Source 2 Viewer
  • CWorldCompositionChunkReferenceElement_t
  • C_Artillery_PortraitWorldUnit
  • C_BaseAnimatingController
  • C_BaseAnimatingOverlay
  • C_BaseAnimatingOverlayController
  • C_BaseButton
  • C_BaseClientUIEntity
  • C_BaseCombatCharacter
  • C_BaseCombatCharacter::WaterWakeMode_t
  • C_BaseDoor
  • C_BaseEntity
  • C_BaseEntityAPI
  • C_BaseModelEntity
  • C_BaseModelEntity::Emphasized_Phoneme
  • C_BasePlayerPawn
  • C_BasePlayerWeapon
  • C_BasePropDoor
  • C_BaseToggle
  • C_BaseTrigger
  • C_Beam
  • C_BodyComponentBaseAnimating
  • C_BodyComponentBaseAnimatingOverlay
  • C_Breakable
  • C_BreakableProp
  • C_CDOTA_Ability_Treant_LeechSeed
  • C_CSequenceTransitioner2
  • C_ClientRagdoll
  • C_ColorCorrection
  • C_ColorCorrectionVolume
  • C_CommandContext
  • C_CrownfallShmupCamera
  • C_CrownfallShmupEnemy
  • C_DOTAAmbientCreatureParticleZone
  • C_DOTAAppCheers
  • C_DOTABaseAbility
  • C_DOTABaseCustomHeroPickRules
  • C_DOTABaseGameMode
  • C_DOTABotChallengeGameMode
  • C_DOTACameraBounds
  • C_DOTACheers
  • C_DOTACustomGameHeroPickRules
  • C_DOTAFogOfWarTempViewers
  • C_DOTAGameManager
  • C_DOTAGameManagerProxy
  • C_DOTAGamerules
  • C_DOTAGamerulesProxy
  • C_DOTAMutationGameMode
  • C_DOTANewPlayerPoolGameMode
  • C_DOTAPlayerController
  • C_DOTAPortraitWorldCallbackHandler
  • C_DOTAPropCustomTexture
  • C_DOTAReflectionSkybox
  • C_DOTASceneEntity
  • C_DOTASpectatorGraphManager
  • C_DOTASpectatorGraphManagerProxy
  • C_DOTATeam
  • C_DOTATurboGameMode
  • C_DOTATurboHeroPickRules
  • C_DOTAWearableItem
  • C_DOTAWorldParticleSystem
  • C_DOTA_Ability_Abaddon_Withering_Mist
  • C_DOTA_Ability_AbyssalUnderlord_Abyssal_Horde
  • C_DOTA_Ability_AbyssalUnderlord_DarkRift
  • C_DOTA_Ability_AbyssalUnderlord_Dark_Portal
  • C_DOTA_Ability_AbyssalUnderlord_Portal_Warp
  • C_DOTA_Ability_Abyssal_Underlord_Raid_Boss
  • C_DOTA_Ability_Aghanim_UrnUpheaval
  • C_DOTA_Ability_AghanimsFortress_SkeletonKing_VampiricAura
  • C_DOTA_Ability_AghsFort_AssaultCaptain_SearingChains
  • C_DOTA_Ability_AghsFort_AssaultCaptain_SunRay
  • C_DOTA_Ability_AghsFort_Creature_Phoenix_FireSpirits
  • C_DOTA_Ability_AghsFort_Creature_Venomancer_PoisonNova
  • C_DOTA_Ability_AghsFort_Gyrocopter_Multi_Homing_Missile
  • C_DOTA_Ability_AghsFort_RockGolem_Smash
  • C_DOTA_Ability_AghsFort_ShadowShaman_Shackles
  • C_DOTA_Ability_AghsFort_Shadow_Demon_Shadow_Poison
  • C_DOTA_Ability_AghsFort_Shadow_Demon_Shadow_Poison_Release
  • C_DOTA_Ability_AghsFort_StonehallGeneral_OverwhelmingOdds
  • C_DOTA_Ability_AghsFort_TrapRoom_Hookshot
  • C_DOTA_Ability_AghsFort_Wave_Blast
Type / to search
  1. Dota 2
  2. client
  3. C_BaseModelEntity
  4. C_Beam

C_Beam

Inherits from (134 fields)
C_BaseModelEntityC_BaseEntityCEntityInstance
  • m_flFrameRate: float322688 (0x0A80)
  • m_flHDRColorScale: float322692 (0x0A84)
  • m_flFireTime: GameTime_t2696 (0x0A88)
  • m_flDamage: float322700 (0x0A8C)
  • m_nNumBeamEnts: uint82704 (0x0A90)
  • m_queryHandleHalo: int322708 (0x0A94)
    MNotSaved
  • m_hBaseMaterial: CStrongHandle< InfoForResourceTypeIMaterial2 >2744 (0x0AB8)
  • m_nHaloIndex: CStrongHandle< InfoForResourceTypeIMaterial2 >2752 (0x0AC0)
  • m_nBeamType: BeamType_t2760 (0x0AC8)
  • m_nBeamFlags: uint322764 (0x0ACC)
  • m_hAttachEntity: CHandle< C_BaseEntity >[10]2768 (0x0AD0)
  • m_nAttachIndex: AttachmentHandle_t[10]2808 (0x0AF8)
  • m_fWidth: float322820 (0x0B04)
  • m_fEndWidth: float322824 (0x0B08)
  • m_fFadeLength: float322828 (0x0B0C)
  • m_fHaloScale: float322832 (0x0B10)
  • m_fAmplitude: float322836 (0x0B14)
  • m_fStartFrame: float322840 (0x0B18)
  • m_fSpeed: float322844 (0x0B1C)
  • m_flFrame: float322848 (0x0B20)
  • m_nClipStyle: BeamClipStyle_t2852 (0x0B24)
  • m_bTurnedOff: bool2856 (0x0B28)
  • m_vecEndPos: VectorWS2860 (0x0B2C)
  • m_hEndEntity: CHandle< C_BaseEntity >2872 (0x0B38)
Also in
server.dllCounter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.