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CSkeletonInstance
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CSurvivorsAttackParticleInfo
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CSurvivorsAttributeDefinition::MetaProgressionTierCost_t
CSurvivorsAttributeDefinition::MetaProgressionTier_t
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CSurvivorsLootTable::CLootEntry
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Dota 2
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CSurvivorsEnemyDefinition::Attack
CSurvivorsEnemyDefinition::Attack
m_sParticleName
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
0 (0x00)
m_flDamage
:
float32
= 1
224 (0xE0)
m_flAttackCooldown
:
float32
= 1
228 (0xE4)
m_flSpeed
:
float32
= 50
232 (0xE8)
m_flRange
:
float32
= 1000
236 (0xEC)
m_flMaxDistance
:
float32
240 (0xF0)
m_flLifeTime
:
float32
244 (0xF4)
m_flAttackOffsetUp
:
float32
248 (0xF8)
m_flAttackOffsetForward
:
float32
252 (0xFC)
m_flRadius
:
float32
256 (0x0100)
m_activity
:
GameActivity_t
= "ACT_DOTA_ATTACK"
260 (0x0104)
m_flAttackPoint
:
float32
264 (0x0108)
m_bHasIndicator
:
bool
268 (0x010C)
m_flSpawnDelay
:
float32
272 (0x0110)
m_eIndicatorShape
:
SurvivorsAttackIndicatorShape_t
= "k_eSurvivorsShape_Undefined"
276 (0x0114)
Referenced by (1)
CSurvivorsEnemyDefinition
m_vecAttacks