Source 2 Viewer
CSurvivorsEnemyDefinition_Snotty
CSurvivorsEnemyEventDefinition
CSurvivorsEnemyGolem
CSurvivorsEnemyPillar
CSurvivorsEnemyResurrector
CSurvivorsEnemySnapshot
CSurvivorsEntity
CSurvivorsGameModeDefinition
CSurvivorsGameModeDefinition::SeparationLayerData
CSurvivorsGameSnapshot
CSurvivorsHeroDefinition
CSurvivorsImperiaBoss
CSurvivorsLevelDefinition
CSurvivorsLootTable
CSurvivorsLootTable::CLootEntry
CSurvivorsLootTable::CLootEntryCollection
CSurvivorsPickupDefinition
CSurvivorsPickupSnapshot
CSurvivorsPlayerSnapshot
CSurvivorsPowerUp
CSurvivorsPowerUpDamageTickInfo
CSurvivorsPowerUpDefinition
CSurvivorsPowerUpDefinition_ArcaneBolt
CSurvivorsPowerUpDefinition_AreaAttack
CSurvivorsPowerUpDefinition_AreaAttack_Circle
CSurvivorsPowerUpDefinition_AreaAttack_CircleConstant
CSurvivorsPowerUpDefinition_AreaAttack_Line
CSurvivorsPowerUpDefinition_CounterHelix
CSurvivorsPowerUpDefinition_EchoStrike
CSurvivorsPowerUpDefinition_Frostbite
CSurvivorsPowerUpDefinition_InstantAttack
CSurvivorsPowerUpDefinition_KnifeThrow
CSurvivorsPowerUpDefinition_LagunaBlade
CSurvivorsPowerUpDefinition_LandMine
CSurvivorsPowerUpDefinition_MagicMissile
CSurvivorsPowerUpDefinition_MortimerKisses
CSurvivorsPowerUpDefinition_ProjectileAttack
CSurvivorsPowerUpDefinition_Snotty
CSurvivorsPowerUpDefinition_Spirits
CSurvivorsPowerUpDefinition_Stampede
CSurvivorsPowerUpDefinition_Swashbuckle
CSurvivorsPowerUpDefinition_Track
CSurvivorsPowerUpSnapshot
CSurvivorsPowerUp_ArcaneBolt
CSurvivorsPowerUp_AreaAttack
CSurvivorsPowerUp_AreaAttack_Circle
CSurvivorsPowerUp_AreaAttack_CircleConstant
CSurvivorsPowerUp_AreaAttack_Line
CSurvivorsPowerUp_CounterHelix
CSurvivorsPowerUp_EchoStrike
CSurvivorsPowerUp_Frostbite
CSurvivorsPowerUp_InstantAttack
CSurvivorsPowerUp_KnifeThrow
CSurvivorsPowerUp_LagunaBlade
CSurvivorsPowerUp_LandMine
CSurvivorsPowerUp_MagicMissile
CSurvivorsPowerUp_MortimerKisses
CSurvivorsPowerUp_ProjectileAttack
CSurvivorsPowerUp_Snotty
CSurvivorsPowerUp_Spirits
CSurvivorsPowerUp_Stampede
CSurvivorsPowerUp_Swashbuckle
CSurvivorsPowerUp_Track
CSurvivorsSpawner
CSurvivorsSpawnerDefinition
CSurvivorsSpawnerDestructibles
CSurvivorsSpawnerDestructiblesDefinition
CSurvivorsSpawnerEliteTurret
CSurvivorsSpawnerEliteTurretDefinition
CSurvivorsSpawnerGolem
CSurvivorsSpawnerGolemDefinition
CSurvivorsSpawnerTower
CSurvivorsSpawnerTowerDefinition
CSurvivorsUnit
CSurvivorsUnit_Snotty
CSurvivorsUpgradeDefinition
CTakeDamageInfo
CTakeDamageResult
CTakeDamageResultAPI
CTakeDamageSummaryScopeGuard
Type
/
to search
Dota 2
client
CSurvivorsPowerUp
CSurvivorsPowerUp
m_unPowerUpID
:
SurvivorsPowerUpID_t
24 (0x18)
m_nLevel
:
int32
28 (0x1C)
m_nMaxLevel
:
int32
32 (0x20)
m_nNumAuthoredLevels
:
int32
36 (0x24)
m_vecMinorUpgrades
:
CUtlVector
<
CSurvivorsUpgradeDefinition
>
40 (0x28)
m_bHasShardUpgrade
:
bool
64 (0x40)
m_bHasScepterUpgrade
:
bool
65 (0x41)
m_flElapsedTime
:
float32
68 (0x44)
m_flTimeUntilNextTrigger
:
float32
72 (0x48)
m_bHasTriggered
:
bool
76 (0x4C)
m_bIsPassive
:
bool
77 (0x4D)
m_bIsProjectile
:
bool
78 (0x4E)
m_bIsInnate
:
bool
79 (0x4F)
m_bModifierParticleUsesOverheadOffset
:
bool
80 (0x50)
m_sModifierParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
88 (0x58)
m_sStunParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
312 (0x0138)
m_sVulnerableParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
536 (0x0218)
m_sFreezeParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
760 (0x02F8)
m_sHitStatusEffectParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
984 (0x03D8)
m_sWarmupEffectParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1208 (0x04B8)
m_flWarmupEffectTime
:
float32
1432 (0x0598)
m_flSpawnPickupOnKillPercent
:
float32
1436 (0x059C)
m_unSpawnPickupOnKillID
:
SurvivorsPickupID_t
1440 (0x05A0)
Referenced by (7)
CSurvivorsPowerUp_AreaAttack
CSurvivorsPowerUp_InstantAttack
CSurvivorsPowerUp_LandMine
CSurvivorsPowerUp_ProjectileAttack
CSurvivorsPowerUp_Spirits
CSurvivorsPowerUp_Stampede
CSurvivorsPowerUp_Swashbuckle