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CSurvivorsPowerUp_LandMine
CSurvivorsPowerUp_MagicMissile
CSurvivorsPowerUp_MortimerKisses
CSurvivorsPowerUp_ProjectileAttack
CSurvivorsPowerUp_Snotty
CSurvivorsPowerUp_Spirits
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CSurvivorsPowerUp_Swashbuckle
CSurvivorsPowerUp_Track
CSurvivorsSpawner
CSurvivorsSpawnerDefinition
CSurvivorsSpawnerDestructibles
CSurvivorsSpawnerDestructiblesDefinition
CSurvivorsSpawnerEliteTurret
CSurvivorsSpawnerEliteTurretDefinition
CSurvivorsSpawnerGolem
CSurvivorsSpawnerGolemDefinition
CSurvivorsSpawnerTower
CSurvivorsSpawnerTowerDefinition
CSurvivorsUnit
CSurvivorsUnit_Snotty
CSurvivorsUpgradeDefinition
CTakeDamageInfo
CTakeDamageResult
CTakeDamageResultAPI
CTakeDamageSummaryScopeGuard
CTeamTrackedStatDefinition
CTeamTrackedStatsEntity
CTimeline
CTormentorSpawnPhase
CTriggerFan
CUnitOrders
CVectorExponentialMovingAverage
CVectorMovingAverage
CWorldCompositionChunkReferenceElement_t
C_Artillery_PortraitWorldUnit
C_BaseAnimatingController
C_BaseAnimatingOverlay
C_BaseAnimatingOverlayController
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C_BaseCombatCharacter::WaterWakeMode_t
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C_BaseModelEntity::Emphasized_Phoneme
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Type
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Dota 2
client
CSurvivorsEntity
CSurvivorsUnit
CSurvivorsUnit
Inherits from (1 field)
CSurvivorsEntity
expand fields
m_id
:
SurvivorsUnitID_t
40 (0x28)
m_flHealth
:
float32
44 (0x2C)
m_flMaxHealth
:
float32
48 (0x30)
m_bInvulnerable
:
bool
52 (0x34)
m_vFacing
:
Vector2D
56 (0x38)
m_flMovementSpeed
:
float32
64 (0x40)
m_flMass
:
float32
68 (0x44)
m_flKnockbackResistance
:
float32
72 (0x48)
m_flStatusResistance
:
float32
76 (0x4C)
m_flBodyRadius
:
float32
80 (0x50)
m_playingStatusParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
160 (0xA0)
Referenced by (1)
CSurvivorsEnemy