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CSurvivorsEnemyGolem
CSurvivorsEnemyPillar
CSurvivorsEnemyResurrector
CSurvivorsEnemySnapshot
CSurvivorsEntity
CSurvivorsGameModeDefinition
CSurvivorsGameModeDefinition::SeparationLayerData
CSurvivorsGameSnapshot
CSurvivorsHeroDefinition
CSurvivorsImperiaBoss
CSurvivorsLevelDefinition
CSurvivorsLootTable
CSurvivorsLootTable::CLootEntry
CSurvivorsLootTable::CLootEntryCollection
CSurvivorsPickupDefinition
CSurvivorsPickupSnapshot
CSurvivorsPlayerSnapshot
CSurvivorsPowerUp
CSurvivorsPowerUpDamageTickInfo
CSurvivorsPowerUpDefinition
CSurvivorsPowerUpDefinition_ArcaneBolt
CSurvivorsPowerUpDefinition_AreaAttack
CSurvivorsPowerUpDefinition_AreaAttack_Circle
CSurvivorsPowerUpDefinition_AreaAttack_CircleConstant
CSurvivorsPowerUpDefinition_AreaAttack_Line
CSurvivorsPowerUpDefinition_CounterHelix
CSurvivorsPowerUpDefinition_EchoStrike
CSurvivorsPowerUpDefinition_Frostbite
CSurvivorsPowerUpDefinition_InstantAttack
CSurvivorsPowerUpDefinition_KnifeThrow
CSurvivorsPowerUpDefinition_LagunaBlade
CSurvivorsPowerUpDefinition_LandMine
CSurvivorsPowerUpDefinition_MagicMissile
CSurvivorsPowerUpDefinition_MortimerKisses
CSurvivorsPowerUpDefinition_ProjectileAttack
CSurvivorsPowerUpDefinition_Snotty
CSurvivorsPowerUpDefinition_Spirits
CSurvivorsPowerUpDefinition_Stampede
CSurvivorsPowerUpDefinition_Swashbuckle
CSurvivorsPowerUpDefinition_Track
CSurvivorsPowerUpSnapshot
CSurvivorsPowerUp_ArcaneBolt
CSurvivorsPowerUp_AreaAttack
CSurvivorsPowerUp_AreaAttack_Circle
CSurvivorsPowerUp_AreaAttack_CircleConstant
CSurvivorsPowerUp_AreaAttack_Line
CSurvivorsPowerUp_CounterHelix
CSurvivorsPowerUp_EchoStrike
CSurvivorsPowerUp_Frostbite
CSurvivorsPowerUp_InstantAttack
CSurvivorsPowerUp_KnifeThrow
CSurvivorsPowerUp_LagunaBlade
CSurvivorsPowerUp_LandMine
CSurvivorsPowerUp_MagicMissile
CSurvivorsPowerUp_MortimerKisses
CSurvivorsPowerUp_ProjectileAttack
CSurvivorsPowerUp_Snotty
CSurvivorsPowerUp_Spirits
CSurvivorsPowerUp_Stampede
CSurvivorsPowerUp_Swashbuckle
CSurvivorsPowerUp_Track
CSurvivorsSpawner
CSurvivorsSpawnerDefinition
CSurvivorsSpawnerDestructibles
CSurvivorsSpawnerDestructiblesDefinition
CSurvivorsSpawnerEliteTurret
CSurvivorsSpawnerEliteTurretDefinition
CSurvivorsSpawnerGolem
CSurvivorsSpawnerGolemDefinition
CSurvivorsSpawnerTower
CSurvivorsSpawnerTowerDefinition
CSurvivorsUnit
CSurvivorsUnit_Snotty
CSurvivorsUpgradeDefinition
CTakeDamageInfo
CTakeDamageResult
CTakeDamageResultAPI
CTakeDamageSummaryScopeGuard
CTeamTrackedStatDefinition
CTeamTrackedStatsEntity
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Dota 2
client
CSurvivorsPowerUpDefinition
CSurvivorsPowerUpDefinition
MVDataRoot
m_unPowerUpID
:
SurvivorsPowerUpID_t
8 (0x08)
m_nMaxLevel
:
int32
12 (0x0C)
m_vecTooltipAttributes
:
CUtlVector
<
SurvivorsAttributeType_t
>
16 (0x10)
m_vecScepterTooltipAttributes
:
CUtlVector
<
SurvivorsAttributeType_t
>
40 (0x28)
m_vecBaseAttributes
:
CUtlVector
<
CSurvivorsAttributeValue
>
64 (0x40)
m_vecRecipeItems
:
CUtlVector
<
SurvivorsPowerUpID_t
>
88 (0x58)
m_bIsPassive
:
bool
112 (0x70)
m_bIsInnate
:
bool
113 (0x71)
m_bIsGold
:
bool
114 (0x72)
m_bRollable
:
bool
= true
115 (0x73)
m_bIsShardUpgradeable
:
bool
116 (0x74)
m_bIsScepterUpgradeable
:
bool
117 (0x75)
m_sImage
:
CPanoramaImageName
120 (0x78)
m_sSource
:
CUtlString
144 (0x90)
m_sHeroImage
:
CPanoramaImageName
152 (0x98)
m_sLocAbilityName
:
CUtlString
168 (0xA8)
m_sLocAbilityDesc
:
CUtlString
176 (0xB0)
m_sLocShardAbilityDesc
:
CUtlString
184 (0xB8)
m_sLocScepterAbilityDesc
:
CUtlString
192 (0xC0)
m_sLocHeroName
:
CUtlString
200 (0xC8)
m_vecMinorUpgradeChoices
:
CUtlVector
<
CSurvivorsUpgradeDefinition
>
208 (0xD0)
m_vecAuthoredUpgradeChoices
:
CUtlVector
<
CSurvivorsUpgradeDefinition
>
232 (0xE8)
m_scepterUpgradeDefinition
:
CSurvivorsUpgradeDefinition
256 (0x0100)
m_bModifierParticleUsesOverheadOffset
:
bool
= true
320 (0x0140)
m_sModifierParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
328 (0x0148)
m_sStunParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
552 (0x0228)
m_sVulnerableParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
776 (0x0308)
m_sFreezeParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1000 (0x03E8)
m_sHitStatusEffectParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1224 (0x04C8)
m_sWarmupEffectParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
1448 (0x05A8)
m_vWarmupEffectColor
:
Vector
1672 (0x0688)
m_flWarmupEffectTime
:
float32
= -1
1684 (0x0694)
m_flSpawnPickupOnKillPercent
:
float32
1688 (0x0698)
m_unSpawnPickupOnKillID
:
SurvivorsPickupID_t
1692 (0x069C)
Referenced by (7)
CSurvivorsPowerUpDefinition_AreaAttack
CSurvivorsPowerUpDefinition_InstantAttack
CSurvivorsPowerUpDefinition_LandMine
CSurvivorsPowerUpDefinition_ProjectileAttack
CSurvivorsPowerUpDefinition_Spirits
CSurvivorsPowerUpDefinition_Stampede
CSurvivorsPowerUpDefinition_Swashbuckle