Source 2 Viewer
  • C_BaseClientUIEntity
  • C_BaseCombatCharacter
  • C_BaseCombatCharacter::WaterWakeMode_t
  • C_BaseDoor
  • C_BaseEntity
  • C_BaseModelEntity
  • C_BaseModelEntity::Emphasized_Phoneme
  • C_BasePlayerPawn
  • C_BasePlayerWeapon
  • C_BasePropDoor
  • C_BaseToggle
  • C_BaseTrigger
  • C_Beam
  • C_BodyComponentBaseAnimating
  • C_BodyComponentBaseAnimatingOverlay
  • C_Breakable
  • C_BreakableProp
  • C_CDOTA_Ability_Treant_LeechSeed
  • C_CSequenceTransitioner2
  • C_ClientRagdoll
  • C_ColorCorrection
  • C_ColorCorrectionVolume
  • C_CommandContext
  • C_CrownfallShmupCamera
  • C_CrownfallShmupEnemy
  • C_DOTAAmbientCreatureParticleZone
  • C_DOTAAppCheers
  • C_DOTABaseAbility
  • C_DOTABaseCustomHeroPickRules
  • C_DOTABaseGameMode
  • C_DOTABotChallengeGameMode
  • C_DOTACameraBounds
  • C_DOTACheers
  • C_DOTACustomGameHeroPickRules
  • C_DOTAFogOfWarTempViewers
  • C_DOTAGameManager
  • C_DOTAGameManagerProxy
  • C_DOTAGamerules
  • C_DOTAGamerulesProxy
  • C_DOTAMutationGameMode
  • C_DOTANewPlayerPoolGameMode
  • C_DOTAPlayerController
  • C_DOTAPortraitWorldCallbackHandler
  • C_DOTAPropCustomTexture
  • C_DOTAReflectionSkybox
  • C_DOTASceneEntity
  • C_DOTASpectatorGraphManager
  • C_DOTASpectatorGraphManagerProxy
  • C_DOTATeam
  • C_DOTATurboGameMode
  • C_DOTATurboHeroPickRules
  • C_DOTAWearableItem
  • C_DOTAWorldParticleSystem
  • C_DOTA_Ability_Abaddon_Withering_Mist
  • C_DOTA_Ability_AbyssalUnderlord_Abyssal_Horde
  • C_DOTA_Ability_AbyssalUnderlord_DarkRift
  • C_DOTA_Ability_AbyssalUnderlord_Dark_Portal
  • C_DOTA_Ability_AbyssalUnderlord_Portal_Warp
  • C_DOTA_Ability_Abyssal_Underlord_Raid_Boss
  • C_DOTA_Ability_Aghanim_UrnUpheaval
  • C_DOTA_Ability_AghanimsFortress_SkeletonKing_VampiricAura
  • C_DOTA_Ability_AghsFort_AssaultCaptain_SearingChains
  • C_DOTA_Ability_AghsFort_AssaultCaptain_SunRay
  • C_DOTA_Ability_AghsFort_Creature_Phoenix_FireSpirits
  • C_DOTA_Ability_AghsFort_Creature_Venomancer_PoisonNova
  • C_DOTA_Ability_AghsFort_Gyrocopter_Multi_Homing_Missile
  • C_DOTA_Ability_AghsFort_RockGolem_Smash
  • C_DOTA_Ability_AghsFort_ShadowShaman_Shackles
  • C_DOTA_Ability_AghsFort_Shadow_Demon_Shadow_Poison
  • C_DOTA_Ability_AghsFort_Shadow_Demon_Shadow_Poison_Release
  • C_DOTA_Ability_AghsFort_StonehallGeneral_OverwhelmingOdds
  • C_DOTA_Ability_AghsFort_TrapRoom_Hookshot
  • C_DOTA_Ability_AghsFort_Wave_Blast
  • C_DOTA_Ability_AghsFort_Waveblaster_Leap
  • C_DOTA_Ability_Aghsfort_Aziyog_Underlord_Dark_Portal
  • C_DOTA_Ability_Aghsfort_Aziyog_Underlord_Portal_Warp
  • C_DOTA_Ability_Aghsfort_Elemental_Wisp_Tether
  • C_DOTA_Ability_Aghsfort_Pugna_Grandmaster_NetherWard
  • C_DOTA_Ability_Aghsfort_Wildwing_Tornado_Blast
  • C_DOTA_Ability_Alchemist_Berserk_Potion
Type / to search
  1. Dota 2
  2. client
  3. CBaseAnimGraph
  4. C_ClientRagdoll

C_ClientRagdoll

Inherits from (150 fields)
CBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_bFadeOut: bool3160 (0x0C58)
  • m_bImportant: bool3161 (0x0C59)
  • m_flEffectTime: GameTime_t3164 (0x0C5C)
  • m_gibDespawnTime: GameTime_t3168 (0x0C60)
  • m_iCurrentFriction: int323172 (0x0C64)
  • m_iMinFriction: int323176 (0x0C68)
  • m_iMaxFriction: int323180 (0x0C6C)
  • m_iFrictionAnimState: int323184 (0x0C70)
  • m_bReleaseRagdoll: bool3188 (0x0C74)
  • m_iEyeAttachment: AttachmentHandle_t3189 (0x0C75)
  • m_bFadingOut: bool3190 (0x0C76)
  • m_flScaleEnd: float32[10]3192 (0x0C78)
  • m_flScaleTimeStart: GameTime_t[10]3232 (0x0CA0)
  • m_flScaleTimeEnd: GameTime_t[10]3272 (0x0CC8)
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10797369 built on Jul 03 2026.