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CSkyboxReference
CSoundEnvelope
CSoundPatch
CSpriteOriented
CStopwatch
CStopwatchBase
CSurvivorsAttackParticleInfo
CSurvivorsAttributeDefinition
CSurvivorsAttributeDefinition::MetaProgressionTierCost_t
CSurvivorsAttributeDefinition::MetaProgressionTier_t
CSurvivorsAttributeValue
CSurvivorsDifficultyDefinition
CSurvivorsEnemy
CSurvivorsEnemyAbsorber
CSurvivorsEnemyDefinition
CSurvivorsEnemyDefinition::Attack
CSurvivorsEnemyDefinition::PickupChance
CSurvivorsEnemyDefinition_Absorber
CSurvivorsEnemyDefinition_Golem
CSurvivorsEnemyDefinition_ImperiaBoss
CSurvivorsEnemyDefinition_Pillar
CSurvivorsEnemyDefinition_Resurrector
CSurvivorsEnemyDefinition_Snotty
CSurvivorsEnemyEventDefinition
CSurvivorsEnemyGolem
CSurvivorsEnemyPillar
CSurvivorsEnemyResurrector
CSurvivorsEnemySnapshot
CSurvivorsEntity
CSurvivorsGameModeDefinition
CSurvivorsGameModeDefinition::SeparationLayerData
CSurvivorsGameSnapshot
CSurvivorsHeroDefinition
CSurvivorsImperiaBoss
CSurvivorsLevelDefinition
CSurvivorsLootTable
CSurvivorsLootTable::CLootEntry
CSurvivorsLootTable::CLootEntryCollection
CSurvivorsPickupDefinition
CSurvivorsPickupSnapshot
CSurvivorsPlayerSnapshot
CSurvivorsPowerUp
CSurvivorsPowerUpDamageTickInfo
CSurvivorsPowerUpDefinition
CSurvivorsPowerUpDefinition_ArcaneBolt
CSurvivorsPowerUpDefinition_AreaAttack
CSurvivorsPowerUpDefinition_AreaAttack_Circle
CSurvivorsPowerUpDefinition_AreaAttack_CircleConstant
CSurvivorsPowerUpDefinition_AreaAttack_Line
CSurvivorsPowerUpDefinition_CounterHelix
CSurvivorsPowerUpDefinition_EchoStrike
CSurvivorsPowerUpDefinition_Frostbite
CSurvivorsPowerUpDefinition_InstantAttack
CSurvivorsPowerUpDefinition_KnifeThrow
CSurvivorsPowerUpDefinition_LagunaBlade
CSurvivorsPowerUpDefinition_LandMine
CSurvivorsPowerUpDefinition_MagicMissile
CSurvivorsPowerUpDefinition_MortimerKisses
CSurvivorsPowerUpDefinition_ProjectileAttack
CSurvivorsPowerUpDefinition_Snotty
CSurvivorsPowerUpDefinition_Spirits
CSurvivorsPowerUpDefinition_Stampede
CSurvivorsPowerUpDefinition_Swashbuckle
CSurvivorsPowerUpDefinition_Track
CSurvivorsPowerUpSnapshot
CSurvivorsPowerUp_ArcaneBolt
CSurvivorsPowerUp_AreaAttack
CSurvivorsPowerUp_AreaAttack_Circle
CSurvivorsPowerUp_AreaAttack_CircleConstant
CSurvivorsPowerUp_AreaAttack_Line
CSurvivorsPowerUp_CounterHelix
CSurvivorsPowerUp_EchoStrike
CSurvivorsPowerUp_Frostbite
CSurvivorsPowerUp_InstantAttack
CSurvivorsPowerUp_KnifeThrow
CSurvivorsPowerUp_LagunaBlade
CSurvivorsPowerUp_LandMine
CSurvivorsPowerUp_MagicMissile
CSurvivorsPowerUp_MortimerKisses
CSurvivorsPowerUp_ProjectileAttack
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Dota 2
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CSurvivorsEnemyDefinition
CSurvivorsEnemyDefinition_ImperiaBoss
CSurvivorsEnemyDefinition_ImperiaBoss
MVDataRoot
Inherits from (67 fields)
CSurvivorsEnemyDefinition
expand fields
m_flBurningGroundImpactDamage
:
float32
648 (0x0288)
m_flBurningGroundImpactRadius
:
float32
652 (0x028C)
m_flBurningGroundImpactSpawnDelay
:
float32
656 (0x0290)
m_flBurningGroundFlamesDuration
:
float32
660 (0x0294)
m_flBurningGroundDoTDuration
:
float32
664 (0x0298)
m_flBurningGroundDoTDamage
:
float32
668 (0x029C)
m_flBurningGroundImpactStunDuration
:
float32
672 (0x02A0)
m_nBurningGroundInstancesPerEnrageLevel
:
int32
676 (0x02A4)
m_sBurningGroundImpactParticleName
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
680 (0x02A8)
m_sBurningGroundDoTParticleName
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
904 (0x0388)
m_sBurningGroundBurnParticleName
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1128 (0x0468)
m_flRadiateRaysCastStartDuration
:
float32
1352 (0x0548)
m_flRadiateRaysDuration
:
float32
1356 (0x054C)
m_flRadiateRaysInterval
:
float32
1360 (0x0550)
m_flRadiateRaysAngle
:
float32
1364 (0x0554)
m_flRadiateRaysSpeed
:
float32
1368 (0x0558)
m_flRadiateRaysDamage
:
float32
1372 (0x055C)
m_flRadiateRaysProjectileRadius
:
float32
1376 (0x0560)
m_sRadiateRaysRayParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1384 (0x0568)
m_sRadiateRaysBuffParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1608 (0x0648)
m_nDemonPortalsNumToCreate
:
float32
1832 (0x0728)
m_flDemonPortalDeactivateTime
:
float32
1836 (0x072C)
m_nMaxDemonPortalCount
:
int32
1840 (0x0730)
m_flDemonPortalDeactivateRadius
:
float32
1844 (0x0734)
m_vecDemonPortalSpawners
:
CUtlVector
<
CUtlString
>
1848 (0x0738)
m_sDemonPortalsPortalParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1872 (0x0750)
m_sDemonPortalsTelegraphParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
2096 (0x0830)
m_nNumMagicMissiles
:
int32
2320 (0x0910)
m_flMagicMissileProjectileSpeed
:
float32
2324 (0x0914)
m_flMagicMissileProjectileSpeedIncreasePerEnrage
:
float32
2328 (0x0918)
m_flMagicMissileDamage
:
float32
2332 (0x091C)
m_flMagicMissileProjectileRadius
:
float32
2336 (0x0920)
m_sMagicMissileParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
2344 (0x0928)
m_flInitialEnrageTime
:
float32
2568 (0x0A08)
m_flIncrementalEnrageTime
:
float32
2572 (0x0A0C)
m_vecMandatoryEnrageHealthThresholds
:
CUtlVector
<
float32
>
2576 (0x0A10)
m_sImperiaAmbientBody
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
2600 (0x0A28)
m_sImperiaAmbientWings
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
2824 (0x0B08)