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  1. Dota 2
  2. client
  3. C_DOTAGameManager

C_DOTAGameManager

  • __m_pChainEntity: CNetworkVarChainer48 (0x30)
    MNotSaved
  • m_bCustomGame: bool5656 (0x1618)
  • m_bEventGame: bool5657 (0x1619)
  • m_bGameModeWantsDefaultNeutralItemSchema: bool5658 (0x161A)
  • m_bGameModeFilteredAbilities: bool5659 (0x161B)
  • m_szAddOnGame: char[128]5660 (0x161C)
  • m_szAddOnMap: char[128]5788 (0x169C)
  • m_pTutorialLessonKeyValues: KeyValues*11464 (0x2CC8)
  • m_pDivisionKeyValues: KeyValues*11472 (0x2CD0)
  • m_pMatchGroupsKeyValues: KeyValues*11480 (0x2CD8)
  • m_pAnimationStatues: KeyValues*11488 (0x2CE0)
  • m_pBotScriptsDedicatedServer: KeyValues*11496 (0x2CE8)
  • m_pkvWardPlacementLocations: KeyValues*11504 (0x2CF0)
  • m_pRegionKeyValues: KeyValues*11512 (0x2CF8)
  • m_pSurveyQuestionData: KeyValues*11520 (0x2D00)
  • m_AddonInfoKeyValues: KeyValues311528 (0x2D08)
  • m_pCountryKeyValues: KeyValues*11584 (0x2D40)
  • m_bLoadedPortraits: bool[9]12832 (0x3220)
  • m_pControlGroupsKeyValues: KeyValues*12848 (0x3230)
  • m_pItemSuggestPreferenceKeyValues: KeyValues3*12856 (0x3238)
  • m_CurrentHeroAvailable: bool[256]12864 (0x3240)
Referenced by (1)
C_DOTAGameManagerProxym_pGameManager
Also in
server.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.