Source 2 Viewer
SteamUGCMatchingUGCType
SteamUGCQuery
SteamUniverse
SubclassVDataChangeType_t
SummaryTakeDamageInfo_t
SurroundingBoundsType_t
SurvivorsAttackIndicatorShape_t
SurvivorsAttributeType_t
SurvivorsDifficultyID_t
SurvivorsEnemyID_t
SurvivorsGameModeID_t
SurvivorsHeroID_t
SurvivorsLevelID_t
SurvivorsParticleID_t
SurvivorsPhysicsBodyID_t
SurvivorsPickupID_t
SurvivorsPowerUpID_t
SurvivorsUnitID_t
SurvivorsUpgradeID_t
TakeDamageFlags_t
TempViewerInfo_t
TierNeutralInfo_t
TimedEvent
TimelineCompression_t
TowerState_t
TrackedStatAggregateData_t
TrackedStatCombatQueryData_t
TrackedStatExpressionData_t
TrackedStatHeroAdjectiveData_t
TrackedStatID_t
TrackedStatKillEaterData_t
TrackedStatNetworkData_t
TrackedStatValue_t
TransitioningLayer_t
TreeModelReplacement_t
TrophyLevel_t
UnitFilterResult
VPhysicsCollisionAttribute_t
ValueRemapperHapticsType_t
ValueRemapperInputType_t
ValueRemapperMomentumType_t
ValueRemapperOutputType_t
ValueRemapperRatchetType_t
VisualNovelDialogueLineType_t
VoiceDataFormat_t
WaterLevel_t
WaterWheelDrag_t
WaterWheelFrictionScale_t
WeaponAttackType_t
WeaponSound_t
WeaponSwitchReason_t
WeightedAbilitySuggestion_t
WeightedSuggestion_t
WorldTextPanelHorizontalAlign_t
WorldTextPanelOrientation_t
WorldTextPanelVerticalAlign_t
WrappedPhysicsJoint_t
attackfail
attrib_definition_index_db32_t
attrib_definition_index_t
attributeprovidertypes_t
audioparams_t
constraint_axislimit_t
constraint_breakableparams_t
constraint_hingeparams_t
dota_minimap_boundary
dotaunitorder_t
eEconItemOrigin
eRollType
entitytable_t
filter_t
fogparams_t
globalentity_t
globalentitydatabase_t
hudtextparms_t
item_definition_index_t
item_steam_cache_version_t
itemid_t
levellist_t
modifierfunction
Type
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Dota 2
client
TakeDamageFlags_t
TakeDamageFlags_t
uint64_t
DFLAG_NONE
=
0
0x00
DFLAG_SUPPRESS_HEALTH_CHANGES
=
1
0x01
DFLAG_SUPPRESS_PHYSICS_FORCE
=
2
0x02
DFLAG_SUPPRESS_EFFECTS
=
4
0x04
DFLAG_PREVENT_DEATH
=
8
0x08
DFLAG_FORCE_DEATH
=
16
0x10
DFLAG_ALWAYS_GIB
=
32
0x20
DFLAG_NEVER_GIB
=
64
0x40
DFLAG_REMOVE_NO_RAGDOLL
=
128
0x80
DFLAG_SUPPRESS_DAMAGE_MODIFICATION
=
256
0x0100
DFLAG_ALWAYS_FIRE_DAMAGE_EVENTS
=
512
0x0200
DFLAG_RADIUS_DMG
=
1024
0x0400
DFLAG_FORCEREDUCEARMOR_DMG
=
2048
0x0800
DFLAG_SUPPRESS_INTERRUPT_FLINCH
=
4096
0x1000
DFLAG_IGNORE_DESTRUCTIBLE_PARTS
=
8192
0x2000
DFLAG_SUPPRESS_BREAKABLES
=
16384
0x4000
DFLAG_FORCE_PHYSICS_FORCE
=
32768
0x8000
DFLAG_SUPPRESS_SCREENSPACE_DAMAGE_FX
=
65536
0x010000
DFLAG_ALLOW_NON_AUTHORITATIVE
=
131072
0x020000
DMG_LASTDFLAG
=
131072
0x020000
MEnumeratorIsNotAFlag
MPropertySuppressEnumerator
Referenced by (4)
CTakeDamageInfo
m_nDamageFlags
CTakeDamageResult
m_nDamageFlags
C_BaseEntity
m_nTakeDamageFlags
CBaseEntity
m_nTakeDamageFlags
Also in
Counter-Strike 2
Deadlock