Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
18,139
ConVars & Commands
7,284
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All
18,139
Classes
17,201
Enums
938
Entities
6,931
Components
22
Networked
627
VData
165
Exclusive
14,143
CSimpleStopwatch
CSkeletonAnimationController
CSkeletonInstance
CSkillDamage
CSkillFloat
CSkillInt
CSkyboxReference
CSoundEnvelope
CSoundOpvarSetBoxEntity
CSoundPatch
CSpriteOriented
CStopwatch
CStopwatchBase
CSurvivorsAttackParticleInfo
CSurvivorsAttributeDefinition
CSurvivorsAttributeDefinition::MetaProgressionTierCost_t
CSurvivorsAttributeDefinition::MetaProgressionTier_t
CSurvivorsAttributeValue
CSurvivorsDifficultyDefinition
CSurvivorsEnemy
CSurvivorsEnemyAbsorber
CSurvivorsEnemyDefinition
CSurvivorsEnemyDefinition::Attack
CSurvivorsEnemyDefinition::PickupChance
CSurvivorsEnemyDefinition_Absorber
CSurvivorsEnemyDefinition_Golem
CSurvivorsEnemyDefinition_ImperiaBoss
CSurvivorsEnemyDefinition_Pillar
CSurvivorsEnemyDefinition_Resurrector
CSurvivorsEnemyDefinition_Snotty
CSurvivorsEnemyEventDefinition
CSurvivorsEnemyGolem
CSurvivorsEnemyPillar
CSurvivorsEnemyResurrector
CSurvivorsEnemySnapshot
CSurvivorsEntity
CSurvivorsGameModeDefinition
CSurvivorsGameModeDefinition::SeparationLayerData
CSurvivorsGameSnapshot
CSurvivorsHeroDefinition
CSurvivorsImperiaBoss
CSurvivorsLevelDefinition
CSurvivorsLootTable
CSurvivorsLootTable::CLootEntry
CSurvivorsLootTable::CLootEntryCollection
CSurvivorsPickupDefinition
CSurvivorsPickupSnapshot
CSurvivorsPlayerSnapshot
CSurvivorsPowerUp
CSurvivorsPowerUpDamageTickInfo
CSurvivorsPowerUpDefinition
CSurvivorsPowerUpDefinition_ArcaneBolt
CSurvivorsPowerUpDefinition_AreaAttack
CSurvivorsPowerUpDefinition_AreaAttack_Circle
CSurvivorsPowerUpDefinition_AreaAttack_CircleConstant
CSurvivorsPowerUpDefinition_AreaAttack_Line
CSurvivorsPowerUpDefinition_CounterHelix
CSurvivorsPowerUpDefinition_EchoStrike
CSurvivorsPowerUpDefinition_Frostbite
CSurvivorsPowerUpDefinition_InstantAttack
CSurvivorsPowerUpDefinition_KnifeThrow
CSurvivorsPowerUpDefinition_LagunaBlade
CSurvivorsPowerUpDefinition_LandMine
CSurvivorsPowerUpDefinition_MagicMissile
CSurvivorsPowerUpDefinition_MortimerKisses
CSurvivorsPowerUpDefinition_ProjectileAttack
CSurvivorsPowerUpDefinition_Snotty
CSurvivorsPowerUpDefinition_Spirits
CSurvivorsPowerUpDefinition_Stampede
CSurvivorsPowerUpDefinition_Swashbuckle
CSurvivorsPowerUpDefinition_Track
CSurvivorsPowerUpSnapshot
CSurvivorsPowerUp_ArcaneBolt
CSurvivorsPowerUp_AreaAttack
CSurvivorsPowerUp_AreaAttack_Circle
CSurvivorsPowerUp_AreaAttack_CircleConstant
CSurvivorsPowerUp_AreaAttack_Line
CSurvivorsPowerUp_CounterHelix
CSurvivorsPowerUp_EchoStrike
CSurvivorsPowerUp_Frostbite
Type
/
to search schemas
Dota 2
client
CSurvivorsUnit
CSurvivorsEnemy
CSurvivorsEnemy
824 bytes (0x0338)
Source
Inherits
CSurvivorsUnit
CSurvivorsEntity
Derived classes
CSurvivorsEnemyAbsorber
CSurvivorsEnemyGolem
CSurvivorsEnemyPillar
CSurvivorsEnemyResurrector
CSurvivorsImperiaBoss
CSurvivorsUnit_Snotty
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x017F
m_activity
GameActivity_t
384
0x0180
m_pSpawner
CSurvivorsSpawner
*
392
0x0188
m_enemyID
SurvivorsEnemyID_t
400
0x0190
m_bIsDying
bool
404
0x0194
m_sDeathEffectParticle
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
408
0x0198
m_bSpawnPickupsOnDeath
bool
632
0x0278
m_flRunPlaybackRate
float32
636
0x027C
m_flIdlePlaybackRate
float32
640
0x0280
m_flTurnRate
float32
644
0x0284
m_flCollisionRadius
float32
648
0x0288
m_nSeperationTickCounter
int32
652
0x028C
m_nCurrentAttackIndex
int32
704
0x02C0
m_flTouchDamage
float32
708
0x02C4
m_flTouchTimeout
float32
712
0x02C8
m_flTouchCooldown
float32
716
0x02CC
m_bDieOnTouch
bool
720
0x02D0
m_flDespawnTimer
float32
724
0x02D4
m_bTryDespawn
bool
728
0x02D8
m_eMovementBehavior
ESurvivorsEnemyMovementBehavior
732
0x02DC
m_eMovementCapability
ESurvivorsEnemyMovementCapability
736
0x02E0
m_vOriginalFacing
Vector2D
740
0x02E4
m_flSinTurnTimer
float32
748
0x02EC
m_flDeathEffectTimer
float32
752
0x02F0
m_vDeathAnimationDirection
Vector
756
0x02F4
m_vCurrentSeparationVelocity
Vector
776
0x0308
m_bCenterRooted
bool
800
0x0320
m_bRotates
bool
801
0x0321
m_bIsElite
bool
802
0x0322
m_bIsMiniboss
bool
803
0x0323
m_flSpawnerExpirationTime
float32
804
0x0324
m_flOverrideDespawnRadiusBuffer
float32
808
0x0328
m_vSeparationVector
Vector
812
0x032C