Source 2 Viewer
CSimpleSimTimer
CSimpleStopwatch
CSkeletonAnimationController
CSkeletonInstance
CSkillDamage
CSkillFloat
CSkillInt
CSkyboxReference
CSoundEnvelope
CSoundPatch
CSpriteOriented
CStopwatch
CStopwatchBase
CSurvivorsAttackParticleInfo
CSurvivorsAttributeDefinition
CSurvivorsAttributeDefinition::MetaProgressionTierCost_t
CSurvivorsAttributeDefinition::MetaProgressionTier_t
CSurvivorsAttributeValue
CSurvivorsDifficultyDefinition
CSurvivorsEnemy
CSurvivorsEnemyAbsorber
CSurvivorsEnemyDefinition
CSurvivorsEnemyDefinition::Attack
CSurvivorsEnemyDefinition::PickupChance
CSurvivorsEnemyDefinition_Absorber
CSurvivorsEnemyDefinition_Golem
CSurvivorsEnemyDefinition_ImperiaBoss
CSurvivorsEnemyDefinition_Pillar
CSurvivorsEnemyDefinition_Resurrector
CSurvivorsEnemyDefinition_Snotty
CSurvivorsEnemyEventDefinition
CSurvivorsEnemyGolem
CSurvivorsEnemyPillar
CSurvivorsEnemyResurrector
CSurvivorsEnemySnapshot
CSurvivorsEntity
CSurvivorsGameModeDefinition
CSurvivorsGameModeDefinition::SeparationLayerData
CSurvivorsGameSnapshot
CSurvivorsHeroDefinition
CSurvivorsImperiaBoss
CSurvivorsLevelDefinition
CSurvivorsLootTable
CSurvivorsLootTable::CLootEntry
CSurvivorsLootTable::CLootEntryCollection
CSurvivorsPickupDefinition
CSurvivorsPickupSnapshot
CSurvivorsPlayerSnapshot
CSurvivorsPowerUp
CSurvivorsPowerUpDamageTickInfo
CSurvivorsPowerUpDefinition
CSurvivorsPowerUpDefinition_ArcaneBolt
CSurvivorsPowerUpDefinition_AreaAttack
CSurvivorsPowerUpDefinition_AreaAttack_Circle
CSurvivorsPowerUpDefinition_AreaAttack_CircleConstant
CSurvivorsPowerUpDefinition_AreaAttack_Line
CSurvivorsPowerUpDefinition_CounterHelix
CSurvivorsPowerUpDefinition_EchoStrike
CSurvivorsPowerUpDefinition_Frostbite
CSurvivorsPowerUpDefinition_InstantAttack
CSurvivorsPowerUpDefinition_KnifeThrow
CSurvivorsPowerUpDefinition_LagunaBlade
CSurvivorsPowerUpDefinition_LandMine
CSurvivorsPowerUpDefinition_MagicMissile
CSurvivorsPowerUpDefinition_MortimerKisses
CSurvivorsPowerUpDefinition_ProjectileAttack
CSurvivorsPowerUpDefinition_Snotty
CSurvivorsPowerUpDefinition_Spirits
CSurvivorsPowerUpDefinition_Stampede
CSurvivorsPowerUpDefinition_Swashbuckle
CSurvivorsPowerUpDefinition_Track
CSurvivorsPowerUpSnapshot
CSurvivorsPowerUp_ArcaneBolt
CSurvivorsPowerUp_AreaAttack
CSurvivorsPowerUp_AreaAttack_Circle
CSurvivorsPowerUp_AreaAttack_CircleConstant
CSurvivorsPowerUp_AreaAttack_Line
CSurvivorsPowerUp_CounterHelix
CSurvivorsPowerUp_EchoStrike
CSurvivorsPowerUp_Frostbite
Type
/
to search
Dota 2
client
CSurvivorsUnit
CSurvivorsEnemy
CSurvivorsEnemy
Inherits from (12 fields)
CSurvivorsUnit
CSurvivorsEntity
expand fields
m_activity
:
GameActivity_t
384 (0x0180)
m_pSpawner
:
CSurvivorsSpawner
*
392 (0x0188)
m_enemyID
:
SurvivorsEnemyID_t
400 (0x0190)
m_bIsDying
:
bool
404 (0x0194)
m_sDeathEffectParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
408 (0x0198)
m_bSpawnPickupsOnDeath
:
bool
632 (0x0278)
m_flRunPlaybackRate
:
float32
636 (0x027C)
m_flIdlePlaybackRate
:
float32
640 (0x0280)
m_flTurnRate
:
float32
644 (0x0284)
m_flCollisionRadius
:
float32
648 (0x0288)
m_nSeperationTickCounter
:
int32
652 (0x028C)
m_nCurrentAttackIndex
:
int32
704 (0x02C0)
m_flTouchDamage
:
float32
708 (0x02C4)
m_flTouchTimeout
:
float32
712 (0x02C8)
m_flTouchCooldown
:
float32
716 (0x02CC)
m_bDieOnTouch
:
bool
720 (0x02D0)
m_flDespawnTimer
:
float32
724 (0x02D4)
m_bTryDespawn
:
bool
728 (0x02D8)
m_eMovementBehavior
:
ESurvivorsEnemyMovementBehavior
732 (0x02DC)
m_eMovementCapability
:
ESurvivorsEnemyMovementCapability
736 (0x02E0)
m_vOriginalFacing
:
Vector2D
740 (0x02E4)
m_flSinTurnTimer
:
float32
748 (0x02EC)
m_flDeathEffectTimer
:
float32
752 (0x02F0)
m_vDeathAnimationDirection
:
Vector
756 (0x02F4)
m_vCurrentSeparationVelocity
:
Vector
776 (0x0308)
m_bCenterRooted
:
bool
800 (0x0320)
m_bRotates
:
bool
801 (0x0321)
m_bIsElite
:
bool
802 (0x0322)
m_bIsMiniboss
:
bool
803 (0x0323)
m_flSpawnerExpirationTime
:
float32
804 (0x0324)
m_flOverrideDespawnRadiusBuffer
:
float32
808 (0x0328)
m_vSeparationVector
:
Vector
812 (0x032C)
Referenced by (6)
CSurvivorsEnemyAbsorber
CSurvivorsEnemyGolem
CSurvivorsEnemyPillar
CSurvivorsEnemyResurrector
CSurvivorsImperiaBoss
CSurvivorsUnit_Snotty