Source 2 Viewer
  • CSurvivorsEnemyDefinition_ImperiaBoss
  • CSurvivorsEnemyDefinition_Pillar
  • CSurvivorsEnemyDefinition_Resurrector
  • CSurvivorsEnemyDefinition_Snotty
  • CSurvivorsEnemyEventDefinition
  • CSurvivorsEnemyGolem
  • CSurvivorsEnemyPillar
  • CSurvivorsEnemyResurrector
  • CSurvivorsEnemySnapshot
  • CSurvivorsEntity
  • CSurvivorsGameModeDefinition
  • CSurvivorsGameModeDefinition::SeparationLayerData
  • CSurvivorsGameSnapshot
  • CSurvivorsHeroDefinition
  • CSurvivorsImperiaBoss
  • CSurvivorsLevelDefinition
  • CSurvivorsLootTable
  • CSurvivorsLootTable::CLootEntry
  • CSurvivorsLootTable::CLootEntryCollection
  • CSurvivorsPickupDefinition
  • CSurvivorsPickupSnapshot
  • CSurvivorsPlayerSnapshot
  • CSurvivorsPowerUp
  • CSurvivorsPowerUpDamageTickInfo
  • CSurvivorsPowerUpDefinition
  • CSurvivorsPowerUpDefinition_ArcaneBolt
  • CSurvivorsPowerUpDefinition_AreaAttack
  • CSurvivorsPowerUpDefinition_AreaAttack_Circle
  • CSurvivorsPowerUpDefinition_AreaAttack_CircleConstant
  • CSurvivorsPowerUpDefinition_AreaAttack_Line
  • CSurvivorsPowerUpDefinition_CounterHelix
  • CSurvivorsPowerUpDefinition_EchoStrike
  • CSurvivorsPowerUpDefinition_Frostbite
  • CSurvivorsPowerUpDefinition_InstantAttack
  • CSurvivorsPowerUpDefinition_KnifeThrow
  • CSurvivorsPowerUpDefinition_LagunaBlade
  • CSurvivorsPowerUpDefinition_LandMine
  • CSurvivorsPowerUpDefinition_MagicMissile
  • CSurvivorsPowerUpDefinition_MortimerKisses
  • CSurvivorsPowerUpDefinition_ProjectileAttack
  • CSurvivorsPowerUpDefinition_Snotty
  • CSurvivorsPowerUpDefinition_Spirits
  • CSurvivorsPowerUpDefinition_Stampede
  • CSurvivorsPowerUpDefinition_Swashbuckle
  • CSurvivorsPowerUpDefinition_Track
  • CSurvivorsPowerUpSnapshot
  • CSurvivorsPowerUp_ArcaneBolt
  • CSurvivorsPowerUp_AreaAttack
  • CSurvivorsPowerUp_AreaAttack_Circle
  • CSurvivorsPowerUp_AreaAttack_CircleConstant
  • CSurvivorsPowerUp_AreaAttack_Line
  • CSurvivorsPowerUp_CounterHelix
  • CSurvivorsPowerUp_EchoStrike
  • CSurvivorsPowerUp_Frostbite
  • CSurvivorsPowerUp_InstantAttack
  • CSurvivorsPowerUp_KnifeThrow
  • CSurvivorsPowerUp_LagunaBlade
  • CSurvivorsPowerUp_LandMine
  • CSurvivorsPowerUp_MagicMissile
  • CSurvivorsPowerUp_MortimerKisses
  • CSurvivorsPowerUp_ProjectileAttack
  • CSurvivorsPowerUp_Snotty
  • CSurvivorsPowerUp_Spirits
  • CSurvivorsPowerUp_Stampede
  • CSurvivorsPowerUp_Swashbuckle
  • CSurvivorsPowerUp_Track
  • CSurvivorsSpawner
  • CSurvivorsSpawnerDefinition
  • CSurvivorsSpawnerDestructibles
  • CSurvivorsSpawnerDestructiblesDefinition
  • CSurvivorsSpawnerEliteTurret
  • CSurvivorsSpawnerEliteTurretDefinition
  • CSurvivorsSpawnerGolem
  • CSurvivorsSpawnerGolemDefinition
  • CSurvivorsSpawnerTower
  • CSurvivorsSpawnerTowerDefinition
  • CSurvivorsUnit
  • CSurvivorsUnit_Snotty
  • CSurvivorsUpgradeDefinition
  • CTakeDamageInfo
Type / to search
  1. Dota 2
  2. client
  3. CSurvivorsPickupDefinition

CSurvivorsPickupDefinition

MVDataRoot
  • m_unPickupID: SurvivorsPickupID_t0 (0x00)
  • m_sPowerUpName: CUtlString8 (0x08)
  • m_sParticleEffect: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >16 (0x10)
  • m_nModelIndex: int32240 (0xF0)
  • m_sDirectionalHelperParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >248 (0xF8)
  • m_sOnPickupOverheadEffect: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >472 (0x01D8)
  • m_nHealAmount: int32696 (0x02B8)
  • m_nGoldAmount: int32700 (0x02BC)
  • m_bRewardsTreasure: bool704 (0x02C0)
  • m_nTreasureVariant: int32708 (0x02C4)
  • m_bShowInMinimap: bool712 (0x02C8)
  • m_sMinimapIconSnippet: CUtlString720 (0x02D0)
  • m_bCanSpawnWithVelocity: bool728 (0x02D8)
  • m_flMaxSpawnVelocity: float32732 (0x02DC)
  • m_sDropSoundEvent: CUtlString736 (0x02E0)
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.