Source 2 Viewer
CSurvivorsEnemyAbsorber
CSurvivorsEnemyDefinition
CSurvivorsEnemyDefinition::Attack
CSurvivorsEnemyDefinition::PickupChance
CSurvivorsEnemyDefinition_Absorber
CSurvivorsEnemyDefinition_Golem
CSurvivorsEnemyDefinition_ImperiaBoss
CSurvivorsEnemyDefinition_Pillar
CSurvivorsEnemyDefinition_Resurrector
CSurvivorsEnemyDefinition_Snotty
CSurvivorsEnemyEventDefinition
CSurvivorsEnemyGolem
CSurvivorsEnemyPillar
CSurvivorsEnemyResurrector
CSurvivorsEnemySnapshot
CSurvivorsEntity
CSurvivorsGameModeDefinition
CSurvivorsGameModeDefinition::SeparationLayerData
CSurvivorsGameSnapshot
CSurvivorsHeroDefinition
CSurvivorsImperiaBoss
CSurvivorsLevelDefinition
CSurvivorsLootTable
CSurvivorsLootTable::CLootEntry
CSurvivorsLootTable::CLootEntryCollection
CSurvivorsPickupDefinition
CSurvivorsPickupSnapshot
CSurvivorsPlayerSnapshot
CSurvivorsPowerUp
CSurvivorsPowerUpDamageTickInfo
CSurvivorsPowerUpDefinition
CSurvivorsPowerUpDefinition_ArcaneBolt
CSurvivorsPowerUpDefinition_AreaAttack
CSurvivorsPowerUpDefinition_AreaAttack_Circle
CSurvivorsPowerUpDefinition_AreaAttack_CircleConstant
CSurvivorsPowerUpDefinition_AreaAttack_Line
CSurvivorsPowerUpDefinition_CounterHelix
CSurvivorsPowerUpDefinition_EchoStrike
CSurvivorsPowerUpDefinition_Frostbite
CSurvivorsPowerUpDefinition_InstantAttack
CSurvivorsPowerUpDefinition_KnifeThrow
CSurvivorsPowerUpDefinition_LagunaBlade
CSurvivorsPowerUpDefinition_LandMine
CSurvivorsPowerUpDefinition_MagicMissile
CSurvivorsPowerUpDefinition_MortimerKisses
CSurvivorsPowerUpDefinition_ProjectileAttack
CSurvivorsPowerUpDefinition_Snotty
CSurvivorsPowerUpDefinition_Spirits
CSurvivorsPowerUpDefinition_Stampede
CSurvivorsPowerUpDefinition_Swashbuckle
CSurvivorsPowerUpDefinition_Track
CSurvivorsPowerUpSnapshot
CSurvivorsPowerUp_ArcaneBolt
CSurvivorsPowerUp_AreaAttack
CSurvivorsPowerUp_AreaAttack_Circle
CSurvivorsPowerUp_AreaAttack_CircleConstant
CSurvivorsPowerUp_AreaAttack_Line
CSurvivorsPowerUp_CounterHelix
CSurvivorsPowerUp_EchoStrike
CSurvivorsPowerUp_Frostbite
CSurvivorsPowerUp_InstantAttack
CSurvivorsPowerUp_KnifeThrow
CSurvivorsPowerUp_LagunaBlade
CSurvivorsPowerUp_LandMine
CSurvivorsPowerUp_MagicMissile
CSurvivorsPowerUp_MortimerKisses
CSurvivorsPowerUp_ProjectileAttack
CSurvivorsPowerUp_Snotty
CSurvivorsPowerUp_Spirits
CSurvivorsPowerUp_Stampede
CSurvivorsPowerUp_Swashbuckle
CSurvivorsPowerUp_Track
CSurvivorsSpawner
CSurvivorsSpawnerDefinition
CSurvivorsSpawnerDestructibles
CSurvivorsSpawnerDestructiblesDefinition
CSurvivorsSpawnerEliteTurret
CSurvivorsSpawnerEliteTurretDefinition
CSurvivorsSpawnerGolem
CSurvivorsSpawnerGolemDefinition
Type
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to search
Dota 2
client
CSurvivorsHeroDefinition
CSurvivorsHeroDefinition
MVDataRoot
m_unHeroID
:
SurvivorsHeroID_t
0 (0x00)
m_nDOTAHeroID
:
HeroID_t
4 (0x04)
m_flBaseHealth
:
float32
= 100
16 (0x10)
m_flBaseSpeed
:
float32
= 100
20 (0x14)
m_flBasePickupRadius
:
float32
= 100
24 (0x18)
m_flBaseDashSpeed
:
float32
= 1300
28 (0x1C)
m_flBaseDashDuration
:
float32
= 0.25
32 (0x20)
m_flBaseDashCooldown
:
float32
= 1
36 (0x24)
m_nBaseNumDashes
:
int32
= 1
40 (0x28)
m_flMass
:
float32
= 20000
44 (0x2C)
m_flCollisionRadius
:
float32
= 20
48 (0x30)
m_flCollisionHeight
:
float32
= 100
52 (0x34)
m_flTriggerCollisionRadiusPadding
:
float32
= 10
56 (0x38)
m_pszPlayerHitSoundEvent
:
CUtlString
64 (0x40)
m_sLocDisplayName
:
CUtlString
72 (0x48)
m_vecEconItems
:
CUtlVector
<
item_definition_index_t
>
80 (0x50)
m_unStyleIndex
:
style_index_t
= 255
104 (0x68)
m_vecBaseAttributes
:
CUtlVector
<
CSurvivorsAttributeValue
>
112 (0x70)
m_vecStartingPowerUps
:
CUtlVector
<
SurvivorsPowerUpID_t
>
136 (0x88)
m_vecInnatePowerUps
:
CUtlVector
<
SurvivorsPowerUpID_t
>
160 (0xA0)