Source 2 Viewer
  • CSurvivorsEnemyAbsorber
  • CSurvivorsEnemyDefinition
  • CSurvivorsEnemyDefinition::Attack
  • CSurvivorsEnemyDefinition::PickupChance
  • CSurvivorsEnemyDefinition_Absorber
  • CSurvivorsEnemyDefinition_Golem
  • CSurvivorsEnemyDefinition_ImperiaBoss
  • CSurvivorsEnemyDefinition_Pillar
  • CSurvivorsEnemyDefinition_Resurrector
  • CSurvivorsEnemyDefinition_Snotty
  • CSurvivorsEnemyEventDefinition
  • CSurvivorsEnemyGolem
  • CSurvivorsEnemyPillar
  • CSurvivorsEnemyResurrector
  • CSurvivorsEnemySnapshot
  • CSurvivorsEntity
  • CSurvivorsGameModeDefinition
  • CSurvivorsGameModeDefinition::SeparationLayerData
  • CSurvivorsGameSnapshot
  • CSurvivorsHeroDefinition
  • CSurvivorsImperiaBoss
  • CSurvivorsLevelDefinition
  • CSurvivorsLootTable
  • CSurvivorsLootTable::CLootEntry
  • CSurvivorsLootTable::CLootEntryCollection
  • CSurvivorsPickupDefinition
  • CSurvivorsPickupSnapshot
  • CSurvivorsPlayerSnapshot
  • CSurvivorsPowerUp
  • CSurvivorsPowerUpDamageTickInfo
  • CSurvivorsPowerUpDefinition
  • CSurvivorsPowerUpDefinition_ArcaneBolt
  • CSurvivorsPowerUpDefinition_AreaAttack
  • CSurvivorsPowerUpDefinition_AreaAttack_Circle
  • CSurvivorsPowerUpDefinition_AreaAttack_CircleConstant
  • CSurvivorsPowerUpDefinition_AreaAttack_Line
  • CSurvivorsPowerUpDefinition_CounterHelix
  • CSurvivorsPowerUpDefinition_EchoStrike
  • CSurvivorsPowerUpDefinition_Frostbite
  • CSurvivorsPowerUpDefinition_InstantAttack
  • CSurvivorsPowerUpDefinition_KnifeThrow
  • CSurvivorsPowerUpDefinition_LagunaBlade
  • CSurvivorsPowerUpDefinition_LandMine
  • CSurvivorsPowerUpDefinition_MagicMissile
  • CSurvivorsPowerUpDefinition_MortimerKisses
  • CSurvivorsPowerUpDefinition_ProjectileAttack
  • CSurvivorsPowerUpDefinition_Snotty
  • CSurvivorsPowerUpDefinition_Spirits
  • CSurvivorsPowerUpDefinition_Stampede
  • CSurvivorsPowerUpDefinition_Swashbuckle
  • CSurvivorsPowerUpDefinition_Track
  • CSurvivorsPowerUpSnapshot
  • CSurvivorsPowerUp_ArcaneBolt
  • CSurvivorsPowerUp_AreaAttack
  • CSurvivorsPowerUp_AreaAttack_Circle
  • CSurvivorsPowerUp_AreaAttack_CircleConstant
  • CSurvivorsPowerUp_AreaAttack_Line
  • CSurvivorsPowerUp_CounterHelix
  • CSurvivorsPowerUp_EchoStrike
  • CSurvivorsPowerUp_Frostbite
  • CSurvivorsPowerUp_InstantAttack
  • CSurvivorsPowerUp_KnifeThrow
  • CSurvivorsPowerUp_LagunaBlade
  • CSurvivorsPowerUp_LandMine
  • CSurvivorsPowerUp_MagicMissile
  • CSurvivorsPowerUp_MortimerKisses
  • CSurvivorsPowerUp_ProjectileAttack
  • CSurvivorsPowerUp_Snotty
  • CSurvivorsPowerUp_Spirits
  • CSurvivorsPowerUp_Stampede
  • CSurvivorsPowerUp_Swashbuckle
  • CSurvivorsPowerUp_Track
  • CSurvivorsSpawner
  • CSurvivorsSpawnerDefinition
  • CSurvivorsSpawnerDestructibles
  • CSurvivorsSpawnerDestructiblesDefinition
  • CSurvivorsSpawnerEliteTurret
  • CSurvivorsSpawnerEliteTurretDefinition
  • CSurvivorsSpawnerGolem
  • CSurvivorsSpawnerGolemDefinition
Type / to search
  1. Dota 2
  2. client
  3. CSurvivorsHeroDefinition

CSurvivorsHeroDefinition

MVDataRoot
  • m_unHeroID: SurvivorsHeroID_t0 (0x00)
  • m_nDOTAHeroID: HeroID_t4 (0x04)
  • m_flBaseHealth: float32 = 10016 (0x10)
  • m_flBaseSpeed: float32 = 10020 (0x14)
  • m_flBasePickupRadius: float32 = 10024 (0x18)
  • m_flBaseDashSpeed: float32 = 130028 (0x1C)
  • m_flBaseDashDuration: float32 = 0.2532 (0x20)
  • m_flBaseDashCooldown: float32 = 136 (0x24)
  • m_nBaseNumDashes: int32 = 140 (0x28)
  • m_flMass: float32 = 2000044 (0x2C)
  • m_flCollisionRadius: float32 = 2048 (0x30)
  • m_flCollisionHeight: float32 = 10052 (0x34)
  • m_flTriggerCollisionRadiusPadding: float32 = 1056 (0x38)
  • m_pszPlayerHitSoundEvent: CUtlString64 (0x40)
  • m_sLocDisplayName: CUtlString72 (0x48)
  • m_vecEconItems: CUtlVector< item_definition_index_t >80 (0x50)
  • m_unStyleIndex: style_index_t = 255104 (0x68)
  • m_vecBaseAttributes: CUtlVector< CSurvivorsAttributeValue >112 (0x70)
  • m_vecStartingPowerUps: CUtlVector< SurvivorsPowerUpID_t >136 (0x88)
  • m_vecInnatePowerUps: CUtlVector< SurvivorsPowerUpID_t >160 (0xA0)
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.