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  1. Counter-Strike 2
  2. client
  3. TakeDamageFlags_t

TakeDamageFlags_t

uint64_t
  • DFLAG_NONE = 00x00
  • DFLAG_SUPPRESS_HEALTH_CHANGES = 10x01
  • DFLAG_SUPPRESS_PHYSICS_FORCE = 20x02
  • DFLAG_SUPPRESS_EFFECTS = 40x04
  • DFLAG_PREVENT_DEATH = 80x08
  • DFLAG_FORCE_DEATH = 160x10
  • DFLAG_ALWAYS_GIB = 320x20
  • DFLAG_NEVER_GIB = 640x40
  • DFLAG_REMOVE_NO_RAGDOLL = 1280x80
  • DFLAG_SUPPRESS_DAMAGE_MODIFICATION = 2560x0100
  • DFLAG_ALWAYS_FIRE_DAMAGE_EVENTS = 5120x0200
  • DFLAG_RADIUS_DMG = 10240x0400
  • DFLAG_FORCEREDUCEARMOR_DMG = 20480x0800
  • DFLAG_SUPPRESS_INTERRUPT_FLINCH = 40960x1000
  • DFLAG_IGNORE_DESTRUCTIBLE_PARTS = 81920x2000
  • DFLAG_SUPPRESS_BREAKABLES = 163840x4000
  • DFLAG_FORCE_PHYSICS_FORCE = 327680x8000
  • DFLAG_SUPPRESS_SCREENSPACE_DAMAGE_FX = 655360x010000
  • DFLAG_ALLOW_NON_AUTHORITATIVE = 1310720x020000
  • DMG_LASTDFLAG = 1310720x020000
    MEnumeratorIsNotAFlag
    MPropertySuppressEnumerator
  • DFLAG_IGNORE_ARMOR = 2621440x040000
  • DFLAG_SUPPRESS_UTILREMOVE = 5242880x080000
Referenced by (3)
CTakeDamageInfom_nDamageFlagsC_BaseEntitym_nTakeDamageFlagsCBaseEntitym_nTakeDamageFlags
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.