Source 2 Viewer
  • CSurvivorsPowerUp_MortimerKisses
  • CSurvivorsPowerUp_ProjectileAttack
  • CSurvivorsPowerUp_Snotty
  • CSurvivorsPowerUp_Spirits
  • CSurvivorsPowerUp_Stampede
  • CSurvivorsPowerUp_Swashbuckle
  • CSurvivorsPowerUp_Track
  • CSurvivorsSpawner
  • CSurvivorsSpawnerDefinition
  • CSurvivorsSpawnerDestructibles
  • CSurvivorsSpawnerDestructiblesDefinition
  • CSurvivorsSpawnerEliteTurret
  • CSurvivorsSpawnerEliteTurretDefinition
  • CSurvivorsSpawnerGolem
  • CSurvivorsSpawnerGolemDefinition
  • CSurvivorsSpawnerTower
  • CSurvivorsSpawnerTowerDefinition
  • CSurvivorsUnit
  • CSurvivorsUnit_Snotty
  • CSurvivorsUpgradeDefinition
  • CTakeDamageInfo
  • CTakeDamageResult
  • CTakeDamageResultAPI
  • CTakeDamageSummaryScopeGuard
  • CTeamTrackedStatDefinition
  • CTeamTrackedStatsEntity
  • CTimeline
  • CTormentorSpawnPhase
  • CTriggerFan
  • CUnitOrders
  • CVectorExponentialMovingAverage
  • CVectorMovingAverage
  • CWorldCompositionChunkReferenceElement_t
  • C_Artillery_PortraitWorldUnit
  • C_BaseAnimatingController
  • C_BaseAnimatingOverlay
  • C_BaseAnimatingOverlayController
  • C_BaseButton
  • C_BaseClientUIEntity
  • C_BaseCombatCharacter
  • C_BaseCombatCharacter::WaterWakeMode_t
  • C_BaseDoor
  • C_BaseEntity
  • C_BaseEntityAPI
  • C_BaseModelEntity
  • C_BaseModelEntity::Emphasized_Phoneme
  • C_BasePlayerPawn
  • C_BasePlayerWeapon
  • C_BasePropDoor
  • C_BaseToggle
  • C_BaseTrigger
  • C_Beam
  • C_BodyComponentBaseAnimating
  • C_BodyComponentBaseAnimatingOverlay
  • C_Breakable
  • C_BreakableProp
  • C_CDOTA_Ability_Treant_LeechSeed
  • C_CSequenceTransitioner2
  • C_ClientRagdoll
  • C_ColorCorrection
  • C_ColorCorrectionVolume
  • C_CommandContext
  • C_CrownfallShmupCamera
  • C_CrownfallShmupEnemy
  • C_DOTAAmbientCreatureParticleZone
  • C_DOTAAppCheers
  • C_DOTABaseAbility
  • C_DOTABaseCustomHeroPickRules
  • C_DOTABaseGameMode
  • C_DOTABotChallengeGameMode
  • C_DOTACameraBounds
  • C_DOTACheers
  • C_DOTACustomGameHeroPickRules
  • C_DOTAFogOfWarTempViewers
  • C_DOTAGameManager
  • C_DOTAGameManagerProxy
  • C_DOTAGamerules
  • C_DOTAGamerulesProxy
  • C_DOTAMutationGameMode
  • C_DOTANewPlayerPoolGameMode
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  1. Dota 2
  2. client
  3. CSurvivorsUpgradeDefinition

CSurvivorsUpgradeDefinition

MVDataRoot
  • m_unRarity: ESurvivorsUpgradeRarity = "RARITY_INVALID"0 (0x00)
  • m_vecUpgradeAttributes: CUtlVector< CSurvivorsAttributeValue >8 (0x08)
  • m_vecGlobalUpgradeAttributes: CUtlVector< CSurvivorsAttributeValue >32 (0x20)
Referenced by (4)
CSurvivorsPowerUpm_vecMinorUpgradesCSurvivorsPowerUpDefinitionm_vecMinorUpgradeChoicesCSurvivorsPowerUpDefinitionm_vecAuthoredUpgradeChoicesCSurvivorsPowerUpDefinitionm_scepterUpgradeDefinition
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.