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Type / to search
  1. Dota 2
  2. client
  3. C_BaseModelEntity
  4. C_ParticleSystem

C_ParticleSystem

MEntityAllowsPortraitWorldSpawn
Inherits from (134 fields)
C_BaseModelEntityC_BaseEntityCEntityInstance
  • m_szSnapshotFileName: char[512]2688 (0x0A80)
  • m_bActive: bool3200 (0x0C80)
  • m_bFrozen: bool3201 (0x0C81)
  • m_flFreezeTransitionDuration: float323204 (0x0C84)
  • m_nStopType: int323208 (0x0C88)
    MNotSaved
  • m_bAnimateDuringGameplayPause: bool3212 (0x0C8C)
  • m_iEffectIndex: CStrongHandle< InfoForResourceTypeIParticleSystemDefinition >3216 (0x0C90)
    MNotSaved
  • m_flStartTime: GameTime_t3224 (0x0C98)
  • m_flPreSimTime: float323228 (0x0C9C)
  • m_vServerControlPoints: Vector[4]3232 (0x0CA0)
  • m_iServerControlPointAssignments: uint8[4]3280 (0x0CD0)
  • m_hControlPointEnts: CHandle< C_BaseEntity >[64]3284 (0x0CD4)
  • m_bNoSave: bool3540 (0x0DD4)
  • m_bNoFreeze: bool3541 (0x0DD5)
  • m_bNoRamp: bool3542 (0x0DD6)
  • m_bStartActive: bool3543 (0x0DD7)
  • m_iszEffectName: CUtlSymbolLarge3544 (0x0DD8)
  • m_iszControlPointNames: CUtlSymbolLarge[64]3552 (0x0DE0)
  • m_nDataCP: int324064 (0x0FE0)
  • m_vecDataCPValue: Vector4068 (0x0FE4)
  • m_nTintCP: int324080 (0x0FF0)
  • m_clrTint: Color4084 (0x0FF4)
  • m_bOldActive: bool4120 (0x1018)
    MNotSaved
  • m_bOldFrozen: bool4121 (0x1019)
    MNotSaved
Referenced by (1)
C_EnvParticleGlow
Also in
server.dllCounter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.