Source 2 Viewer
CShmupEventDefinition
CShmupEventEnemySpawn
CShmupEventTime
CShmupGameDefinition
CShmupPanoramaFuncs
CShmupPathDefinition
CShmupPathEvent
CShmupPlayerDefinition
CShmupTrackDefinition
CSimTimer
CSimpleSimTimer
CSimpleStopwatch
CSkeletonAnimationController
CSkeletonInstance
CSkillDamage
CSkillFloat
CSkillInt
CSkyboxReference
CSoundEnvelope
CSoundPatch
CSpriteOriented
CStopwatch
CStopwatchBase
CSurvivorsAttackParticleInfo
CSurvivorsAttributeDefinition
CSurvivorsAttributeDefinition::MetaProgressionTierCost_t
CSurvivorsAttributeDefinition::MetaProgressionTier_t
CSurvivorsAttributeValue
CSurvivorsDifficultyDefinition
CSurvivorsEnemy
CSurvivorsEnemyAbsorber
CSurvivorsEnemyDefinition
CSurvivorsEnemyDefinition::Attack
CSurvivorsEnemyDefinition::PickupChance
CSurvivorsEnemyDefinition_Absorber
CSurvivorsEnemyDefinition_Golem
CSurvivorsEnemyDefinition_ImperiaBoss
CSurvivorsEnemyDefinition_Pillar
CSurvivorsEnemyDefinition_Resurrector
CSurvivorsEnemyDefinition_Snotty
CSurvivorsEnemyEventDefinition
CSurvivorsEnemyGolem
CSurvivorsEnemyPillar
CSurvivorsEnemyResurrector
CSurvivorsEnemySnapshot
CSurvivorsEntity
CSurvivorsGameModeDefinition
CSurvivorsGameModeDefinition::SeparationLayerData
CSurvivorsGameSnapshot
CSurvivorsHeroDefinition
CSurvivorsImperiaBoss
CSurvivorsLevelDefinition
CSurvivorsLootTable
CSurvivorsLootTable::CLootEntry
CSurvivorsLootTable::CLootEntryCollection
CSurvivorsPickupDefinition
CSurvivorsPickupSnapshot
CSurvivorsPlayerSnapshot
CSurvivorsPowerUp
CSurvivorsPowerUpDamageTickInfo
CSurvivorsPowerUpDefinition
CSurvivorsPowerUpDefinition_ArcaneBolt
CSurvivorsPowerUpDefinition_AreaAttack
CSurvivorsPowerUpDefinition_AreaAttack_Circle
CSurvivorsPowerUpDefinition_AreaAttack_CircleConstant
CSurvivorsPowerUpDefinition_AreaAttack_Line
CSurvivorsPowerUpDefinition_CounterHelix
CSurvivorsPowerUpDefinition_EchoStrike
CSurvivorsPowerUpDefinition_Frostbite
CSurvivorsPowerUpDefinition_InstantAttack
CSurvivorsPowerUpDefinition_KnifeThrow
CSurvivorsPowerUpDefinition_LagunaBlade
CSurvivorsPowerUpDefinition_LandMine
CSurvivorsPowerUpDefinition_MagicMissile
CSurvivorsPowerUpDefinition_MortimerKisses
CSurvivorsPowerUpDefinition_ProjectileAttack
CSurvivorsPowerUpDefinition_Snotty
CSurvivorsPowerUpDefinition_Spirits
CSurvivorsPowerUpDefinition_Stampede
CSurvivorsPowerUpDefinition_Swashbuckle
Type
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Dota 2
client
CSoundPatch
CSoundPatch
m_pitch
:
CSoundEnvelope
8 (0x08)
m_volume
:
CSoundEnvelope
24 (0x18)
m_shutdownTime
:
float32
60 (0x3C)
MKV3TransferSaveOpsForField
: "GetEngineTimeSaveRestoreOps"
m_flLastTime
:
float32
64 (0x40)
MKV3TransferSaveOpsForField
: "GetEngineTimeSaveRestoreOps"
m_iszSoundScriptName
:
CUtlSymbolLarge
72 (0x48)
m_hEnt
:
CHandle
<
C_BaseEntity
>
80 (0x50)
m_soundEntityIndex
:
CEntityIndex
84 (0x54)
MNotSaved
m_soundOrigin
:
VectorWS
88 (0x58)
MNotSaved
m_isPlaying
:
int32
100 (0x64)
m_Filter
:
CCopyRecipientFilter
104 (0x68)
m_flCloseCaptionDuration
:
float32
= 2
160 (0xA0)
m_bUpdatedSoundOrigin
:
bool
164 (0xA4)
MNotSaved
m_iszClassName
:
CUtlSymbolLarge
168 (0xA8)
MNotSaved
Referenced by (2)
C_PointCommentaryNode
m_sndCommentary
CDOTA_Ability_Puck_IllusoryOrb
m_pSoundPatch
Also in
Counter-Strike 2
Deadlock