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Type / to search
  1. Dota 2
  2. client
  3. CTakeDamageInfo

CTakeDamageInfo

  • m_vecDamageForce: Vector8 (0x08)
  • m_vecDamagePosition: VectorWS20 (0x14)
  • m_vecReportedPosition: VectorWS32 (0x20)
  • m_vecDamageDirection: Vector44 (0x2C)
  • m_hInflictor: CHandle< C_BaseEntity >56 (0x38)
  • m_hAttacker: CHandle< C_BaseEntity >60 (0x3C)
  • m_hAbility: CHandle< C_BaseEntity >64 (0x40)
  • m_flDamage: float3268 (0x44)
  • m_flTotalledDamage: float3272 (0x48)
  • m_bitsDamageType: DamageTypes_t76 (0x4C)
  • m_iDamageCustom: int3280 (0x50)
  • m_iAmmoType: AmmoIndex_t84 (0x54)
  • m_flOriginalDamage: float3296 (0x60)
  • m_bShouldBleed: bool100 (0x64)
  • m_bShouldSpark: bool101 (0x65)
  • m_nDamageFlags: TakeDamageFlags_t112 (0x70)
  • m_bitsDotaDamageType: int32120 (0x78)
  • m_nDotaDamageCategory: int32124 (0x7C)
  • m_flCombatLogCreditFactor: float32 = 1128 (0x80)
  • m_iRecord: int16132 (0x84)
  • m_iHitGroupId: HitGroup_t = "HITGROUP_INVALID"136 (0x88)
  • m_DestructibleHitGroupRequests: CUtlLeanVector< DestructiblePartDamageRequest_t >176 (0xB0)
  • m_bInTakeDamageFlow: bool192 (0xC0)
    MNotSaved
Referenced by (2)
CTakeDamageResultm_pOriginatingInfoSummaryTakeDamageInfo_tinfo
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.