Source 2 Viewer
CSurvivorsPowerUpDefinition_Snotty
CSurvivorsPowerUpDefinition_Spirits
CSurvivorsPowerUpDefinition_Stampede
CSurvivorsPowerUpDefinition_Swashbuckle
CSurvivorsPowerUpDefinition_Track
CSurvivorsPowerUpSnapshot
CSurvivorsPowerUp_ArcaneBolt
CSurvivorsPowerUp_AreaAttack
CSurvivorsPowerUp_AreaAttack_Circle
CSurvivorsPowerUp_AreaAttack_CircleConstant
CSurvivorsPowerUp_AreaAttack_Line
CSurvivorsPowerUp_CounterHelix
CSurvivorsPowerUp_EchoStrike
CSurvivorsPowerUp_Frostbite
CSurvivorsPowerUp_InstantAttack
CSurvivorsPowerUp_KnifeThrow
CSurvivorsPowerUp_LagunaBlade
CSurvivorsPowerUp_LandMine
CSurvivorsPowerUp_MagicMissile
CSurvivorsPowerUp_MortimerKisses
CSurvivorsPowerUp_ProjectileAttack
CSurvivorsPowerUp_Snotty
CSurvivorsPowerUp_Spirits
CSurvivorsPowerUp_Stampede
CSurvivorsPowerUp_Swashbuckle
CSurvivorsPowerUp_Track
CSurvivorsSpawner
CSurvivorsSpawnerDefinition
CSurvivorsSpawnerDestructibles
CSurvivorsSpawnerDestructiblesDefinition
CSurvivorsSpawnerEliteTurret
CSurvivorsSpawnerEliteTurretDefinition
CSurvivorsSpawnerGolem
CSurvivorsSpawnerGolemDefinition
CSurvivorsSpawnerTower
CSurvivorsSpawnerTowerDefinition
CSurvivorsUnit
CSurvivorsUnit_Snotty
CSurvivorsUpgradeDefinition
CTakeDamageInfo
CTakeDamageResult
CTakeDamageResultAPI
CTakeDamageSummaryScopeGuard
CTeamTrackedStatDefinition
CTeamTrackedStatsEntity
CTimeline
CTormentorSpawnPhase
CTriggerFan
CUnitOrders
CVectorExponentialMovingAverage
CVectorMovingAverage
CWorldCompositionChunkReferenceElement_t
C_Artillery_PortraitWorldUnit
C_BaseAnimatingController
C_BaseAnimatingOverlay
C_BaseAnimatingOverlayController
C_BaseButton
C_BaseClientUIEntity
C_BaseCombatCharacter
C_BaseCombatCharacter::WaterWakeMode_t
C_BaseDoor
C_BaseEntity
C_BaseEntityAPI
C_BaseModelEntity
C_BaseModelEntity::Emphasized_Phoneme
C_BasePlayerPawn
C_BasePlayerWeapon
C_BasePropDoor
C_BaseToggle
C_BaseTrigger
C_Beam
C_BodyComponentBaseAnimating
C_BodyComponentBaseAnimatingOverlay
C_Breakable
C_BreakableProp
C_CDOTA_Ability_Treant_LeechSeed
C_CSequenceTransitioner2
C_ClientRagdoll
C_ColorCorrection
C_ColorCorrectionVolume
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Dota 2
client
CSurvivorsPowerUp_AreaAttack_Circle
CSurvivorsPowerUp_MortimerKisses
CSurvivorsPowerUp_MortimerKisses
Inherits from (29 fields)
CSurvivorsPowerUp_AreaAttack_Circle
CSurvivorsPowerUp_AreaAttack
CSurvivorsPowerUp
expand fields
m_vecQueuedAttackTimers
:
CUtlVector
<
float32
>
2048 (0x0800)
m_sArtilleryParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
2072 (0x0818)
m_flMinRange
:
float32
2296 (0x08F8)
m_flLaunchDistance
:
float32
2300 (0x08FC)
m_flScepterLaunchDistance
:
float32
2304 (0x0900)
m_flAnglePerShot
:
float32
2308 (0x0904)
m_unArtilleryParticleID
:
SurvivorsParticleID_t
2312 (0x0908)