReferenceElement_t
C_Artillery_PortraitWorldUnit
C_BaseAnimatingController
C_BaseAnimatingOverlay
C_BaseAnimatingOverlayController
C_BaseButton
C_BaseClientUIEntity
C_BaseCombatCharacter
C_BaseCombatCharacter::WaterWakeMode_t
C_BaseDoor
C_BaseEntity
C_BaseEntityAPI
C_BaseModelEntity
C_BaseModelEntity::Emphasized_Phoneme
C_BasePlayerPawn
C_BasePlayerWeapon
C_BasePropDoor
C_BaseToggle
C_BaseTrigger
C_Beam
C_BodyComponentBaseAnimating
C_BodyComponentBaseAnimatingOverlay
C_Breakable
C_BreakableProp
C_CDOTA_Ability_Treant_LeechSeed
C_CSequenceTransitioner2
C_ClientRagdoll
C_ColorCorrection
C_ColorCorrectionVolume
C_CommandContext
C_CrownfallShmupCamera
C_CrownfallShmupEnemy
C_DOTAAmbientCreatureParticleZone
C_DOTAAppCheers
C_DOTABaseAbility
C_DOTABaseCustomHeroPickRules
C_DOTABaseGameMode
C_DOTABotChallengeGameMode
C_DOTACameraBounds
C_DOTACheers
C_DOTACustomGameHeroPickRules
C_DOTAFogOfWarTempViewers
C_DOTAGameManager
C_DOTAGameManagerProxy
C_DOTAGamerules
C_DOTAGamerulesProxy
C_DOTAMutationGameMode
C_DOTANewPlayerPoolGameMode
C_DOTAPlayerController
C_DOTAPortraitWorldCallbackHandler
C_DOTAPropCustomTexture
C_DOTAReflectionSkybox
C_DOTASceneEntity
C_DOTASpectatorGraphManager
C_DOTASpectatorGraphManagerProxy
C_DOTATeam
C_DOTATurboGameMode
C_DOTATurboHeroPickRules
C_DOTAWearableItem
C_DOTAWorldParticleSystem
C_DOTA_Ability_Abaddon_Withering_Mist
C_DOTA_Ability_AbyssalUnderlord_Abyssal_Horde
C_DOTA_Ability_AbyssalUnderlord_DarkRift
C_DOTA_Ability_AbyssalUnderlord_Dark_Portal
C_DOTA_Ability_AbyssalUnderlord_Portal_Warp
C_DOTA_Ability_Abyssal_Underlord_Raid_Boss
C_DOTA_Ability_Aghanim_UrnUpheaval
C_DOTA_Ability_AghanimsFortress_SkeletonKing_VampiricAura
C_DOTA_Ability_AghsFort_AssaultCaptain_SearingChains
C_DOTA_Ability_AghsFort_AssaultCaptain_SunRay
C_DOTA_Ability_AghsFort_Creature_Phoenix_FireSpirits
C_DOTA_Ability_AghsFort_Creature_Venomancer_PoisonNova
C_DOTA_Ability_AghsFort_Gyrocopter_Multi_Homing_Missile
C_DOTA_Ability_AghsFort_RockGolem_Smash
C_DOTA_Ability_AghsFort_ShadowShaman_Shackles
C_DOTA_Ability_AghsFort_Shadow_Demon_Shadow_Poison
C_DOTA_Ability_AghsFort_Shadow_Demon_Shadow_Poison_Release
C_DOTA_Ability_AghsFort_StonehallGeneral_OverwhelmingOdds
C_DOTA_Ability_AghsFort_TrapRoom_Hookshot
C_DOTA_Ability_AghsFort_Wave_Blast
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Dota 2
client
C_BaseModelEntity
C_Beam
C_Beam
Inherits from (134 fields)
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_flFrameRate
:
float32
2688 (0x0A80)
m_flHDRColorScale
:
float32
2692 (0x0A84)
m_flFireTime
:
GameTime_t
2696 (0x0A88)
m_flDamage
:
float32
2700 (0x0A8C)
m_nNumBeamEnts
:
uint8
2704 (0x0A90)
m_queryHandleHalo
:
int32
2708 (0x0A94)
MNotSaved
m_hBaseMaterial
:
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
2744 (0x0AB8)
m_nHaloIndex
:
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
2752 (0x0AC0)
m_nBeamType
:
BeamType_t
2760 (0x0AC8)
m_nBeamFlags
:
uint32
2764 (0x0ACC)
m_hAttachEntity
:
CHandle
<
C_BaseEntity
>
[10]
2768 (0x0AD0)
m_nAttachIndex
:
AttachmentHandle_t
[10]
2808 (0x0AF8)
m_fWidth
:
float32
2820 (0x0B04)
m_fEndWidth
:
float32
2824 (0x0B08)
m_fFadeLength
:
float32
2828 (0x0B0C)
m_fHaloScale
:
float32
2832 (0x0B10)
m_fAmplitude
:
float32
2836 (0x0B14)
m_fStartFrame
:
float32
2840 (0x0B18)
m_fSpeed
:
float32
2844 (0x0B1C)
m_flFrame
:
float32
2848 (0x0B20)
m_nClipStyle
:
BeamClipStyle_t
2852 (0x0B24)
m_bTurnedOff
:
bool
2856 (0x0B28)
m_vecEndPos
:
VectorWS
2860 (0x0B2C)
m_hEndEntity
:
CHandle
<
C_BaseEntity
>
2872 (0x0B38)
Also in
server.dll
Counter-Strike 2
Deadlock