Source 2 Viewer
  • C_IngameEvent_TI7
  • C_IngameEvent_TI8
  • C_IngameEvent_TI9
  • C_IngameEvent_WM2016
  • C_IngameEvent_WM2017
  • C_LightDirectionalEntity
  • C_LightEntity
  • C_LightEnvironmentEntity
  • C_LightOrthoEntity
  • C_LightSpotEntity
  • C_LocalTempEntity
  • C_ModelPointEntity
  • C_MultiplayRules
  • C_NetTestBaseCombatCharacter
  • C_NextBotCombatCharacter
  • C_ParticleSystem
  • C_PathParticleRope
  • C_PathParticleRopeAlias_path_particle_rope_clientside
  • C_PhysBox
  • C_PhysPropClientside
  • C_PhysicsProp
  • C_PlayerCosmeticPropClientside
  • C_PlayerVisibility
  • C_PointCamera
  • C_PointCameraVFOV
  • C_PointClientUIDialog
  • C_PointClientUIHUD
  • C_PointClientUIWorldPanel
  • C_PointClientUIWorldTextPanel
  • C_PointCommentaryNode
  • C_PointEntity
  • C_PointEntityAlias_info_target_portrait_root
  • C_PointValueRemapper
  • C_PointWorldText
  • C_PortraitHero
  • C_PortraitWorldCallbackHandler
  • C_PortraitWorldLight
  • C_PortraitWorldPet
  • C_PortraitWorldUnit
  • C_PostProcessingVolume
  • C_PrecipitationBlocker
  • C_PropDoorRotating
  • C_RagdollProp
  • C_RagdollPropAttached
  • C_RopeKeyframe
  • C_RopeKeyframe::CPhysicsDelegate
  • C_SceneEntity
  • C_SceneEntity::QueuedEvents_t
  • C_SingleplayRules
  • C_SkyCamera
  • C_SoundAreaEntityBase
  • C_SoundAreaEntityOrientedBox
  • C_SoundAreaEntitySphere
  • C_SoundEventAABBEntity
  • C_SoundEventConeEntity
  • C_SoundEventEntity
  • C_SoundEventEntityAlias_snd_event_point
  • C_SoundEventOBBEntity
  • C_SoundEventPathCornerEntity
  • C_SoundEventSphereEntity
  • C_SoundOpvarSetAABBEntity
  • C_SoundOpvarSetAutoRoomEntity
  • C_SoundOpvarSetOBBEntity
  • C_SoundOpvarSetOBBWindEntity
  • C_SoundOpvarSetPathCornerEntity
  • C_SoundOpvarSetPointBase
  • C_SoundOpvarSetPointEntity
  • C_SpeechBubbleInfo
  • C_SpeechBubbleManager
  • C_Sprite
  • C_Team
  • C_TextureBasedAnimatable
  • C_TintController
  • C_TonemapController2
  • C_TonemapController2Alias_env_tonemap_controller2
  • C_TriggerLerpObject
  • C_TriggerMultiple
  • C_TriggerPhysics
  • C_TriggerVolume
  • C_VerticalMotionController
Type / to search
  1. Dota 2
  2. client
  3. C_BreakableProp
  4. C_PhysPropClientside

C_PhysPropClientside

Inherits from (173 fields)
C_BreakablePropCBasePropCBaseAnimatingActivityC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_flTouchDelta: GameTime_t3104 (0x0C20)
    MNotSaved
  • m_fDeathTime: GameTime_t3108 (0x0C24)
    MNotSaved
  • m_vecDamagePosition: VectorWS3112 (0x0C28)
    MNotSaved
  • m_vecDamageDirection: Vector3124 (0x0C34)
    MNotSaved
  • m_nDamageType: DamageTypes_t3136 (0x0C40)
    MNotSaved
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.