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CSurvivorsEnemyDefinition
CSurvivorsEnemyDefinition::Attack
CSurvivorsEnemyDefinition::PickupChance
CSurvivorsEnemyDefinition_Absorber
CSurvivorsEnemyDefinition_Golem
CSurvivorsEnemyDefinition_ImperiaBoss
CSurvivorsEnemyDefinition_Pillar
CSurvivorsEnemyDefinition_Resurrector
CSurvivorsEnemyDefinition_Snotty
CSurvivorsEnemyEventDefinition
CSurvivorsEnemyGolem
CSurvivorsEnemyPillar
CSurvivorsEnemyResurrector
CSurvivorsEnemySnapshot
CSurvivorsEntity
CSurvivorsGameModeDefinition
CSurvivorsGameModeDefinition::SeparationLayerData
CSurvivorsGameSnapshot
CSurvivorsHeroDefinition
CSurvivorsImperiaBoss
CSurvivorsLevelDefinition
CSurvivorsLootTable
CSurvivorsLootTable::CLootEntry
CSurvivorsLootTable::CLootEntryCollection
CSurvivorsPickupDefinition
CSurvivorsPickupSnapshot
CSurvivorsPlayerSnapshot
CSurvivorsPowerUp
CSurvivorsPowerUpDamageTickInfo
CSurvivorsPowerUpDefinition
CSurvivorsPowerUpDefinition_ArcaneBolt
CSurvivorsPowerUpDefinition_AreaAttack
CSurvivorsPowerUpDefinition_AreaAttack_Circle
CSurvivorsPowerUpDefinition_AreaAttack_CircleConstant
CSurvivorsPowerUpDefinition_AreaAttack_Line
CSurvivorsPowerUpDefinition_CounterHelix
CSurvivorsPowerUpDefinition_EchoStrike
CSurvivorsPowerUpDefinition_Frostbite
CSurvivorsPowerUpDefinition_InstantAttack
CSurvivorsPowerUpDefinition_KnifeThrow
CSurvivorsPowerUpDefinition_LagunaBlade
CSurvivorsPowerUpDefinition_LandMine
CSurvivorsPowerUpDefinition_MagicMissile
CSurvivorsPowerUpDefinition_MortimerKisses
CSurvivorsPowerUpDefinition_ProjectileAttack
CSurvivorsPowerUpDefinition_Snotty
CSurvivorsPowerUpDefinition_Spirits
CSurvivorsPowerUpDefinition_Stampede
CSurvivorsPowerUpDefinition_Swashbuckle
CSurvivorsPowerUpDefinition_Track
CSurvivorsPowerUpSnapshot
CSurvivorsPowerUp_ArcaneBolt
CSurvivorsPowerUp_AreaAttack
CSurvivorsPowerUp_AreaAttack_Circle
CSurvivorsPowerUp_AreaAttack_CircleConstant
CSurvivorsPowerUp_AreaAttack_Line
CSurvivorsPowerUp_CounterHelix
CSurvivorsPowerUp_EchoStrike
CSurvivorsPowerUp_Frostbite
CSurvivorsPowerUp_InstantAttack
CSurvivorsPowerUp_KnifeThrow
CSurvivorsPowerUp_LagunaBlade
CSurvivorsPowerUp_LandMine
CSurvivorsPowerUp_MagicMissile
CSurvivorsPowerUp_MortimerKisses
CSurvivorsPowerUp_ProjectileAttack
CSurvivorsPowerUp_Snotty
CSurvivorsPowerUp_Spirits
CSurvivorsPowerUp_Stampede
CSurvivorsPowerUp_Swashbuckle
CSurvivorsPowerUp_Track
CSurvivorsSpawner
CSurvivorsSpawnerDefinition
CSurvivorsSpawnerDestructibles
CSurvivorsSpawnerDestructiblesDefinition
CSurvivorsSpawnerEliteTurret
CSurvivorsSpawnerEliteTurretDefinition
CSurvivorsSpawnerGolem
CSurvivorsSpawnerGolemDefinition
CSurvivorsSpawnerTower
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Dota 2
client
CSurvivorsEnemy
CSurvivorsImperiaBoss
CSurvivorsImperiaBoss
Inherits from (44 fields)
CSurvivorsEnemy
CSurvivorsUnit
CSurvivorsEntity
expand fields
m_flBurningGroundImpactDamage
:
float32
964 (0x03C4)
m_flBurningGroundImpactRadius
:
float32
968 (0x03C8)
m_flBurningGroundImpactSpawnDelay
:
float32
972 (0x03CC)
m_flBurningGroundFlamesDuration
:
float32
976 (0x03D0)
m_flBurningGroundDoTDuration
:
float32
980 (0x03D4)
m_flBurningGroundDoTDamage
:
float32
984 (0x03D8)
m_flBurningGroundImpactStunDuration
:
float32
988 (0x03DC)
m_nBurningGroundInstancesPerEnrageLevel
:
int32
992 (0x03E0)
m_sBurningGroundImpactParticleName
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1000 (0x03E8)
m_sBurningGroundDoTParticleName
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1224 (0x04C8)
m_sBurningGroundBurnParticleName
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1448 (0x05A8)
m_flRadiateRaysCastStartDuration
:
float32
1672 (0x0688)
m_flRadiateRaysDuration
:
float32
1676 (0x068C)
m_flRadiateRaysInterval
:
float32
1680 (0x0690)
m_flRadiateRaysAngle
:
float32
1684 (0x0694)
m_flRadiateRaysSpeed
:
float32
1688 (0x0698)
m_flRadiateRaysDamage
:
float32
1692 (0x069C)
m_flRadiateRaysProjectileRadius
:
float32
1696 (0x06A0)
m_sRadiateRaysRayParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1704 (0x06A8)
m_sRadiateRaysBuffParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1928 (0x0788)
m_pRadiateRaysBuffParticle
:
CNewParticleEffect
*
2152 (0x0868)
m_nDemonPortalsNumToCreate
:
float32
2160 (0x0870)
m_flDemonPortalDeactivateTime
:
float32
2164 (0x0874)
m_sDemonPortalsPortalParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
2168 (0x0878)
m_sDemonPortalsTelegraphParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
2392 (0x0958)
m_nMaxDemonPortalCount
:
int32
2616 (0x0A38)
m_flDemonPortalDeactivateRadius
:
float32
2620 (0x0A3C)
m_vecDemonPortalSpawners
:
CUtlVector
<
CUtlString
>
2624 (0x0A40)
m_vecDemonPortalSpawnPositions
:
CUtlVector
<
Vector
>
2648 (0x0A58)
m_nNumMagicMissiles
:
int32
2672 (0x0A70)
m_flMagicMissileProjectileSpeed
:
float32
2676 (0x0A74)
m_flMagicMissileDamage
:
float32
2680 (0x0A78)
m_flMagicMissileProjectileRadius
:
float32
2684 (0x0A7C)
m_flMagicMissileProjectileSpeedIncreasePerEnrage
:
float32
2688 (0x0A80)
m_sMagicMissileParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
2696 (0x0A88)
m_flInitialEnrageTime
:
float32
2920 (0x0B68)
m_flIncrementalEnrageTime
:
float32
2924 (0x0B6C)
m_vecMandatoryEnrageHealthThresholds
:
CUtlVector
<
float32
>
2928 (0x0B70)
m_bSpawnedAmbientParticles
:
bool
2956 (0x0B8C)
m_sImperiaAmbientBody
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
2960 (0x0B90)
m_sImperiaAmbientWings
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
3184 (0x0C70)