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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
Show
All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
C_NPC_Neutral_Hideout_Cat
C_NPC_Neutral_Hideout_Rabbit
C_NPC_Neutral_SinnersSacrifice
C_NPC_Neutral_SinnersSacrifice_Hideout
C_NPC_PestilenceDrone
C_NPC_ShieldedSentry
C_NPC_SimpleAnimatingAI
C_NPC_SurveillanceDrone
C_NPC_Trooper
C_NPC_TrooperBoss
C_NPC_TrooperNeutral
C_NPC_TrooperNeutralNodeMover
C_NetTestBaseCombatCharacter
C_OmniLight
C_ParticleSystem
C_PathParticleRope
C_PathParticleRopeAlias_path_particle_rope_clientside
C_PhysBox
C_PhysMagnet
C_PhysPropClientside
C_PhysicsProp
C_PlayerSprayDecal
C_PlayerVisibility
C_PointCamera
C_PointCameraVFOV
C_PointClientUIDialog
C_PointClientUIHUD
C_PointClientUIWorldPanel
C_PointClientUIWorldTextPanel
C_PointCommentaryNode
C_PointEntity
C_PointEntityAlias_info_target_portrait_root
C_PointValueRemapper
C_PointWorldText
C_PortraitWorldCallbackHandler
C_PortraitWorldUnit
C_PortraitWorldUnit_GraphController
C_PostProcessingVolume
C_Precipitation
C_PrecipitationBlocker
C_Projectile_Boho_SkipGrenade
C_Projectile_Doorman_Cart_Projectile
C_Projectile_GraveStone_Projectile
C_Projectile_KnightCharge_Projectile
C_Projectile_Necro_ZombieWall_Projectile
C_Projectile_Perched_Predator
C_Projectile_PunkgoatTether
C_Projectile_Rolling_FireBall
C_Projectile_Stomp_Projectile
C_Projectile_Synth_Barrage
C_PropDoorRotating
C_RagdollProp
C_RagdollPropAttached
C_RectLight
C_RenderPortal
C_RopeKeyframe
C_RopeKeyframe::CPhysicsDelegate
C_SceneEntity
C_SceneEntity::QueuedEvents_t
C_ShatterGlassShardPhysics
C_SingleplayRules
C_SkyCamera
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventBoxEntity
C_SoundEventBoxHelper
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventMultiPointEntity
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetDomeEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
Type
/
to search schemas
Deadlock
client
C_BreakableProp
C_PhysPropClientside
C_PhysPropClientside
prop_physics
4000 bytes (0x0FA0), align 16
Source
Inherits
C_BreakableProp
CBaseProp
CBaseAnimGraph
C_BaseModelEntity
C_BaseEntity
CEntityInstance
Also in
Counter-Strike 2
offsets differ
Dota 2
offsets differ
Half-Life: Alyx
differs
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x0F6F
m_flTouchDelta
GameTime_t
3952
0x0F70
MNotSaved
m_fDeathTime
GameTime_t
3956
0x0F74
MNotSaved
m_vecDamagePosition
VectorWS
3960
0x0F78
MNotSaved
m_vecDamageDirection
Vector
3972
0x0F84
MNotSaved
m_nDamageType
DamageTypes_t
3984
0x0F90
MNotSaved
prop_physics
spawnable
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
physdamagescale
added keyfield
float32
m_impactEnergyScale
forcemotiondisabled
bool
procedural
phys_start_asleep
bool
procedural
fademaxdist
float32
procedural
fademindist
float32
procedural
fadescale
float32
procedural
scale
float32
procedural
skin
CUtlString
procedural
Inputs
Declared here
With inherited
Inherited inputs
Outputs
Declared here
With inherited
Inherited outputs