Source 2 Viewer
CSurvivorsPowerUp_MortimerKisses
CSurvivorsPowerUp_ProjectileAttack
CSurvivorsPowerUp_Snotty
CSurvivorsPowerUp_Spirits
CSurvivorsPowerUp_Stampede
CSurvivorsPowerUp_Swashbuckle
CSurvivorsPowerUp_Track
CSurvivorsSpawner
CSurvivorsSpawnerDefinition
CSurvivorsSpawnerDestructibles
CSurvivorsSpawnerDestructiblesDefinition
CSurvivorsSpawnerEliteTurret
CSurvivorsSpawnerEliteTurretDefinition
CSurvivorsSpawnerGolem
CSurvivorsSpawnerGolemDefinition
CSurvivorsSpawnerTower
CSurvivorsSpawnerTowerDefinition
CSurvivorsUnit
CSurvivorsUnit_Snotty
CSurvivorsUpgradeDefinition
CTakeDamageInfo
CTakeDamageResult
CTakeDamageResultAPI
CTakeDamageSummaryScopeGuard
CTeamTrackedStatDefinition
CTeamTrackedStatsEntity
CTimeline
CTormentorSpawnPhase
CTriggerFan
CUnitOrders
CVectorExponentialMovingAverage
CVectorMovingAverage
CWorldCompositionChunkReferenceElement_t
C_Artillery_PortraitWorldUnit
C_BaseAnimatingController
C_BaseAnimatingOverlay
C_BaseAnimatingOverlayController
C_BaseButton
C_BaseClientUIEntity
C_BaseCombatCharacter
C_BaseCombatCharacter::WaterWakeMode_t
C_BaseDoor
C_BaseEntity
C_BaseEntityAPI
C_BaseModelEntity
C_BaseModelEntity::Emphasized_Phoneme
C_BasePlayerPawn
C_BasePlayerWeapon
C_BasePropDoor
C_BaseToggle
C_BaseTrigger
C_Beam
C_BodyComponentBaseAnimating
C_BodyComponentBaseAnimatingOverlay
C_Breakable
C_BreakableProp
C_CDOTA_Ability_Treant_LeechSeed
C_CSequenceTransitioner2
C_ClientRagdoll
C_ColorCorrection
C_ColorCorrectionVolume
C_CommandContext
C_CrownfallShmupCamera
C_CrownfallShmupEnemy
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C_DOTABaseGameMode
C_DOTABotChallengeGameMode
C_DOTACameraBounds
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C_DOTACustomGameHeroPickRules
C_DOTAFogOfWarTempViewers
C_DOTAGameManager
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C_DOTAGamerulesProxy
C_DOTAMutationGameMode
C_DOTANewPlayerPoolGameMode
Type
/
to search
Dota 2
client
CSurvivorsUpgradeDefinition
CSurvivorsUpgradeDefinition
MVDataRoot
m_unRarity
:
ESurvivorsUpgradeRarity
= "RARITY_INVALID"
0 (0x00)
m_vecUpgradeAttributes
:
CUtlVector
<
CSurvivorsAttributeValue
>
8 (0x08)
m_vecGlobalUpgradeAttributes
:
CUtlVector
<
CSurvivorsAttributeValue
>
32 (0x20)
Referenced by (4)
CSurvivorsPowerUp
m_vecMinorUpgrades
CSurvivorsPowerUpDefinition
m_vecMinorUpgradeChoices
CSurvivorsPowerUpDefinition
m_vecAuthoredUpgradeChoices
CSurvivorsPowerUpDefinition
m_scepterUpgradeDefinition